REQUEST: Lunar Remastered Collections

Ask about cheats/tables for single player games here
User avatar
ParadoxDad
Cheater
Cheater
Posts: 47
Joined: Tue Nov 12, 2024 12:09 am
Reputation: 33

Re: REQUEST: Lunar Remastered Collections

Post by ParadoxDad »

@CosplayCorgi - I noticed could still get stuck so updated my existing post with additional code to undo your last move to unstick yourself. The shortcut key is CTRL Z.

User avatar
ParadoxDad
Cheater
Cheater
Posts: 47
Joined: Tue Nov 12, 2024 12:09 am
Reputation: 33

Re: REQUEST: Lunar Remastered Collections

Post by ParadoxDad »

I wanted to wait until I finished the game. Now that I have, I followed the code backwards and found where combat is triggered when touched by enemy.

Below is the code for those who want to completely ignore game mechanics :P

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <Description>"No Combat on Touch"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert(lunar2.exe+AE22C,0F 88 0E 01 00 00)

lunar2.exe+AE22C:
db 90 E9 0E 01 00 00

[DISABLE]
lunar2.exe+AE22C:
db 0F 88 0E 01 00 00

</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

User avatar
ParadoxDad
Cheater
Cheater
Posts: 47
Joined: Tue Nov 12, 2024 12:09 am
Reputation: 33

Re: REQUEST: Lunar Remastered Collections

Post by ParadoxDad »

Here is the latest version of the Lunar Remastered table (v7)
Scripted the content based on the hooked game to keep interface clean and allow the update script to work on either Lunar game.
  • Generate user list with their stats
  • Generate inventory list (original reference from DrummerIX & Zazie. I just changed it to be generated to keep one view)
  • Added equipped, pockets and skills info for Lunar1 (original reference from Zazie table)
  • Money reference (from DrummerIX table, just address adjusted based on game)
  • Added no slowdown speed with unstick script if you get stuck somewhere
  • Added timer script that will update minimum values such as Money, HP, MP and other stats based on values you set (Including during combat)
  • Added no combat on touch per request
Attachments
lunar1+2_Remastered.CT
(67.79 KiB) Downloaded 352 times

daninthemix
Expert Cheater
Expert Cheater
Posts: 284
Joined: Tue Jul 18, 2017 6:31 pm
Reputation: 94

Re: REQUEST: Lunar Remastered Collections

Post by daninthemix »

ParadoxDad wrote:
Wed Apr 30, 2025 5:43 pm
I wanted to wait until I finished the game. Now that I have, I followed the code backwards and found where combat is triggered when touched by enemy.

Below is the code for those who want to completely ignore game mechanics :P

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <Description>"No Combat on Touch"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert(lunar2.exe+AE22C,0F 88 0E 01 00 00)

lunar2.exe+AE22C:
db 90 E9 0E 01 00 00

[DISABLE]
lunar2.exe+AE22C:
db 0F 88 0E 01 00 00

</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Sir you are the real legend (remastered)

daninthemix
Expert Cheater
Expert Cheater
Posts: 284
Joined: Tue Jul 18, 2017 6:31 pm
Reputation: 94

Re: REQUEST: Lunar Remastered Collections

Post by daninthemix »

ParadoxDad wrote:
Wed Apr 30, 2025 5:43 pm
I wanted to wait until I finished the game. Now that I have, I followed the code backwards and found where combat is triggered when touched by enemy.

Below is the code for those who want to completely ignore game mechanics :P

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <Description>"No Combat on Touch"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert(lunar2.exe+AE22C,0F 88 0E 01 00 00)

lunar2.exe+AE22C:
db 90 E9 0E 01 00 00

[DISABLE]
lunar2.exe+AE22C:
db 0F 88 0E 01 00 00

</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
This works absolutely brilliantly - but please can you port the code to Lunar 1 as well?

bbjrpggamer
What is cheating?
What is cheating?
Posts: 1
Joined: Tue May 13, 2025 3:45 am
Reputation: 0

Re: REQUEST: Lunar Remastered Collections

Post by bbjrpggamer »

Hello. Is it possible to add skills/magic modifier? I really want to be able to use Lucia's skills/magic or other enemies' skills/magic. Thanks!

Zekahn
Cheater
Cheater
Posts: 29
Joined: Tue Aug 20, 2019 7:33 pm
Reputation: 4

Re: REQUEST: Lunar Remastered Collections

Post by Zekahn »

Anyone able to get any of these tables working for the Windows Store version?

Cmdaddy
What is cheating?
What is cheating?
Posts: 2
Joined: Fri Mar 07, 2025 1:19 pm
Reputation: 0

Re: REQUEST: Lunar Remastered Collections

Post by Cmdaddy »

There is a slight problem in lunar 2 stats mod and ofc it works BUT once you level up the char it will reset the stats so it's not permanent unlike in lunar 1 it's permanent save

Post Reply

Who is online

Users browsing this forum: Dariush_Unreal, Google Adsense [Bot]