Clair Obscur: Expedition 33

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pj1980
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Re: Clair Obscur: Expedition 33

Post by pj1980 »

KrimsonKlaw wrote:
Tue Apr 29, 2025 7:36 am
Jagabong wrote:
Mon Apr 28, 2025 8:33 pm
pj1980 wrote:
Mon Apr 28, 2025 12:41 pm


If you change characters level the stat points don't reset. Level 165 is what you need so all stats stay 99 (5 stats at 99 is 495. 495 divided by 3 points per level is 165) in memory characters level is 4 bytes before experience
Works like a charm, BUT, when you edit your character's level to 165, you need to set at least 1 attribute point to be lesser than 99. This will mean that in the Learn Attributes (or whatever the menu option text is) screen, you will have X < 450 remaining attribute points to distribute so you will need to press on the upgrade attributes button so all the necessary computations will take effect so all your other reliant stats will be updated accordingly and than you could really kick ass with Gustave.
Whenever I edit my level and put in my stats, it'll reset all my stats back to 0. For some reason it'll only work when I use 57 attributes
When I edited I modded level to 165 and modded all stats to 99 and they haven't reset

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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jonaaa
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Re: Clair Obscur: Expedition 33

Post by jonaaa »

manakaiser wrote:
Tue Apr 29, 2025 7:07 am
An option to Break the 9999 Damage limit would absolutely Superb!
But there's a picto that removes the 9999 Damage Limit, right? Why simply not using it?

Image

ewic69
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Re: Clair Obscur: Expedition 33

Post by ewic69 »

please add easy win gestral beach volleyball game. thanks.

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BlackMonster
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Re: Clair Obscur: Expedition 33

Post by BlackMonster »

jonaaa wrote:
Tue Apr 29, 2025 9:23 am
manakaiser wrote:
Tue Apr 29, 2025 7:07 am
An option to Break the 9999 Damage limit would absolutely Superb!
But there's a picto that removes the 9999 Damage Limit, right? Why simply not using it?

Image
Because it would be nice to get it before that picto since ull be doing 9999 damage for a while.
anyways i see u got lv 165, does that mean that the Base stats keep going up too?? not talking about the bonus stats

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jonaaa
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Re: Clair Obscur: Expedition 33

Post by jonaaa »

BlackMonster wrote:
Tue Apr 29, 2025 11:35 am
jonaaa wrote:
Tue Apr 29, 2025 9:23 am
manakaiser wrote:
Tue Apr 29, 2025 7:07 am
An option to Break the 9999 Damage limit would absolutely Superb!
But there's a picto that removes the 9999 Damage Limit, right? Why simply not using it?

Image
Because it would be nice to get it before that picto since ull be doing 9999 damage for a while.
anyways i see u got lv 165, does that mean that the Base stats keep going up too?? not talking about the bonus stats
The maximum legit level is 99. The base stats will stop going up on Level 99, anything higher than this will only give you more Lumina and Attribute Points, and that's the reason i changed the level to 165.

The maximum Weapon/Pictos Level seem to be Level 30, i did a save edit, which is extremely risky if you plan on editing more than one Weapon/Picto, again, the stats will stop going up at level 30.

Image

rakanksaa
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Re: Clair Obscur: Expedition 33

Post by rakanksaa »

So i think i missed up big time i spawned Brulerum in cf patreon table but it spawned with a diffrent passive then what the original one has soo does anyone know how do i remove it from my inventory

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Cnutface
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Re: Clair Obscur: Expedition 33

Post by Cnutface »

jonaaa wrote:
Tue Apr 29, 2025 9:23 am
manakaiser wrote:
Tue Apr 29, 2025 7:07 am
An option to Break the 9999 Damage limit would absolutely Superb!
But there's a picto that removes the 9999 Damage Limit, right? Why simply not using it?

Image
In fact there are 2 that break 9999 limit from what I have.

pytawidmo
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Re: Clair Obscur: Expedition 33

Post by pytawidmo »

HellKnightX wrote:
Fri Apr 25, 2025 4:37 pm
Please, I would really appreciate a cheat to help with the beach volleyball minigame. They locked two swimsuits behind it, and the final difficulty is a nightmare with mouse and keyboard (Game Pass version isn't compatible with non-Xbox controllers, apparently).
You can use cheat engine to scan the values for both player and enemy HP in that mini-game, then set it to specific value (recommend 5 and 1 - makes you immortal and one-shot the enemy).
Here is how it looked for me:
[Link]

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Re: Clair Obscur: Expedition 33

Post by PoutouYou »

jonaaa wrote:
Tue Apr 29, 2025 11:55 am
BlackMonster wrote:
Tue Apr 29, 2025 11:35 am
jonaaa wrote:
Tue Apr 29, 2025 9:23 am


But there's a picto that removes the 9999 Damage Limit, right? Why simply not using it?

Image
Because it would be nice to get it before that picto since ull be doing 9999 damage for a while.
anyways i see u got lv 165, does that mean that the Base stats keep going up too?? not talking about the bonus stats
The maximum legit level is 99. The base stats will stop going up on Level 99, anything higher than this will only give you more Lumina and Attribute Points, and that's the reason i changed the level to 165.

The maximum Weapon/Pictos Level seem to be Level 30, i did a save edit, which is extremely risky if you plan on editing more than one Weapon/Picto, again, the stats will stop going up at level 30.

Image
May I ask you how to edit picto level? Or if it is possible to add to the CE table? I find their leveling sooooo slow and very rare.

rakanksaa
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Re: Clair Obscur: Expedition 33

Post by rakanksaa »

PoutouYou wrote:
Tue Apr 29, 2025 5:18 pm
jonaaa wrote:
Tue Apr 29, 2025 11:55 am
BlackMonster wrote:
Tue Apr 29, 2025 11:35 am


Because it would be nice to get it before that picto since ull be doing 9999 damage for a while.
anyways i see u got lv 165, does that mean that the Base stats keep going up too?? not talking about the bonus stats
The maximum legit level is 99. The base stats will stop going up on Level 99, anything higher than this will only give you more Lumina and Attribute Points, and that's the reason i changed the level to 165.

The maximum Weapon/Pictos Level seem to be Level 30, i did a save edit, which is extremely risky if you plan on editing more than one Weapon/Picto, again, the stats will stop going up at level 30.

Image
May I ask you how to edit picto level? Or if it is possible to add to the CE table? I find their leveling sooooo slow and very rare.
We need the picto lvlup method

Impala
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Re: Clair Obscur: Expedition 33

Post by Impala »

jonaaa wrote:
Tue Apr 29, 2025 9:23 am
But there's a picto that removes the 9999 Damage Limit, right? Why simply not using it?
What is the name of this to spawn it with cfemen item spawner?

*EDIT* Overpowered

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jonaaa
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Re: Clair Obscur: Expedition 33

Post by jonaaa »

PoutouYou wrote:
Tue Apr 29, 2025 5:18 pm
jonaaa wrote:
Tue Apr 29, 2025 11:55 am
BlackMonster wrote:
Tue Apr 29, 2025 11:35 am


Because it would be nice to get it before that picto since ull be doing 9999 damage for a while.
anyways i see u got lv 165, does that mean that the Base stats keep going up too?? not talking about the bonus stats
The maximum legit level is 99. The base stats will stop going up on Level 99, anything higher than this will only give you more Lumina and Attribute Points, and that's the reason i changed the level to 165.

The maximum Weapon/Pictos Level seem to be Level 30, i did a save edit, which is extremely risky if you plan on editing more than one Weapon/Picto, again, the stats will stop going up at level 30.

...
May I ask you how to edit picto level? Or if it is possible to add to the CE table? I find their leveling sooooo slow and very rare.
I changed the Picto/Weapon level with save editing, let me give you a warning, doing this can cause issues and it's risky if you're not careful, my recommendation is to only level up the weapon/picto you're most interested, you can mass edit all your pictos/weapons like i did, but there's a high risk of 'corrupting' your save.

First, [Link], backup your save then, inside your save folder, type this command:

Code: Select all

uesave to-json -i EXPEDITION_0.sav -o EXPEDITION_0.json
If everything goes well, you'll have a json file of your save, open it with anything you want, Notepad++, VSCode, Dadroit JSON Viewer, it's up to you.

I'll be using VSCode for now. Inside your json, search for WeaponProgressions_0, from now on, you know what to do:

Image

The max level seem to be 32 or 33 if i'm not mistaken, after doing the changes, save your json and run the command again but to 'repack' back to .sav:

Code: Select all

uesave from-json -i EXPEDITION_0.json -o EXPEDITION_0.sav
Then you're done. Open the game and check if your changes are there. Hopefully someone will implement this to a CT because it's painful to manually edit the levels like this, it's also risky.

oilnarak01
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Re: Clair Obscur: Expedition 33

Post by oilnarak01 »

Is There a way to edit a save to add Gustave back to party like in Metaphor: ReFantazio that can edit to add Grius back to party like in this mod ?
[Link] [youknow] .com/metaphorrefantazio/mods/31

krachwayne
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Re: Clair Obscur: Expedition 33

Post by krachwayne »

I'm having issues getting this to work when I click the box to activate it I keep getting this message

The array of byte names aobFEengineLoop could not be found

Fxoyian
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Re: Clair Obscur: Expedition 33

Post by Fxoyian »

Looks like a new patch dropped on Steam for the game.

It is no longer previous version 56190 but now 56289

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