Monster Hunter Wilds (v.2.0.1)

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fakehero21
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Re: Monster Hunter Wilds (v.2.0.1)

Post by fakehero21 »

Hi Leunsel, thank you for making this table and for your hardwork.

I'm a relatively new user so I was trying to tinker around with this. I'm primarily using this to get crowns; however, I'm struggling to identify where it is or if it's possible.

When using the table I see Enemy Manager and I see a option to change type to none, normal, and king. Is this where I can manipulate crowns? I can't seem to test it before my game crashes.

Thanks!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Leunsel
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Re: Monster Hunter Wilds (v.2.0.1)

Post by Leunsel »

fakehero21 wrote:
Thu Apr 24, 2025 2:12 pm
Hi Leunsel, thank you for making this table and for your hardwork.

I'm a relatively new user so I was trying to tinker around with this. I'm primarily using this to get crowns; however, I'm struggling to identify where it is or if it's possible.

When using the table I see Enemy Manager and I see a option to change type to none, normal, and king. Is this where I can manipulate crowns? I can't seem to test it before my game crashes.

Thanks!
Follow the instructions in the main post and install the REFramework to fix the crashes.
To edit the Savedata regarding the crowns, use the Save Data Manager.
In there, you'll find the Save Data Manager : Large Monster Log Hook. This is where you can alter the size of any monster you've beaten up already. But be careful with this, or back up your savegame to prevent anything from bricking the Sava Data. If you were to alter the ID, you'd end up desyncing your Hunter Log, causing an unrecoverable state where some things may not show up anymore.

fakehero21
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Re: Monster Hunter Wilds (v.2.0.1)

Post by fakehero21 »

Thank you for the response!

Is it possible to manipulate an active monster, or to spawn a monster with small or large crown rather than edit my save data?

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Leunsel
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Re: Monster Hunter Wilds (v.2.0.1)

Post by Leunsel »

fakehero21 wrote:
Thu Apr 24, 2025 2:29 pm
Thank you for the response!

Is it possible to manipulate an active monster, or to spawn a monster with small or large crown rather than edit my save data?
I've never attempted to do something like that. Can't tell if adjusting the existing large monsters in the Enemy Manager even does something. I mainly use that for the Teleport!
It's up to you to test and figure that out really... :/

fakehero21
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Re: Monster Hunter Wilds (v.2.0.1)

Post by fakehero21 »

Ah gotcha'! Thank you, I'll try and tinker some more.

MotorDuck
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Re: Monster Hunter Wilds (v.2.0.1)

Post by MotorDuck »

Hey Leunsel,
Thanks for making this sweet table! I have a question, or a request, rather. Would it be possible to add a section that allows you to enable conditions and blights? I've scoured the internet for a mod or table that allows you to make the game harder, to no avail. The cheats are sweet, but I would love to just make it so I'm poisoned indefinitely or have all blights active to increase the challenge of Wilds. If not, no worries. Thanks for your time and for making this.

Cheers.

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Leunsel
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Re: Monster Hunter Wilds (v.2.0.1)

Post by Leunsel »

MotorDuck wrote:
Thu Apr 24, 2025 9:06 pm
Hey Leunsel,
Thanks for making this sweet table! I have a question, or a request, rather. Would it be possible to add a section that allows you to enable conditions and blights? I've scoured the internet for a mod or table that allows you to make the game harder, to no avail. The cheats are sweet, but I would love to just make it so I'm poisoned indefinitely or have all blights active to increase the challenge of Wilds. If not, no worries. Thanks for your time and for making this.

Cheers.
I only made a script to disable all those debuffs.
What you could do instead though, is use the On Health : Decrease Script and set a "multiplier" that's 1 or above to receive more damage, effectively making it harder.

GalacticNightmare
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Re: Monster Hunter Wilds (v.2.0.1)

Post by GalacticNightmare »

Hi, thank you for making this table. im an extrem noob to this so I need help if you can. Every time I click to do anything it crashed. like I just click hunter point multipler and it crashes, then I try again with just damage but crashs again. is there something else I should click.
I do notice when im on the map everything turned red so maybe their is a cheat activating on its own?

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Leunsel
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Re: Monster Hunter Wilds (v.2.0.1)

Post by Leunsel »

GalacticNightmare wrote:
Fri Apr 25, 2025 3:31 pm
Hi, thank you for making this table. im an extrem noob to this so I need help if you can. Every time I click to do anything it crashed. like I just click hunter point multipler and it crashes, then I try again with just damage but crashs again. is there something else I should click.
I do notice when im on the map everything turned red so maybe their is a cheat activating on its own?
Read the instructions in the main post:
Leunsel wrote:
Sun Mar 02, 2025 9:04 pm
——————————————————————————————————————————————————
To use the Table you need to download and install the REFramework.
  • Download MHWILDS.zip from GitHub: [Link]
  • Extract dinput8.dll to game folder (Steam -> Manage -> Browse Local Files)
  • If crashes occur: Launch game first, reach the main menu, and then start the Table / Activation Script.
——————————————————————————————————————————————————

GalacticNightmare
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Re: Monster Hunter Wilds (v.2.0.1)

Post by GalacticNightmare »

Is there a way to gain no hunter points? :?
If that's not a thing that's a feature its like.

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Leunsel
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Re: Monster Hunter Wilds (v.2.0.1)

Post by Leunsel »

GalacticNightmare wrote:
Sat Apr 26, 2025 6:10 am
Is there a way to gain no hunter points? :?
If that's not a thing that's a feature its like.
Freeze the Pointer or use the Multiplier and set it to 0.

GalacticNightmare
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Re: Monster Hunter Wilds (v.2.0.1)

Post by GalacticNightmare »

Last question, is it possible to edit/remove "Your best time" in the hunter profile. I don't see an open for it but maybe im not looking for the right thing if there is. 😅

whome18t
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Re: Monster Hunter Wilds (v.2.0.1)

Post by whome18t »

Strange, the CE Tables were working flawless for me until the Spring Festival update. Now my game stutters and crashes seconds after getting into the game world. I've launched the cheat at load screen and after I get into the game and get the same result. I use the damage multiplier cheat.

REFramework and the CE tables haven't been updated in weeks. Any ideas?

chuevang209
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Re: Monster Hunter Wilds (v.2.0.1)

Post by chuevang209 »

Is there a way to edit meal skills and it's time?

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Leunsel
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Re: Monster Hunter Wilds (v.2.0.1)

Post by Leunsel »

chuevang209 wrote:
Mon Apr 28, 2025 1:29 am
Is there a way to edit meal skills and it's time?
I only offer a Patreon-Only Script to disable the Meal-Timer.

Code: Select all

[ID:198] —> 'Disable : Meal Timer'

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