So, i figured out how they handle points, so here are some changes. I've also managed force unlock all 5 specialization slots, it isn't permanent and so if you reload the game with the script disabled they will be locked again. I don't know how bypassing certain things with the mastery will pan out, so if you brick your save that's on you.
Recent Updates

Should you run into any issues, try and pinpoint the script causing the crash and let me know so I can fix it as soon as possible.
ADDED: Force Unlock Skill Slots - Temporarily unlocks specialization slots. (Found in Player Data)
ADDED: Bypass Weaver Tree Points - Bypass the need for weaver tree points.
ADDED: Bypass Skill Points - Bypass the need for skill points.
ADDED: Bypass Passive Points - Bypass the need for passive points.
ADDED: Bypass Passive Tree Chain - Allows you to allocate passives past the chain.
I'm aware it doesn't function the same. This was an easy fix to allow some of the old functionality until I figure out the old script.
The script sets all runes & glyphs to 99 when you open your inventory or access the crafting materials. If you only happened to have one glyph available and opened the forge window before activating the script, the game would consider it as not having any available.
Here is a temporary method to unlocking them. Bear in mind, if you specialize a skill in a slot you haven't unlocked properly, it will become soft-locked until the script is activated, or you unlock the slot.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1