R.E.P.O | Cheat Table

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Keyami
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Re: R.E.P.O | Cheat Table

Post by Keyami »

I've just came across something in your uopdated table, when editing you'r max stamina and then taking a stamina upgrade, you'r max stamina will be reset to (when you haven't taken any, in this case you are at 40) whatever you had before +10 (so you're at 50 then). Also editing the extra jumps doesn't work and there are two heatlh upgrades from which only the first one works.

Besides that I've gotten another idea to implement which would be
-reviving yourself
-insta killing any monster
-not being able to be grabbed by "the hidden"

I hope you'll be able to implement some of the ideas, fix the old ones and also implement the rest of the upgrades to edit them!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Keyami
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Re: R.E.P.O | Cheat Table

Post by Keyami »

I've just came across something in your uopdated table, when editing you'r max stamina and then taking a stamina upgrade, you'r max stamina will be reset to (when you haven't taken any, in this case you are at 40) whatever you had before +10 (so you're at 50 then). Also editing the extra jumps doesn't work and there are two heatlh upgrades from which only the first one works.

Besides that I've gotten another idea to implement which would be
-reviving yourself
-insta killing any monster
-not being able to be grabbed by "the hidden"

I hope you'll be able to implement some of the ideas, fix the old ones and also implement the rest of the upgrades to edit them!

ppougj's Alt
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Re: R.E.P.O | Cheat Table

Post by ppougj's Alt »

Keyami wrote:
Tue Apr 01, 2025 11:36 am
I've just came across something in your uopdated table, when editing you'r max stamina and then taking a stamina upgrade, you'r max stamina will be reset to (when you haven't taken any, in this case you are at 40) whatever you had before +10 (so you're at 50 then). Also editing the extra jumps doesn't work and there are two heatlh upgrades from which only the first one works.

Besides that I've gotten another idea to implement which would be
-reviving yourself
-insta killing any monster
-not being able to be grabbed by "the hidden"

I hope you'll be able to implement some of the ideas, fix the old ones and also implement the rest of the upgrades to edit them!
there is 2 health because sometimes one doesn't work and the pointers are not prefect try to reload the game for the extra jumps(and make sure you change it then leave the level and reload the map) and if you want to make sure it changed look at map with TAB is shows your upgrades

Keyami
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Re: R.E.P.O | Cheat Table

Post by Keyami »

yo, just one quick feedback to the new scripts, they look awesome, but, at least for me, they dont work. I cant turn them on xD

ppougj's Alt
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Re: R.E.P.O | Cheat Table

Post by ppougj's Alt »

Keyami wrote:
Thu Apr 03, 2025 4:46 pm
yo, just one quick feedback to the new scripts, they look awesome, but, at least for me, they dont work. I cant turn them on xD
besides not having mono on there is no reason they aren't turning on so make sure you have it on

Keyami
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Re: R.E.P.O | Cheat Table

Post by Keyami »

ppougj's Alt wrote:
Fri Apr 04, 2025 1:22 am
Keyami wrote:
Thu Apr 03, 2025 4:46 pm
yo, just one quick feedback to the new scripts, they look awesome, but, at least for me, they dont work. I cant turn them on xD
besides not having mono on there is no reason they aren't turning on so make sure you have it on
yea that was it, thanks xD

brevannes
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Re: R.E.P.O | Cheat Table

Post by brevannes »

hi, thank you the work, i love it

poot01
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Re: R.E.P.O | Cheat Table

Post by poot01 »

**🧠 Discovered Working Address for Player Strength**

Hey everyone, :D

I’ve located the **actual in-memory address for the player’s upgrade strength** after scanning and testing in the normal version of the game:

```
Address: 17FEB29B90
Type: 4 Bytes
```

✅ This value controls the upgrade strength shown on the HUD. You can freeze it or modify it freely — any changes will reflect instantly in-game (e.g. freezing it will block further upgrades).

Just add it manually to your table if you’re building your own setup.

Cheers!

Wolfs
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Re: R.E.P.O | Cheat Table

Post by Wolfs »

Heyo can you make a video on how to use this? Preferably for like unlimited ammo (Also can you add strength modifications?) So I can have higher strength in multi with friends and such

User avatar
krustytoe
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Re: R.E.P.O | Cheat Table

Post by krustytoe »

Make sure to turn on mono

Option
Spoiler
Infinite Battery (Drone and Orb)
Infinite Melee Durability
I have only tested Melee Durability with the baseball bat. If it doesn't work for the other weapon. Let me know
Attachments
Rep0.CT
(1.73 KiB) Downloaded 143 times

Phobos9
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Re: R.E.P.O | Cheat Table

Post by Phobos9 »

Could you maybe add a fullbright address? REPO is super dark and being able to see everything would be amazing!

ppougj's Alt
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Re: R.E.P.O | Cheat Table

Post by ppougj's Alt »

poot01 wrote:
Thu Apr 17, 2025 6:23 pm
**🧠 Discovered Working Address for Player Strength**

Hey everyone, :D

I’ve located the **actual in-memory address for the player’s upgrade strength** after scanning and testing in the normal version of the game:

```
Address: 17FEB29B90
Type: 4 Bytes
```

✅ This value controls the upgrade strength shown on the HUD. You can freeze it or modify it freely — any changes will reflect instantly in-game (e.g. freezing it will block further upgrades).

Just add it manually to your table if you’re building your own setup.

Cheers!
it's not a pointer

ppougj's Alt
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Re: R.E.P.O | Cheat Table

Post by ppougj's Alt »

krustytoe wrote:
Sat Apr 19, 2025 1:43 pm
Make sure to turn on mono

Option
Spoiler
Infinite Battery (Drone and Orb)
Infinite Melee Durability
I have only tested Melee Durability with the baseball bat. If it doesn't work for the other weapon. Let me know
Orb and Melee are already on the CT for this game

ppougj's Alt
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Re: R.E.P.O | Cheat Table

Post by ppougj's Alt »

Phobos9 wrote:
Sun Apr 20, 2025 7:38 pm
Could you maybe add a fullbright address? REPO is super dark and being able to see everything would be amazing!

Lighter Levels

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337287952</ID>
      <Description>"[X] &lt;-- Lighter Levels"</Description>
      <Options moHideChildren="1"/>
      <Color>FF8000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address,EnvironmentDirector:Update+62)
define(bytes,0F B6 46 30 85 C0)

[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,EnvironmentDirector:Update+62)

label(code)
label(return)

newmem:
mov [rsi+34],(float)500
mov [rsi+38],(float)500
mov [rsi+3C],(float)500

code:
  movzx eax,byte ptr [rsi+30]
  test eax,eax
  jmp return

address:
  jmp newmem
  nop
return:

[DISABLE]
address:
  db bytes

dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
No Fog

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>860</ID>
      <Description>"[X] &lt;-- Disable Fog"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <Color>FF8000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//Send@FearlessRevolution|Sintrix
[ENABLE]
UnityEngine.Rendering.PostProcessing.Fog:Render:
db C3
//Send@Sintrix|FearlessRevolution
[DISABLE]
UnityEngine.Rendering.PostProcessing.Fog:Render:
db 55
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>1337287950</ID>
          <Description>"Thanks to Send For Finding This"</Description>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FF8000</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Wolfs
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Re: R.E.P.O | Cheat Table

Post by Wolfs »

Can someone make a tutorial on how to use this, im so stuck

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