Legends of Idleon

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LegendZero88
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Re: Legends of Idleon

Post by LegendZero88 »

amad2493 wrote:
Mon Apr 14, 2025 2:12 pm
LegendZero88 wrote:
Mon Apr 14, 2025 12:51 pm
i hvae done an error and upgraded a talent to a too high max level. how i can get the max level lower?

thanks
i can help, tell me the specific talent
thank you i resolved

Zaraki151
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Re: Legends of Idleon

Post by Zaraki151 »

is there a safe way to get gems to spend in the tickets of the event or is it possible to reset the cost of it to 0?

xapicool777
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Re: Legends of Idleon

Post by xapicool777 »

amad2493 wrote:
Mon Apr 14, 2025 9:11 am
xapicool777 wrote:
Mon Apr 14, 2025 7:25 am
how to edit min and max damage(temp)? i want to unlock lucky 7s achievement but my damage is already so big
Unlock lucky 7s achievement

Code: Select all

bEngine.gameAttributes.h.AchieveReg[46]=-1
thx i unlock that with chromedebug, but how to find that? can u teach? i tried looking in chromedebug but still confused

zwlwz
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Re: Legends of Idleon

Post by zwlwz »

Hey all, just wanted to drop this information. (long time lurker, first time poster)

It is somehow possible to trick the Pet Companion and Trading system..
A friend was fooling around with the N.js file, and was editing things rather randomly, but eventually was able to trick the Free Weekly pet roll and edited it to force receive a better pet.

On his end, it was an untradable slime that he rolled, but instead I, and everyone else, saw him as having a tradable Samurai, the one he edited the pet roll to give him. Since it was tradable, he gave me the copy of it. When he reset, his was gone, but the one he traded me has stayed, even after updates, (Samurai buffs work properly, it's a 'real' pet.)

I can't offer much of a 'how-to' because--
1; I wasn't the one who did edit it,
2; We couldn't get it to work a second time, so we don't know /exactly/ what caused it.

I have that version of the N.js file floating around, but there has been multiple updates since so just using that file won't do anything. If someone smarter wants to sniff around that N.js file, DM me or something.

Note: This happened around when the second companion/trading update first happened, so it's possible it could have been patched out already, but possibly worth looking into cheating the 'trading' system, rather than only the green gem/companion system.

jugulius
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Re: Legends of Idleon

Post by jugulius »

jugulius wrote:
Thu Apr 10, 2025 12:51 pm
for some reason gga Holes is not working anymore

√ Action · gga Holes
Error: TypeError: Cannot use 'in' operator to search for 'h' in null


can anyone help me, thanks
is it just me having this trouble? anyone? hello?

DeathMagi
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Re: Legends of Idleon

Post by DeathMagi »

zwlwz wrote:
Tue Apr 15, 2025 12:29 am
Hey all, just wanted to drop this information. (long time lurker, first time poster)

It is somehow possible to trick the Pet Companion and Trading system..
A friend was fooling around with the N.js file, and was editing things rather randomly, but eventually was able to trick the Free Weekly pet roll and edited it to force receive a better pet.

On his end, it was an untradable slime that he rolled, but instead I, and everyone else, saw him as having a tradable Samurai, the one he edited the pet roll to give him. Since it was tradable, he gave me the copy of it. When he reset, his was gone, but the one he traded me has stayed, even after updates, (Samurai buffs work properly, it's a 'real' pet.)

I can't offer much of a 'how-to' because--
1; I wasn't the one who did edit it,
2; We couldn't get it to work a second time, so we don't know /exactly/ what caused it.

I have that version of the N.js file floating around, but there has been multiple updates since so just using that file won't do anything. If someone smarter wants to sniff around that N.js file, DM me or something.

Note: This happened around when the second companion/trading update first happened, so it's possible it could have been patched out already, but possibly worth looking into cheating the 'trading' system, rather than only the green gem/companion system.
did he use green gems or free roll?

zwlwz
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Re: Legends of Idleon

Post by zwlwz »

DeathMagi wrote:
Tue Apr 15, 2025 1:26 am
zwlwz wrote:
Tue Apr 15, 2025 12:29 am
Hey all, just wanted to drop this information. (long time lurker, first time poster)

It is somehow possible to trick the Pet Companion and Trading system..
A friend was fooling around with the N.js file, and was editing things rather randomly, but eventually was able to trick the Free Weekly pet roll and edited it to force receive a better pet.

On his end, it was an untradable slime that he rolled, but instead I, and everyone else, saw him as having a tradable Samurai, the one he edited the pet roll to give him. Since it was tradable, he gave me the copy of it. When he reset, his was gone, but the one he traded me has stayed, even after updates, (Samurai buffs work properly, it's a 'real' pet.)

I can't offer much of a 'how-to' because--
1; I wasn't the one who did edit it,
2; We couldn't get it to work a second time, so we don't know /exactly/ what caused it.

I have that version of the N.js file floating around, but there has been multiple updates since so just using that file won't do anything. If someone smarter wants to sniff around that N.js file, DM me or something.

Note: This happened around when the second companion/trading update first happened, so it's possible it could have been patched out already, but possibly worth looking into cheating the 'trading' system, rather than only the green gem/companion system.
did he use green gems or free roll?

free roll, he didnt have any gems.

Disputate
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Re: Legends of Idleon

Post by Disputate »

zwlwz wrote:
Tue Apr 15, 2025 12:29 am
Hey all, just wanted to drop this information. (long time lurker, first time poster)

It is somehow possible to trick the Pet Companion and Trading system..
A friend was fooling around with the N.js file, and was editing things rather randomly, but eventually was able to trick the Free Weekly pet roll and edited it to force receive a better pet.

On his end, it was an untradable slime that he rolled, but instead I, and everyone else, saw him as having a tradable Samurai, the one he edited the pet roll to give him. Since it was tradable, he gave me the copy of it. When he reset, his was gone, but the one he traded me has stayed, even after updates, (Samurai buffs work properly, it's a 'real' pet.)

I can't offer much of a 'how-to' because--
1; I wasn't the one who did edit it,
2; We couldn't get it to work a second time, so we don't know /exactly/ what caused it.

I have that version of the N.js file floating around, but there has been multiple updates since so just using that file won't do anything. If someone smarter wants to sniff around that N.js file, DM me or something.

Note: This happened around when the second companion/trading update first happened, so it's possible it could have been patched out already, but possibly worth looking into cheating the 'trading' system, rather than only the green gem/companion system.
Sounds interesting, but is kinda conflicting with the test that I have already done.
If he had an untradable slime, how was he able to trade it?
I tried to send trade request with pets that I don't own and pets that are untradable. Both types don't forward the trade.
The trade request is just a post with playerid you, playerid other and pet if the pet is untradable on the client this would not work.
Also, the only thing the client sends for the free pets is a number of which type of box you want to open. (boxSeries: 3)
the server then decides what pet you get and sends you an update with the new list of pets. With the knowledge I have for now, I don't see anything to exploit at this point.

I mean, it could be a server side issue or something else.
I could take a look at the N.js.

Would be nice if you could get more infos from your friend. However, it somehow sounds to me like he lied to you, with the randomly editing and eventually it worked. I would like to think, that you need a fair bit of knowledge to be able to edit something in the game.
I would be really happy if someone could prove me wrong here and his editing works.

lsdlsdlsdlsd
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Re: Legends of Idleon

Post by lsdlsdlsdlsd »

is there any way to edit the number of divinity points? i just want to unlock the gods.

Imnotaplayer115
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Re: Legends of Idleon

Post by Imnotaplayer115 »

Hello! i just downloaded the injector and tested on an alter account, it works nice.

I just want to use the gemshop cost 0 and maybe get some bundles that i miss for my main acc, when i use the injector it activates alot of cheats that i dont want.
How can i use it without activate nothing till i want? i need to modify the config.js?

Thanks all.

zwlwz
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Re: Legends of Idleon

Post by zwlwz »

Disputate wrote:
Tue Apr 15, 2025 2:46 pm
zwlwz wrote:
Tue Apr 15, 2025 12:29 am
Hey all, just wanted to drop this information. (long time lurker, first time poster)

It is somehow possible to trick the Pet Companion and Trading system..
A friend was fooling around with the N.js file, and was editing things rather randomly, but eventually was able to trick the Free Weekly pet roll and edited it to force receive a better pet.

On his end, it was an untradable slime that he rolled, but instead I, and everyone else, saw him as having a tradable Samurai, the one he edited the pet roll to give him. Since it was tradable, he gave me the copy of it. When he reset, his was gone, but the one he traded me has stayed, even after updates, (Samurai buffs work properly, it's a 'real' pet.)

I can't offer much of a 'how-to' because--
1; I wasn't the one who did edit it,
2; We couldn't get it to work a second time, so we don't know /exactly/ what caused it.

I have that version of the N.js file floating around, but there has been multiple updates since so just using that file won't do anything. If someone smarter wants to sniff around that N.js file, DM me or something.

Note: This happened around when the second companion/trading update first happened, so it's possible it could have been patched out already, but possibly worth looking into cheating the 'trading' system, rather than only the green gem/companion system.
Sounds interesting, but is kinda conflicting with the test that I have already done.
If he had an untradable slime, how was he able to trade it?
I tried to send trade request with pets that I don't own and pets that are untradable. Both types don't forward the trade.
The trade request is just a post with playerid you, playerid other and pet if the pet is untradable on the client this would not work.
Also, the only thing the client sends for the free pets is a number of which type of box you want to open. (boxSeries: 3)
the server then decides what pet you get and sends you an update with the new list of pets. With the knowledge I have for now, I don't see anything to exploit at this point.

I mean, it could be a server side issue or something else.
I could take a look at the N.js.

Would be nice if you could get more infos from your friend. However, it somehow sounds to me like he lied to you, with the randomly editing and eventually it worked. I would like to think, that you need a fair bit of knowledge to be able to edit something in the game.
I would be really happy if someone could prove me wrong here and his editing works.

He was able to trade it because when I clicked on him in game, i saw his samurai and sent the trade request, and when he went to check the pet trades, my trade was there. That's when we realized this happened.

I recall him also saying the Free pet roll bugged when he spun it, but not fully locking up or crashing like it does sometimes when we tried to change the values that call from the server.. like the timer.

He also has been browsing this forum for a while, took some game dev courses and is currently trying to make his own game, so it's not like he was totally blindly editing. just editing things, loading into the game and seeing what stuck. He was actively streaming to me on discord. I wouldn't think it was an elaborate lie either, considering we spent the better part of the next two weeks trying to recreate it before taking a break, and eventually dropping the info here. Really good buddy of mine.

Edit: Going back through mine and his chat logs, It seemed the pet roll itself said he got the Untradeable slime, but he was able to have/select the samurai that he 'forced' the roll to give him. It didn't give any buffs, and didn't stick around after relogging, so like ghost samurai.. but the game saw him as having it, and was able to trade it off after I sent the request.

quykydeptrai
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Re: Legends of Idleon

Post by quykydeptrai »

Can the Wish Candle cooldown timer be reset? I started playing this game after the event was released, and now it seems like it's about to end. Does anyone know if there's a way to reset the timer?

xapicool777
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Re: Legends of Idleon

Post by xapicool777 »

do someone have companion list? so we can switch to companion what we want to show
Spoiler
0=doot
11=Glunko Supreme
23=green mush
btw does anyone know why my dmg is too big? i think iam not using damage modifier in startup.
Image
this is my lv 245 voidwalker (no equip, no gold food)

my setting in config.custom.js
Spoiler
exports.startupCheats = [
'multiply afk 2',
'multiply printer 6',
'talent 168',
'talent 169',
'upstones rng',
'wide mtx',
'wide candy',
'minigame',
'cauldron vialrng',
'w3 prayer',
'w3 freeworship',
'w3 book',
'w3 trapping',
'w3 refinery',
'w4 instarecipes',
'w4 petrng',
'w4 freeplates',
'w4 arena',
'w4 genes',
'w4 petchance',
'w4 petupgrades',
'w4 petchance',
'w5 gaming',
'w5 holes',
];
*ah its from w3 prayer

Shaman123
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Re: Legends of Idleon

Post by Shaman123 »

xapicool777 wrote:
Wed Apr 16, 2025 3:12 am
do someone have companion list? so we can switch to companion what we want to show
Spoiler
0=doot
11=Glunko Supreme
23=green mush
btw does anyone know why my dmg is too big? i think iam not using damage modifier in startup.
Image
this is my lv 245 voidwalker (no equip, no gold food)

my setting in config.custom.js
Spoiler
exports.startupCheats = [
'multiply afk 2',
'multiply printer 6',
'talent 168',
'talent 169',
'upstones rng',
'wide mtx',
'wide candy',
'minigame',
'cauldron vialrng',
'w3 prayer',
'w3 freeworship',
'w3 book',
'w3 trapping',
'w3 refinery',
'w4 instarecipes',
'w4 petrng',
'w4 freeplates',
'w4 arena',
'w4 genes',
'w4 petchance',
'w4 petupgrades',
'w4 petchance',
'w5 gaming',
'w5 holes',
];
*ah its from w3 prayer
my dmg is 2e23 yours 5e7 highest i have seen is 1e30 dr at 120 and class exp multi 11K x for your companion problem doot is listed is no 1 in the odds list so he is 0 inn the config file, below him whatever is will be 1 same with new companions a little trial with changing the follow number will help
quykydeptrai wrote:
Tue Apr 15, 2025 7:05 pm
Can the Wish Candle cooldown timer be reset? I started playing this game after the event was released, and now it seems like it's about to end. Does anyone know if there's a way to reset the timer?
No there isnt. its server sided cuz its a huge money maker for lava
Imnotaplayer115 wrote:
Tue Apr 15, 2025 5:58 pm
Hello! i just downloaded the injector and tested on an alter account, it works nice.

I just want to use the gemshop cost 0 and maybe get some bundles that i miss for my main acc, when i use the injector it activates alot of cheats that i dont want.
How can i use it without activate nothing till i want? i need to modify the config.js?

Thanks all.
there isnt a dmg multi in the base cheats files only the bonuses that are given to you early like : (t) => t * 2, or : (t) => t / 2, set all of them to : (t) => t, or
just open the injector buy packs pick the items if they drop on the ground and close the injector without doing anything else and play the game how you like(with or without cheats)
lsdlsdlsdlsd wrote:
Tue Apr 15, 2025 5:05 pm
is there any way to edit the number of divinity points? i just want to unlock the gods.
the divinity cheats are already in the files that gives you 100% chance for unlocking a god which i think i did with 25k points. use one hour time candy and it will give you lots of points with the latest style

maliketh.blackblade
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Re: Legends of Idleon

Post by maliketh.blackblade »

What cheats are people using in 2025? I had a look on the main thread but all of the links seem to be removed or invalid.

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