Schedule I (Steam) [+76]

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Table Makers
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Re: Schedule I (Steam) [+76]

Post by Send »

Updated for Version 0.3.4f4

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

irmonteiro
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Re: Schedule I (Steam) [+76]

Post by irmonteiro »

The new version is not working for me, keep giving this error: "Library Injection failed or invalid module"

scobadark
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Re: Schedule I (Steam) [+76]

Post by scobadark »

irmonteiro wrote:
Fri Apr 11, 2025 2:00 pm
The new version is not working for me, keep giving this error: "Library Injection failed or invalid module"
attach the schedlue 1 process first

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Re: Schedule I (Steam) [+76]

Post by Send »

Added Inf. Ammo back to the table. No longer affects clothing. Hotfix by Shaggy.

TeddyRiggs
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Re: Schedule I (Steam) [+76]

Post by TeddyRiggs »

Huh so has anybody made a EXP Multipler yet?

AzTimo
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Re: Schedule I (Steam) [+76]

Post by AzTimo »

TeddyRiggs wrote:
Sun Apr 13, 2025 2:55 am
Huh so has anybody made a EXP Multipler yet?
It was removed in f13 table i think cause it broke the game i guess

RampageFormula
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Re: Schedule I (Steam) [+76]

Post by RampageFormula »

Topic cleaned from shills of that horrible app with we(steal) in its name that engages in theft from FRF daily.

Shame on these shills shilling for such criminals.

drxxmz
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Re: Schedule I (Steam) [+76]

Post by drxxmz »

how were you able to derive info like "ScheduleOne.PlayerScripts" from the unity player metadata, it uses (v29) and is obfuscated isnt it?

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Re: Schedule I (Steam) [+76]

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drxxmz wrote:
Tue Apr 15, 2025 3:12 am
how were you able to derive info like "ScheduleOne.PlayerScripts" from the unity player metadata, it uses (v29) and is obfuscated isnt it?
Nothing is obfuscated in the game. Everything is accessible with CE's .NET menu (Mono -> .NET after attaching to the game.) or viewing the Assembly-CSharp.dll (Dumped if you're playing the main release build, which uses IL2CPP.) with dnspy.

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Re: Schedule I (Steam) [+76]

Post by Irulega »

Game Version changed to 0.3.4f8

Max yield, reset weekly deposit limit stopped working.

Testing other scripts

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Re: Schedule I (Steam) [+76]

Post by Send »

Irulega wrote:
Sun Apr 20, 2025 9:39 am
Game Version changed to 0.3.4f8

Max yield, reset weekly deposit limit stopped working.

Testing other scripts
Updated

Jumb4
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Re: Schedule I (Steam) [+74]

Post by Jumb4 »

Send wrote:
Thu Apr 03, 2025 5:14 am
Jumb4 wrote:
Thu Apr 03, 2025 5:08 am
Send wrote:
Wed Apr 02, 2025 6:36 pm


Super Punch tends to do that.
I tested and the police stand up after I hit them. All super punch seems to do is throw them far away.
Shaggy (one of our team members), made the script. I'll look in to it when I can.
Any Updates on this?

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Re: Schedule I (Steam) [+74]

Post by Send »

Jumb4 wrote:
Wed Apr 23, 2025 5:03 am
Send wrote:
Thu Apr 03, 2025 5:14 am
Jumb4 wrote:
Thu Apr 03, 2025 5:08 am


I tested and the police stand up after I hit them. All super punch seems to do is throw them far away.
Shaggy (one of our team members), made the script. I'll look in to it when I can.
Any Updates on this?
Sorry, completely forgot. I'm not really active at the moment. I'm moving in a couple of weeks so tables have been on the back burner.

hollybunny
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Re: Schedule I (Steam) [+74]

Post by hollybunny »

Send wrote:
Thu Apr 03, 2025 5:14 am

Sorry, completely forgot. I'm not really active at the moment. I'm moving in a couple of weeks so tables have been on the back burner.
I wish you all the best for your move and hope you feel at home soon.
I can wait patiently until your move is over.

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Re: Schedule I (Steam) [+74]

Post by Send »

hollybunny wrote:
Thu Apr 24, 2025 6:08 am
Send wrote:
Thu Apr 03, 2025 5:14 am

Sorry, completely forgot. I'm not really active at the moment. I'm moving in a couple of weeks so tables have been on the back burner.
I wish you all the best for your move and hope you feel at home soon.
I can wait patiently until your move is over.
Thank you :)

Added Super Punch Damage.

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