[NB] Rise of the Ronin (Steam)

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lisaM
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Re: [NB] Rise of the Ronin (Steam)

Post by lisaM »

rise of the ronin combat styles unlock?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

sn000000
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Re: [NB] Rise of the Ronin (Steam)

Post by sn000000 »

NidasBot wrote:
Sat Mar 29, 2025 11:47 pm

Glad you got it working. You can use the Highlighted Item as an item editor and change the rarity.
Looks like changing the rarity doesn't do the trick. The spawned items still won't show up on redesign menu. I guess it's only for the equipment stats. But it's okay!

taylor_volcano
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Re: [NB] Rise of the Ronin (Steam)

Post by taylor_volcano »

I don't konw why "No Handgun Reload" always crashes my game whenever I turn it on and try to fire,and I'm using the latest hotfix version already.
btw,thanks for the amazing table! everything else works fine for me .

izayoixx
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Re: [NB] Rise of the Ronin (Steam)

Post by izayoixx »

Can confirm handgun bullets crash the game.

On another note, is there a way you can easily modify the generate item script to batch spawn all armors? They dont need any passives, just so they appear as transmog

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NidasBot
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Re: [NB] Rise of the Ronin (Steam)

Post by NidasBot »

taylor_volcano wrote:
Sun Mar 30, 2025 9:41 am
"No Handgun Reload" always crashes my game
Apologise, I had made a mistake in the script. I've fixed it. Please download the newly uploaded table.
izayoixx wrote:
Sun Mar 30, 2025 10:57 am
is there a way you can easily modify the generate item script to batch spawn all armors?
It's probably do-able, but I'm not certain I can test it thoroughly at the moment. I'll see what I can do.

Orczerker
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Re: [NB] Rise of the Ronin (Steam)

Post by Orczerker »

shenjuku21 wrote:
Fri Mar 28, 2025 12:37 pm
Hi thanks for the table! Want to know if its possible to have cheat where the item drops will always Exquisite
In Team Ninja’s previous titles, like Nioh 2 and Wo Long, setting Luck really high was the best way to get the highest-level gear to drop, but that doesn’t seem to work in this game. Tried setting my Luck to 1,000,000, but it doesn’t seem to affect it in-game and your Luck stat will appear normal even when edited in the table. You can, however, generate equipment with multiple Luck bonuses of up to +35 each, and it WILL affect in-game Luck, but I’ve not seen much of a difference in drops. Maybe if it’s possible to edit that +35 Luck bonus on gear to something absurdly high, drops will start appearing as Exquisite.

AkumaZ
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Re: [NB] Rise of the Ronin (Steam)

Post by AkumaZ »

NidasBot wrote:
Thu Mar 27, 2025 8:23 pm
Table updated: 1.0.0 (28-Mar-2025) Available Here

I've officially reached a point of burn out (my PC included...). Unfortunately, the game's optimisation makes it difficult to run everything necessary to find certain values and area of code, so I'm going to be stopping here. To the requests that were unmet, you are welcome to redirect your requests to more experienced tables makers. To everyone else, thanks for the input and appreciation of my work. Enjoy the latest features.
Recent Updates
If you like my work, please rate my post positive, much easier than typing out a comment. :D

ADDED: Item Generator - Spawn any item (except Key items). Fill the fields and activate the Generate Selected Item script. Switch menu tabs to see the newly generated item.
ADDED: Movement Speed Multiplier - Multiply the player or horse's movement speed.
ADDED: Bond Multipliers - Multiply Area, Personal or Faction bond gained.
ADDED: Ki Blaze Modifier - Modify Ki Blaze in a couple of ways:
  • Fill Ki Blaze Gauge - Maxes out the Ki Blaze Gauge
  • Extinguish Ki Blaze - Empties the Ki Blaze Gauge (Use this to end Ki Blaze when Infinite Ki Blaze is active)
  • Infinite Ki Blaze - Ki Blaze Gauge never depletes (Warning: You can't exit Ki Blaze manually. See above.)
  • Ki Blaze Burn Reduction - Reduce the amount of Ki Blaze lost through combat or burn over time.
ADDED: No Handgun Reload - Essentially infinite clip, you can just keep shooting.
OneEyedOne wrote:
Mon Mar 24, 2025 10:55 am
Finally found a way to multiply the bond gained.
izayoixx wrote:
Mon Mar 24, 2025 11:50 am
The Bypass Set Requirement doesn't seem to work?
It does work, the changes occur in the background as stated in the useful information section.
Reaper1222 wrote:
Mon Mar 24, 2025 7:22 pm
hi i know it's a little impossible to do, but is it possible for a fast shop restock option? (i mean shops take 1-2 hour real time to restock)
Please use Loxin's Cheat Table for this: HERE.
newuxtreme wrote:
Wed Mar 26, 2025 5:19 pm
There are clipping issues preventing teleporting from certain locations.
newuxtreme wrote:
Wed Mar 26, 2025 9:28 pm
Done.
I know you said you are done, so maybe someone else can pick up the torch, but have you (or anyone else here) checked out GamerDark4053 movement mod tables?

I was hoping someone could reverse engineer what he did to make it possible to create custom styles in a similar way…probably requiring all the movement data to be compiled and listed like the items though

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NidasBot
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Re: [NB] Rise of the Ronin (Steam)

Post by NidasBot »

izayoixx wrote:
Sun Mar 30, 2025 10:57 am
I had someone check for me, unfortunately, items added through the generator don't go through the same checks as picking up an item. So, adding all the items won't unlock them for redesign.
lisaM wrote:
Sun Mar 30, 2025 3:31 am
rise of the ronin combat styles unlock?
I am no longer able to provide updates to the table, Also, the combat styles are tied to progress conditions, without knowing how they are handled or where they are stored, I wouldn't know what to look for.
shenjuku21 wrote:
Fri Mar 28, 2025 12:37 pm
Hi thanks for the table! Want to know if its possible to have cheat where the item drops will always Exquisite
If the function that handles item creation is found, the yes. But, it would be easier to just modify the item you want using bond transfers or the Highlighted Item script.

izayoixx
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Re: [NB] Rise of the Ronin (Steam)

Post by izayoixx »

NidasBot wrote:
Mon Mar 31, 2025 9:30 am


I had someone check for me, unfortunately, items added through the generator don't go through the same checks as picking up an item. So, adding all the items won't unlock them for redesign.
Oh that's fine, I can sell and buy them back manually (which would make them appear in redesign). But maybe can separate it like body armor, helmets, weapons, etc.

jomoroon
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Re: [NB] Rise of the Ronin (Steam)

Post by jomoroon »

NidasBot wrote:
Mon Mar 31, 2025 9:30 am
Thanks for all your efforts!

n109o243
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Re: [NB] Rise of the Ronin (Steam)

Post by n109o243 »

Hello, amazing trainer. I was wondering if it would be possible to edit the titles to modify stats. Like adding more STR to a title so you can do more damage. Since you can't modify status values permanently. Probably a dumb question since I have zero knowledge, but thanks for reading.

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NidasBot
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Re: [NB] Rise of the Ronin (Steam)

Post by NidasBot »

izayoixx wrote:
Mon Mar 31, 2025 10:02 am
Oh that's fine, I can sell and buy them back manually (which would make them appear in redesign)
I've gone ahead and made simple scripts that should help. The scripts create a copy of every item within the category. You will need to sell and buyback each piece to unlock it for redesign. The process for some of the item generation can cause Cheat Engine to lag, just wait until you hear "process complete".

Make sure you create a backup of your save files. I am unable to test them fully. Good luck.
n109o243 wrote:
Mon Mar 31, 2025 7:49 pm
I'm not able to work on the table much outside of fixes and slight tweaks. You could just use the "Highlighted Item" script to create perfect items that would be more than enough.

loci22
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Re: [NB] Rise of the Ronin (Steam)

Post by loci22 »

Thank you so much for your very useful code

Pwt_nuk
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Re: [NB] Rise of the Ronin (Steam)

Post by Pwt_nuk »

Please add a time stop for the challenge.

WingBoard2
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Re: [NB] Rise of the Ronin (Steam)

Post by WingBoard2 »

Thank you so much for your hard work.

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