Xenoblade Chronicles X Definitive Edition (Ryujinx)

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Alfon
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

Efistene wrote:
Mon Mar 31, 2025 10:22 am
Alfon wrote:
Mon Mar 31, 2025 10:19 am
Efistene wrote:
Mon Mar 31, 2025 9:04 am
Also, when I try to change a value, the little window is just stuck when i try to click ok or cancel, nothing is happening.
what emu and what language is your game, in your case seem like you miss on nagi entry point
My emu is Citron and and my game is in french for texts and japanese for voices.
I'm sorry but what is nagi entry point ?
Btw the values detected for funds,miranium and tickets are wrong while BP for example is the right value. Is there a link with my problem ?
If you get correct bp ,class lvl, exp mean entry point correct, try edit value of the funds then un pause the pause again see if it change, since I have the case here because using cheat code max value like 9999999 corrupting their save, after I use their save game to check it all fine on the cheat table, I also have it testes on citron and it working fine here, or try this while cheat engine attach to citron n game save already loaded n cheat already activated, pause game then return to title screen n load the save game again it may find correct address.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

selo
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by selo »

Uh need some advice guys I'm having error with v4 equipment editor I'm getting "Error while scanning for AOB's : equipselect Error: Not all results found" I did open inventory first and scroll through gears before activating the script

selo
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by selo »

selo wrote:
Mon Mar 31, 2025 8:07 pm
Uh need some advice guys I'm having error with v4 equipment editor I'm getting "Error while scanning for AOB's : equipselect Error: Not all results found" I did open inventory first and scroll through gears before activating the script
scratch that idk how but it fixed with reinstalling cheat engine and restarting pc for me

Efistene
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Efistene »

Alfon wrote:
Mon Mar 31, 2025 11:02 am
Efistene wrote:
Mon Mar 31, 2025 10:22 am
Alfon wrote:
Mon Mar 31, 2025 10:19 am


what emu and what language is your game, in your case seem like you miss on nagi entry point
My emu is Citron and and my game is in french for texts and japanese for voices.
I'm sorry but what is nagi entry point ?
Btw the values detected for funds,miranium and tickets are wrong while BP for example is the right value. Is there a link with my problem ?
If you get correct bp ,class lvl, exp mean entry point correct, try edit value of the funds then un pause the pause again see if it change, since I have the case here because using cheat code max value like 9999999 corrupting their save, after I use their save game to check it all fine on the cheat table, I also have it testes on citron and it working fine here, or try this while cheat engine attach to citron n game save already loaded n cheat already activated, pause game then return to title screen n load the save game again it may find correct address.
I tried to change the value, pause/unpause the game but It didn't work. I also tried to set a vlue, go back to title screen while the value is still activated and load my save but it didn't work either :/
Should i send you my save ?

Fatelord
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Fatelord »

I notice you can change the weapons ID to get another weapon, any ID lists around ? would be cool to get the receding rust.

Alfon
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

Fatelord wrote:
Tue Apr 01, 2025 4:32 am
I notice you can change the weapons ID to get another weapon, any ID lists around ? would be cool to get the receding rust.
yeah I can swap with other weapon if we fill item name with ID and item too I'm so lazy so i just put importance item n quest on my personal table not many yet I just started lol

Alfon
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

selo wrote:
Mon Mar 31, 2025 8:35 pm
selo wrote:
Mon Mar 31, 2025 8:07 pm
Uh need some advice guys I'm having error with v4 equipment editor I'm getting "Error while scanning for AOB's : equipselect Error: Not all results found" I did open inventory first and scroll through gears before activating the script
scratch that idk how but it fixed with reinstalling cheat engine and restarting pc for me
that is the problem with emu it using memmaped so a bit like gamble lol, I find out that sometime the emu there is 2 or 6 address with exact copy array of code but I use AA so it pick the 1st sometime the right 1 is number 2 or 3. I need to learn lua that can prints aobscan result then we can choose which address to hook

blueppmm
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by blueppmm »



I was able to use iselect to populate the wep/armor augs data, but these values seem to be READ-ONLY? cuz trying to changed the aug value has no effect whatsoever.

Alfon
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

blueppmm wrote:
Tue Apr 01, 2025 6:09 am


I was able to use iselect to populate the wep/armor augs data, but these values seem to be READ-ONLY? cuz trying to changed the aug value has no effect whatsoever.
to change augment use iequip bfr you activate the iequp you need to access ground gear or skell gear n scroll up down it while inside then go out n activate the cheat see if it find the address. If your in city teleport out.

blueppmm
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by blueppmm »

Thanks, I'll give that a try. If that doesn't work still, maybe I'll install sudachi and try it from there see if it works. Cuz you mentioned in the earlier post that aug value can be changed in sudachi no issue :)

Alfon
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

blueppmm wrote:
Tue Apr 01, 2025 6:35 am
Thanks, I'll give that a try. If that doesn't work still, maybe I'll install sudachi and try it from there see if it works. Cuz you mentioned in the earlier post that aug value can be changed in sudachi no issue :)
well I did test all emu I have ryu 1.1.1403,sudachi ,citron

blueppmm
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by blueppmm »

thx for the tips! it works in citron :) I get it now finally, you have to make the change in iequip for it to stick, brilliant!

rolandgriswold
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by rolandgriswold »

is there a way to edit the upgrade cap i want to grind out the augments to max not cheat them up

LillyanaKabal
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by LillyanaKabal »

I'm on Ryujinx 1.2.86 and it's not working. Table just spits "Not all results found" at me.

Alfon
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Re: Xenoblade Chronicles X Definitive Edition (Ryujinx)

Post by Alfon »

LillyanaKabal wrote:
Tue Apr 01, 2025 11:04 am
I'm on Ryujinx 1.2.86 and it's not working. Table just spits "Not all results found" at me.
if you uses Ryujinx 1.2.86 n up set ryu memory to 8gb it have more chance to hit, if you uses sudachi, citron and ryu 1.1.1403 set to deafult 4gb.

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