Saga Frontier 2 Remastered [Steam][+18]

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DrummerIX
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Saga Frontier 2 Remastered [Steam][+18]

Post by DrummerIX »

I started a table for Saga Frontier 2 Remastered, but have not had time to test very much of it. Can you all please let me know if this works okay or not.

Options[+18]:
  • Activate Trainer
  • Activate Trainer 2.1 (Controls Damage Modifier)
  • Activate Trainer 2.2 (Controls Damage Modifier)
  • Activate Trainer 3 (Controls Infinite LP)
  • Activate Trainer 4 (Controls Infinite WP)
  • Activate Trainer 5 (Controls Infinite WP)
  • Activate Trainer 6 (Controls CR Pointer)
  • Activate Trainer 7 (Controls CHIPS Pointer)
  • Toggle Hotkeys Off/On
  • Hotkeys Active
  • Save Current Trainer Values
  • Load Current Trainer Values
  • Change Slot Config Description
  • God Mode
  • Two Hit Kill
  • Infinite LP
  • Infinite WP
  • Infinite SP
  • Enable CR Gain/Loss Multiplier
  • CR Gain Multiplier
  • CR Loss Multiplier
  • Infinite Weapon/Tool/Accessory Durability In Battle
  • Current CR (View Main Menu To Populate)
  • Current Chips 1 (View Main Menu To Populate)
  • Current Chips 2 (View Main Menu To Populate)


EDIT 1:

Reworked some things to make God Mode work from start of battle (it used to take one hit to start working).

EDIT 2:

I reworked some things to hopefully work better. I had to remove multipliers. I am not a huge fan of Saga series, so I'm not sure what else I will do. Please let me know of any further issues.

EDIT 2.5:

I fleshed out a few more things with the table in regards to the requests. Enjoy!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Saga Frontier 2 Remastered.CT
EDIT 2.5 file (+18)
(48.73 KiB) Downloaded 3048 times
Saga Frontier 2 Remastered.CT
EDIT 2 file (+11)
(41.2 KiB) Downloaded 472 times
Last edited by DrummerIX on Sat Mar 29, 2025 4:32 am, edited 2 times in total.

DrummerIX
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Re: Saga Frontier 2 Remastered [Steam][+14]

Post by DrummerIX »

EDIT 1:

Reworked some things to make God Mode work from start of battle (it used to take one hit to start working).

DrummerIX
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Re: Saga Frontier 2 Remastered [Steam][+14]

Post by DrummerIX »

If someone can give me feedback on whether God Mode works for them or not, I'd appreciate it. I'm getting conflicting reports. It was working for me in my limited tests.

kodoku
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Re: Saga Frontier 2 Remastered [Steam][+14]

Post by kodoku »

It seemed to be working in one battle, but after that it stopped working. Not in party battles, or duels.

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Re: Saga Frontier 2 Remastered [Steam][+11]

Post by DrummerIX »

EDIT 2:

I reworked some things to hopefully work better. I had to remove multipliers. I am not a huge fan of Saga series, so I'm not sure what else I will do. Please let me know of any further issues.

kodoku
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Re: Saga Frontier 2 Remastered [Steam][+11]

Post by kodoku »

God mode seems to work now as long as you don't take more damage than your max HP in a single turn, which is still quite useful.

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BlackMonster
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Re: Saga Frontier 2 Remastered [Steam][+11]

Post by BlackMonster »

DrummerIX wrote:
Sat Mar 29, 2025 1:21 am
EDIT 2:

I reworked some things to hopefully work better. I had to remove multipliers. I am not a huge fan of Saga series, so I'm not sure what else I will do. Please let me know of any further issues.
Possible to have a stat editor?

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Rienfleche
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Re: Saga Frontier 2 Remastered [Steam][+11]

Post by Rienfleche »

option for:
Chip & Credit Pointer
infinite weapon durability

kodoku
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Re: Saga Frontier 2 Remastered [Steam][+11]

Post by kodoku »

fwiw, I did infinite weapon durability here: viewtopic.php?p=400297#p400297

though nobody mentioned whether it worked for them or not. It does work for me.

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Rogus
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Re: Saga Frontier 2 Remastered [Steam][+11]

Post by Rogus »

kodoku wrote:
Sat Mar 29, 2025 2:05 am
fwiw, I did infinite weapon durability here: viewtopic.php?p=400297#p400297

though nobody mentioned whether it worked for them or not. It does work for me.
did you sir made also for the accessories and shields?

Crysalx
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Re: Saga Frontier 2 Remastered [Steam][+11]

Post by Crysalx »

DrummerIX wrote:
Sat Mar 29, 2025 1:21 am
EDIT 2:

I reworked some things to hopefully work better. I had to remove multipliers. I am not a huge fan of Saga series, so I'm not sure what else I will do. Please let me know of any further issues.
Anything related to easier spark (learning) of new abilities would be greatly appreciated. It's usually the most time consuming and "random" aspect of the Saga games.

DrummerIX
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by DrummerIX »

EDIT 2.5:

I fleshed out a few more things with the table in regards to the requests. Enjoy!

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kroket
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Re: Saga Frontier 2 Remastered [Steam][+14]

Post by kroket »

DrummerIX wrote:
Fri Mar 28, 2025 9:45 pm
EDIT 1:

Reworked some things to make God Mode work from start of battle (it used to take one hit to start working).
Does this case count as not working ? I just on the early game where gustave with finn join together to have a battle. Gustave is having God Mode, but Finn is not.

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Re: Saga Frontier 2 Remastered [Steam][+14]

Post by DrummerIX »

kroket wrote:
Sat Mar 29, 2025 4:35 am
Does this case count as not working ? I just on the early game where gustave with finn join together to have a battle. Gustave is having God Mode, but Finn is not.
It might be a limitation of how I determine ally vs enemy. I currently use those who are in your party as the ally list and everyone else is considered an enemy.

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kroket
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Re: Saga Frontier 2 Remastered [Steam][+18]

Post by kroket »

I forgot, how is the learning art working on this game ? is it probability ? perhaps 100% guaranteed learning art cheat would be cool

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