Atelier Yumia: The Alchemist of Memories & the Envisioned Land

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Tuuuup!
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Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Tuuuup! »


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v2: More scripts :dry:
v3: Added Mana Flow and Mana Surge scripts
v4: Fixed the Energy and Particles Pointers script for the update

If you have time to download the table and test it, then you have time to give my post a thumbs up/rate positive. That's all I'm asking.

Have fun.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Atelier_Yumia-v4.CT
(125.05 KiB) Downloaded 548 times
Atelier_Yumia-v3.CT
(124.88 KiB) Downloaded 582 times
Atelier_Yumia-v2.CT
(112.47 KiB) Downloaded 136 times
Atelier_Yumia.CT
(93.29 KiB) Downloaded 302 times
Last edited by Tuuuup! on Sun Mar 30, 2025 7:27 am, edited 3 times in total.

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BlackMonster
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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by BlackMonster »

Any chance to add something like

- Damage multiply enemies
- 100% crit

- Infinite items/materials
- 100% drop rate
- Max quality+effect alchemy

- Moon jump

also what does Player Shield? do?

ty!

Kionaru
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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Kionaru »

Tuuuup! wrote:
Sat Mar 22, 2025 10:31 pm

Options
Image
If you have time to download the table and test it, then you have time to give my post a thumbs up/rate positive. That's all I'm asking.

Have fun.
Any chance to add playtime always 00:00 bro thank you

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Rienfleche
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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Rienfleche »

thanks tupp, i will try it

No energy lost? doesn't work when we jump (only in craft)
could it have script that copy max to current value?

Tuuuup!
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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Tuuuup! »

Rienfleche wrote:
Sun Mar 23, 2025 2:15 am
thanks tupp, i will try it

No energy lost? doesn't work when we jump (only in craft)
could it have script that copy max to current value?
Check update..

Tuuuup!
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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Tuuuup! »

Added more scripts..

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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Rockfello »

Thanks for sharing mate. Keep up the good work.

Allelujah
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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Allelujah »

V3 is working pretty well, although Im not sure if the Surge cheats are working. I am unable to get it to activate in combat for the life of me

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Solgath
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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Solgath »

i'm mostly looking for multipliers, like exp, sp, materials, that kind of thing, i don't mind a grind, but i also prefer to tweak it somewhat

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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Sealbreaker »

Would it be possible to add an extended jump feature? I mean either an editable jump height or additional jumps like a double jump?

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Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Post by Sealbreaker »

Seems like things have gone suspiciously quiet around here – no new posts and no replies to follow-up questions.
It looks like the discussion has continued mostly over in this thread.

I’ve merged both tables into a single one for my own use.
But if there are no further updates here, it’s probably best to switch over to the thread linked above.
Or – even better – maybe the two table creators could consider merging their work into one unified table?
It might make more sense to continue this in a joint thread rather than in two separate ones.
I'm just asking because I'm still not too familiar with how things are usually handled around here.

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