[REQUEST] Rise of the Ronin

Ask about cheats/tables for single player games here
nomarr33
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Re: [REQUEST] Rise of the Ronin

Post by nomarr33 »

has someone made a table with skill point/s detection?

reterstoff
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Re: [REQUEST] Rise of the Ronin

Post by reterstoff »

Is there an additem code list?

demorest2
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Re: [REQUEST] Rise of the Ronin

Post by demorest2 »

block = parry or parry window UP, pls ^_^

sonycman
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Re: [REQUEST] Rise of the Ronin

Post by sonycman »

Are the table/trainers still working fine after the patch?
Fear to update at the moment :)

demorest2
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Re: [REQUEST] Rise of the Ronin

Post by demorest2 »

ids!*?

Zadkielsan
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Re: [REQUEST] Rise of the Ronin

Post by Zadkielsan »

possible to edit item quantity in the storage ?

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jonaaa
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Re: [REQUEST] Rise of the Ronin

Post by jonaaa »

sonycman wrote:
Fri Mar 14, 2025 12:00 pm
Are the table/trainers still working fine after the patch?
Fear to update at the moment :)
No issues on my end.

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jonaaa
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Re: [REQUEST] Rise of the Ronin

Post by jonaaa »

Some Weapons IDs, not complete of course:

Code: Select all

Katanas

FA7F - Uchigatana
8274 - Spiralwound Uchigatana
6AF7 - Iga Ninja's Katana
F1AA - Indigo Scabbard Uchigatana
AFC5 - Will o' the Wisp Uchigatana
62A2 - Mass-Produced Uchigatana
2B25 - Wooden Katana
0ADF - Craftsman's Uchigatana
04A4 - Peacock Uchigatana
229E - Harvest Moon Uchigatana

Spears

6CDB - Silhouette Spear
0D7B - Decorative Spear
6432 - Plain Spear
A2EF - Cross Spear
F1B4 - Purple Cloud Spear
8A0F - Chidori Cross Spear
3F51 - Dragon Spear

Paired Swords

4A24 - Black Gale Paired Swords
9380 - Mass-Produced Paired Swords
415E - Black Shark Paired Swords
9C83 - Hero's Paired Swords
3752 - Greenhorn's Paired Swords
D3AD - Unsigned Paired Swords
E0E7 - Wooden Paired Swords

Odachi

B09E - Sword Master's Odachi
71FC - Deep Green Odachi
DAE7 - Battle-Proven Odachi
0863 - Odachi
D735 - Bandit Chief's Odachi
313D - Craftsman's Odachi
D1C3 - Wandering Samurai's Odachi
6469 - Wooden Odachi

Sabers

A19A - Soldier's Saber
39DB - Wise Man's Saber
DEFF - Saber
269B - Blackened Silver Saber
57B5 - Dawn Saber
C392 - Continental Saber

Polearms

CC13 - Craftsman's Polearm
8C82 - Decorative Polearm
049F - Polearm
BFC6 - Broad-Blade Polearm
B7F2 - Devoted's Polearm
78A6 - Dandy's Polearm

Bayonets

BBDD - First-Rate Bayonet
6DE0 - Private First Class's Bayonet
3D51 - Old-Fashioned Bayonet
5FD0 - Combat Bayonet
7DC7 - Private's Bayonet

Greatswords

E249 - Decorative Greatsword
6A90 - Western Greatsword
0A6D - Greatsword
A85B - Hero's Greatsword
DECB - Serpent Greatsword

Oxtail Blades

7011 - Wuxia Oxtail Blade
D386 - Cloud-Pattern Oxtail Blade
1D80 - Mass-Produced Oxtail Blade
C168 - Gilded Oxtail Blade
8573 - Decorative Oxtail Blade
A1CE - Oxtail Blade
6F0E - Serpentine Oxtail Blade

vincentwaffle
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Re: [REQUEST] Rise of the Ronin

Post by vincentwaffle »

since some key items can just vanish in this game, here are the codes for what i found so far;

00003879 - Pocket Watch
000071E9 - Horse Flute
0000A92A - Camera

scumfuckadonis
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Re: [REQUEST] Rise of the Ronin

Post by scumfuckadonis »

ipchange13 wrote:
Wed Mar 12, 2025 9:30 pm
Anyone knows how to edit the character sliders? I tried editing the slider values but they won't change.Image
Did you find the actual addresses for the values and change them and nothing happened? or did you just search the slider value number and change whatever addresses popped up? I've tried searching the slider values by setting them to 20 in-game then searching in cheat engine for 20 and then changing the value in-game to 19 or lower then searching next with ''changed value'' or ''increased\decreased value'' and then changing the values on all the addressed that pop up to something over 20 but nothing happens. I'm guessing because I've yet to find the correct addresses because they are probably stored in a weird number value

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DaedalusLost
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Re: [REQUEST] Rise of the Ronin

Post by DaedalusLost »

Don't suppose anyone has an idea of Bond Levels? I know that they're not entirely tied with specific actions, you can influence area bonds by doing the pop-up missions that show up when you're traveling, and I've noticed the ronin bond level increases based on some dialogue choices, but neither of those is a suitable way to pin them down

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MrViZZion
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Re: [REQUEST] Rise of the Ronin

Post by MrViZZion »

Laila Bloodrose wrote:
Thu Mar 13, 2025 2:31 pm
MrViZZion wrote:
Thu Mar 13, 2025 7:36 am
Rhark has made a pretty great trainer here if i say so myself :) - viewtopic.php?t=34208
Think I speak for quite a few when I politely say "no thanks".
You aren't that important to speak for others and you shouldn't speak for others either just because you have a big mouth. FullCodes trainer has auto-parry and other features posters requested here

viewtopic.php?p=397538#p397538

Atmosk
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Re: [REQUEST] Rise of the Ronin

Post by Atmosk »

MrViZZion wrote:
Sat Mar 15, 2025 8:07 am
Laila Bloodrose wrote:
Thu Mar 13, 2025 2:31 pm
MrViZZion wrote:
Thu Mar 13, 2025 7:36 am
Rhark has made a pretty great trainer here if i say so myself :) - viewtopic.php?t=34208
Think I speak for quite a few when I politely say "no thanks".
You aren't that important to speak for others and you shouldn't speak for others either just because you have a big mouth. FullCodes trainer has auto-parry and other features posters requested here

viewtopic.php?p=397538#p397538
Not really autoparry, it's just autoblock, which is fine but doesn't cause any posture damage (the game calls it countersparks or some bs).

Rhark's trainer works great though.

Mod edit: Don’t shill and advertise paid trainers and banned sites. Don’t try to be smart with bypassing word censors. READ THE RULES

Cidrow
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Re: [REQUEST] Rise of the Ronin

Post by Cidrow »

Made some changes in Equipment editor script + add-on items effects ID's what i could find so far.
Attachments
Ronin's Equipment Editor.CT
(40.91 KiB) Downloaded 284 times

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jonaaa
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Re: [REQUEST] Rise of the Ronin

Post by jonaaa »

^ Nice one! I've been looking for some IDs, some people at 3dm (Chinese forum) posted a few IDs as well.

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