Suikoden 1 & 2 HD Remaster [Steam] [+111]

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DrummerIX
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by DrummerIX »

biostormx wrote:
Fri Mar 14, 2025 1:29 pm
Still hoping for some sort of event timer modifier. I'm already saved past 11 hours for the first step of that quest and I'm about to recruit Clive so ugh
Time pointers are already available. Just reset your time if you wish. There is also a slow down option to make time go half as fast.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Noire Blackheart
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Noire Blackheart »

biostormx wrote:
Fri Mar 14, 2025 1:29 pm
Still hoping for some sort of event timer modifier. I'm already saved past 11 hours for the first step of that quest and I'm about to recruit Clive so ugh
You can turn the timer off in options but since your already past 11 hours you probably need to have a way to edit it, you can see the current timer of the quest in options under the setting to disable it.

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kroket
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by kroket »

By the way, just want to inform you that this Cheat Table works well on Steam Deck.

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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by hades74 »

DamageModAOB3 in module GameAssembly.dll not found
QuickLevelGainAOB2 in module GameAssembly.dll not found
InfiniteRuneUseAOB2 in module GameAssembly.dll not found

i have those messages when i tick for suikoden 2
someone knows what to do plz ?

Bom44
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Bom44 »

It seems the drop cheat in suikoden 1 only work on first enemy in list, any way to change it?

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Re: Suikoden 1 & 2 HD Remaster [Steam] [+144]

Post by Marte1980 »

DrummerIX wrote:
Thu Mar 06, 2025 2:31 pm
I worked on Suikoden II options this afternoon. Not everything listed is working (mainly the Infinite Rune Use and Character Pointers), but I believe everything else is working at the moment.

*********************************************************************************************
******************** WARNING ******************************************
There is known issue of using the Rune Modifier to set runes on characters that are not unlocked can
cause crashes to occur and things like being unable to continue the game due to unable to remove
characters from party and other random things that really mess things up.

Please use the Rune Modifier with caution or sparingly
*********************************************************************************************

Options[+144]:
  • Suikoden II Options
  • Activate Trainer (For Suikoden II)
  • Activate Trainer 2 (Controls Money Pointer)
  • Activate Trainer 3 (Controls Damage Modifier)
  • Activate Trainer 5 (Controls Quick Level Gain)
  • Activate Trainer 6 (Controls Infinite Rune Use)
  • Activate Trainer 7 (Controls Party Character Pointers)
  • Toggle Hotkeys Off/On
  • Hotkeys Active
  • Save Current Trainer Values
  • Load Current Trainer Values
  • Change Slot Config Description
  • Set Default Hero Damage Modifier Options
  • God Mode
  • Hero Damage Multiplier
  • Hero Healing Multiplier
  • Hero Party Cannot Die
  • Enemy Damage Multiplier
  • Enemy Healing Multiplier
  • One Hit Kill
  • Enable Potch Gain/Loss Multiplier
  • Potch Gain Multiplier
  • Potch Loss Multiplier
  • Infinite Items
  • Quick Level Gain
  • Infinite Rune Use
  • Slow Time Down In Half (For Help With Clive Quests)
  • Fortune Rune Always Active (Double EXP)
  • Prosperity Rune Always Active (Double Potch)
  • Double-Beat Rune Always Active (Attack Twice)
  • Killer Rune Always Active (High Critical Rate)
  • Balance Rune Always Active (Prevent Unbalance)
  • Hazy Rune Always Active (Higher Evade Chance)
  • Fury Rune Always Active (Beserk Status)
  • Always Drop Item (Choose Which Item of Monster)
  • Chosen Item Drop
  • No Random Battles
  • Can Add Everyone To Party (including McDohl) With Leona
  • Rare Finds Always Available
  • Always Critical Hit
  • Always Dash On World Map (Without Stallion)
  • Change Character OTHER Equipment (Use This To Get Any Item, Just Unequip It After)
  • Fix Dummy Items In Bag
  • Current Potch (View Main Menu To Populate)
  • Game Time Hours
  • Game Time Minutes
  • Game Time Seconds
  • Current Party Character Editor (View Main Menu To Populate)
  • Current HP
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6
  • Current EXP
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6
  • Current Rune Use
  • Character 1 Level 1
  • Character 1 Level 2
  • Character 1 Level 3
  • Character 1 Level 4
  • Character 2 Level 1
  • Character 2 Level 2
  • Character 2 Level 3
  • Character 2 Level 4
  • Character 3 Level 1
  • Character 3 Level 2
  • Character 3 Level 3
  • Character 3 Level 4
  • Character 4 Level 1
  • Character 4 Level 2
  • Character 4 Level 3
  • Character 4 Level 4
  • Character 5 Level 1
  • Character 5 Level 2
  • Character 5 Level 3
  • Character 5 Level 4
  • Character 6 Level 1
  • Character 6 Level 2
  • Character 6 Level 3
  • Character 6 Level 4
  • Current Attached Rune (Suikoden II)
  • Character 1 Right Hand
  • Character 1 Left Hand
  • Character 1 Head
  • Character 2 Right Hand
  • Character 2 Left Hand
  • Character 2 Head
  • Character 3 Right Hand
  • Character 3 Left Hand
  • Character 3 Head
  • Character 4 Right Hand
  • Character 4 Left Hand
  • Character 4 Head
  • Character 5 Right Hand
  • Character 5 Left Hand
  • Character 5 Head
  • Character 6 Right Hand
  • Character 6 Left Hand
  • Character 6 Head
  • Current LEVEL
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6
  • Current WEAPON LEVEL
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6
  • Current WEAPON ATTACHED RUNE
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6
  • Current MAIN EQUIPMENT (Suikoden II)
  • Character 1 HELMET
  • Character 1 ARMOR
  • Character 1 SHIELD
  • Character 2 HELMET
  • Character 2 ARMOR
  • Character 2 SHIELD
  • Character 3 HELMET
  • Character 3 ARMOR
  • Character 3 SHIELD
  • Character 4 HELMET
  • Character 4 ARMOR
  • Character 4 SHIELD
  • Character 5 HELMET
  • Character 5 ARMOR
  • Character 5 SHIELD
  • Character 6 HELMET
  • Character 6 ARMOR
  • Character 6 SHIELD


EDIT 1:

I fleshed out more of the table. Infinite Rune Use and Character Pointers now work for Suikoden II. Enjoy!

EDIT 1.5:

I haven't had much time today to play, but I updated a few things. I fixed Infinite Items to work on items in your bag now and also added the following pointers for Suikoden II.

[*]Current LEVEL
[*]Current WEAPON LEVEL
[*]Current WEAPON ATTACHED RUNE

EDIT 2.0:

I updated the Rune List to add WEAPON ONLY RUNES to bottom of list.

I also added in the following options for Suikoden II:

[*]Slow Time Down In Half (For Help With Clive Quests)
[*]Game Time Hours
[*]Game Time Minutes
[*]Game Time Seconds

EDIT 2.5:

I added the following in this update for Suikoden II:

[*]Fortune Rune Always Active (Double EXP)
[*]Prosperity Rune Always Active (Double Potch)
[*]Double-Beat Rune Always Active (Attack Twice)
[*]Killer Rune Always Active (High Critical Rate)

EDIT 3.0:

I reworked Damage Modifier option to fix God Mode, etc. and added the following options by request in this update:

[*]Balance Rune Always Active (Prevent Unbalance)
[*]Draining Rune Always Active (Heals 1/3 of Critical Damage)
[*]Hazy Rune Always Active (Higher Evade Chance)
[*]Fury Rune Always Active (Beserk Status)

EDIT 3.5:

I reworked Damage Modifier again to fix the issue with damage being low and added the following option for Suikoden II:

[*]Always Drop Item (Choose Which Item of Monster)
[*]Chosen Item Drop

EDIT 4.0:

Alright, I hope this is the last edit for Damage Modifier. For those of you who use real high Enemy Damage Multipliers, I put in a fix to cap damage to 9999. Otherwise, this causes enemies to become unbeatable.

EDIT 4.25:

Fix for Always Drop Item to allow you to turn it off.

EDIT 4.5:

I added the following by request:

[*]No Random Battles

EDIT 5.0:

I added the heavily request option below for Suikoden II:

[*]Can Add Everyone To Party (including McDohl) With Leona

EDIT 5.5:

I added the following for Suikoden II:

[*]Rare Finds Always Available

EDIT 6.0:

The Draining Rune Always Active was having issues and I don't think it was working anyway, so I am removing that option in this update.

I added the following option for Suikoden II:

[*]Always Critical Hit

Now, I may take a break from finding options and just play the game some today. I may try to fix more issues as I run across them. I have been working on these tables for many days now and need a break.

EDIT 6.25:

I fixed Infinite Items in this update for Suikoden II to also make items that you only have 1 of be Infinite.

EDIT 6.5:

I found time to add the following options for Suikoden II:

[*]Always Dash On World Map (Without Stallion)
[*]Current MAIN EQUIPMENT (Suikoden II) (HELMET, ARMOR, SHIELD)

EDIT 7.0:

Thanks to the guide on suikosource.com by KFCrispy for item id digits, I added the following option for Suikoden II:

[*]Change Character OTHER Equipment (Use This To Get Any Item, Just Unequip It After)

This basically allows you to get any item you want. This is all I probably have time to add today. I will try to do something with war battles if I can focus on playing the game some more.

GS1 Clear Save:

No time for updates today, but in case others want a clear save from Suikoden 1 HD Remaster with all 108 characters saved and McDohl name is Tir. All returning characters to Suikoden 2 are level 99 and have 16 weapon level for maximum bonuses in Suikoden 2. I am attaching my clear save. Password is fearless. This file goes in the share folder and not one of the GSD1 or GSD2 folders under the save location.

EDIT 7.5:

Fix for the false item left in inventory when using the last one of an item. It was Infinite Item Activate Trainer after I fixed things to work for those you only have 1 left of.

EDIT 7.75:

There is still some chance of creating dummy items for some reason that I'm not positive as to why, but I added the following option to help with that:

[*]Fix Dummy Items In Bag
Thanks a lot for these great tables!
A question though: Is the table in the second post the one to use for both 1 and 2?

biostormx
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by biostormx »

DrummerIX wrote:
Fri Mar 14, 2025 2:12 pm
biostormx wrote:
Fri Mar 14, 2025 1:29 pm
Still hoping for some sort of event timer modifier. I'm already saved past 11 hours for the first step of that quest and I'm about to recruit Clive so ugh
Time pointers are already available. Just reset your time if you wish. There is also a slow down option to make time go half as fast.
Wait huh i didn't see any time things in the table when i looked earlier. i guess I'll check again when i get home, thanks

DrummerIX
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by DrummerIX »

The table in the Suikoden II post is the most up to date one currently.

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kroket
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by kroket »

biostormx wrote:
Fri Mar 14, 2025 5:00 pm
DrummerIX wrote:
Fri Mar 14, 2025 2:12 pm
biostormx wrote:
Fri Mar 14, 2025 1:29 pm
Still hoping for some sort of event timer modifier. I'm already saved past 11 hours for the first step of that quest and I'm about to recruit Clive so ugh
Time pointers are already available. Just reset your time if you wish. There is also a slow down option to make time go half as fast.
Wait huh i didn't see any time things in the table when i looked earlier. i guess I'll check again when i get home, thanks
Go to settings, on the bottom above display mode and under controls there is a section called "Stop the event timer". Just enable that, the timer will stop and you needn't to worry about the clive request.

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kroket
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by kroket »

hades74 wrote:
Fri Mar 14, 2025 4:27 pm
DamageModAOB3 in module GameAssembly.dll not found
QuickLevelGainAOB2 in module GameAssembly.dll not found
InfiniteRuneUseAOB2 in module GameAssembly.dll not found

i have those messages when i tick for suikoden 2
someone knows what to do plz ?
What is the version of your cheat engine ?

Akiiiya
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Akiiiya »

no update for great war cheat or other mini games ?
like cooking or fishing related

thanks for the cheat

Bom44
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Bom44 »

Is there a way to make cheat so that only the drop rate increase significantly and not just guarantee 100 percent drop from one enemy?

Thanks

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Re: Suikoden 1 & 2 HD Remaster [Steam] [+74]

Post by redverd »

How do you find the cheat for 100% item drop?
I'm trying to make that cheat for another console.
yurihyuga wrote:
Thu Mar 06, 2025 9:29 pm
DrummerIX wrote:
Thu Mar 06, 2025 2:31 pm
***********************************************************************************************************
table for SWITCH, RYUJINX version is here
***********************************************************************************************************

I have a table for Suikoden I and II HD Remaster for Steam. I'm currently working on Suikoden I, but will do II also.

Options[+74]:
  • Activate Trainer (For Suikoden I)
  • Activate Trainer 2 (Controls Money Pointer)
  • Activate Trainer 3 (Controls Damage Modifier)
  • Activate Trainer 4 (Controls Infinite Items)
  • Activate Trainer 5 (Controls Quick Level Gain)
  • Activate Trainer 6 (Controls Infinite Rune Use)
  • Activate Trainer 7 (Controls Party Character Pointers)
  • Toggle Hotkeys Off/On
  • Hotkeys Active
  • Save Current Trainer Values
  • Load Current Trainer Values
  • Change Slot Config Description
  • Set Default Hero Damage Modifier Options
  • God Mode
  • Hero Damage Multiplier
  • Hero Healing Multiplier
  • Hero Party Cannot Die
  • Enemy Damage Multiplier
  • Enemy Healing Multiplier
  • One Hit Kill
  • Enable Potch Gain/Loss Multiplier
  • Potch Gain Multiplier
  • Potch Loss Multiplier
  • Infinite Items
  • Quick Level Gain
  • Infinite Rune Use
  • Fortune Rune Always Active (Double EXP)
  • Prosperity Rune Always Active (Double Potch)
  • Double-Beat Rune Always Active (Attack Twice)
  • Always Dash In Field (Without Holding Button)
  • Always Drop Item (Choose Which Item of Monster)
  • Chosen Item Drop
  • Current Potch (View Main Menu To Populate)
  • Current Party Character Editor (View Main Menu To Populate)
  • Current HP
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6
  • Current EXP
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6
  • Current Rune Use
  • Character 1 Level 1
  • Character 1 Level 2
  • Character 1 Level 3
  • Character 1 Level 4
  • Character 2 Level 1
  • Character 2 Level 2
  • Character 2 Level 3
  • Character 2 Level 4
  • Character 3 Level 1
  • Character 3 Level 2
  • Character 3 Level 3
  • Character 3 Level 4
  • Character 4 Level 1
  • Character 4 Level 2
  • Character 4 Level 3
  • Character 4 Level 4
  • Character 5 Level 1
  • Character 5 Level 2
  • Character 5 Level 3
  • Character 5 Level 4
  • Character 6 Level 1
  • Character 6 Level 2
  • Character 6 Level 3
  • Character 6 Level 4
  • Current Attached Rune
  • Character 1
  • Character 2
  • Character 3
  • Character 4
  • Character 5
  • Character 6



EDIT 1:

I added some options for Party Character Editor:

[*]Current HP
[*]Current EXP
[*]Current Rune Use
[*]Current Attached Rune

EDIT 1.5:

I added the following:

[*]Fortune Rune Always Active (Double EXP)
[*]Prosperity Rune Always Active (Double Potch)
[*]Double-Beat Rune Always Active (Attack Twice)

EDIT 2.0:

I added the following:

[*]Always Dash In Field (Without Holding Button)
[*]Always Drop Item (Choose Which Item of Monster)
[*]Chosen Item Drop

Not every enemy has 2 drops (some have none), so going with First usually works, but I'm not positive how many enemies have more than one drop.
Dont forget to add cheat this,

Suikoden 1

Inf/Max Money
Inf Items
Inf Rune In Battle/Field
All Chars Max Rune 9/9/9/9
Have All Items
Soul Eater Lvl 4
Dash on World Map
Inf Time George Mini Games
Inf Command War Battle

Suikoden 2

Inf/Max Money
Inf Items Field
Inf Rune In Battle/Field
All Chars Max Rune 9/9/9/9
Have All Items
Bright Shield Lvl 3 & 4 (back to normal if bugs)
Dash on World Map
Inf Time George Mini Games
Inf Rune on War Battle (All Units)
Inf Move on War Battle (All Units)
Max ATK & DEF War Battle (All Units)
Unlocked Jowy Staff - On Leona
Unlocked Jowy Sword - On Leona
Unlocked Tir Mcdohl - On Leona
Unlocked Tessai - On Leona
Easy 50.000 win Gordon Challange (buy 1 Soy Sauce)
Leona Always Available
Jeane Has Sell All Rune on Store ( Castle )
Hans Has Sell All Armors on Store ( Castle )
Alex Has Sell All Armors on Store ( Castle )

Ty.

biostormx
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by biostormx »

kroket wrote:
Fri Mar 14, 2025 6:02 pm
biostormx wrote:
Fri Mar 14, 2025 5:00 pm
DrummerIX wrote:
Fri Mar 14, 2025 2:12 pm


Time pointers are already available. Just reset your time if you wish. There is also a slow down option to make time go half as fast.
Wait huh i didn't see any time things in the table when i looked earlier. i guess I'll check again when i get home, thanks
Go to settings, on the bottom above display mode and under controls there is a section called "Stop the event timer". Just enable that, the timer will stop and you needn't to worry about the clive request.
the point was that i'm already past that point in the timer. Stopping the timer doesn't reset it it just freezes it where it's at

biostormx
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by biostormx »

Is there any way to get the pointers to populate properly if I'm not using the official steam version because it doesn't seem to be working, sigh

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