No ReRoll lost
inf Rarity ReRolls
inf Dash
inf Anochronistic
inf Ammo
No Soulcoin lost
Soul Coin
Player pointers (HP, Damage etc.)
v2: Added a money script and more Stats under player pointer
v3: Added some scripts for MOD version
v4: Added Weapon trigger speed, and more pointers (Camera zoom etc)
v5: Talent scripts...In 'Get Player data' you find 'Mastery Gain', you can use that to
v6: Fix for the Selected talent exp
If you have time to download the table and test it, then you have time to give my post a thumbs up/rate positive. That's all I'm asking.
Have fun.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
I only use Pick up Distance and found out that you need to get a card for it to get active and play some?
Got update ready soon with more Stats to play around..
How do I use this? Every time I click any script except the attach one I get a Module not found: GameAssembly.dll
How do I solve that? I am guessing there is a step I am missing besides "Be in a run" and "Open Cheat Engine"?
Nvm, seems when you play with mods in the 'Modded Version', it doesn't have the GameAssembly.dll in the folder, and copy and pasting it in didn't work either. So will just have to play Vanilla without pokemon skins and pets to use the cheat engine.
Nvm, seems when you play with mods in the 'Modded Version', it doesn't have the GameAssembly.dll in the folder, and copy and pasting it in didn't work either. So will just have to play Vanilla without pokemon skins and pets to use the cheat engine.
Thank you for all the new updates! I was wondering, is it possible to make time run faster when doing survivor mode?
Yeah, I've been working on completing all of the challenge quests in survivor mode, and each one seems to take a full/complete run to count which is taking a pretty serious chunk of time--even slogging through a few of the easy Rank D & C quests I hadn't checked off yet is pretty lengthy.
Thanks a lot for this amazing table! There's a very difficult A-rank challenge called Blood-Handed that you will automatically lose if you reach a certain level of corruption. I tried freezing the corruption values using this table but the value in game seems to increase anyways. Any idea for a work-around how to accomplish this challenge with help of the table?
The latest update seems to have broken a few things. The selected talent exp and invincibility is what I noticed. Possibly more but I don't use a lot of options.