Monster Hunter Wilds (v.2.0.1)

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ims
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Re: Monster Hunter Wilds (v.1.0.7)

Post by ims »

I tried to attach the trainer to the process using the helper script provided but it doesn’t seem to do anything, I tried opening the process manually but nothing happened. Did I do something wrong?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
CET.Log.txt
(167.92 KiB) Downloaded 123 times
Last edited by ims on Mon Mar 10, 2025 6:18 pm, edited 1 time in total.

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.7)

Post by Leunsel »

ims wrote:
Mon Mar 10, 2025 6:00 pm
I tried to attach the trainer to the process using the helper script provided but it doesn’t seem to do anything, I tried opening the process manually but nothing happened. Did I do something wrong?
Last time, me mentioning this.
The Table creates a Log-File for the Table-Lua Script Actions. Upload that and I'll take a look whether or not something is suspicious / off, but without it, I will refuse further assistance.

Edit: The Table attaches itself by the way. No need for manual interactions. All one needs to do it "activate the Activation-Script".

ims
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Re: Monster Hunter Wilds (v.1.0.7)

Post by ims »

Sure, I just submitted it above

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.7)

Post by Leunsel »

ims wrote:
Mon Mar 10, 2025 6:18 pm
Sure, I just submitted it above
Restart both, Game and Table and try again.

As soon as you see this within the Table:
Image
You know the Table is attached and ready to be used.

ims
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Re: Monster Hunter Wilds (v.1.0.7)

Post by ims »

Thank you so much for your help! And fantastic job with the trainer. Thank you again!

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Imhotep
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Re: Monster Hunter Wilds (v.1.0.7)

Post by Imhotep »

Leunsel wrote:
Mon Mar 10, 2025 5:05 pm
The Table Has Been Patched To Support Game Version 1.0.4.0 @ 10.03.2025: [File can be found in the main-post!] Update Log (Public Version):

Code: Select all

--- @ 10.03.2025 ---
Updated Scripts:
		[ID:000] —> 'I Checked Everything... Seems good now.'
Additional Update Log (Patreon Version):

Code: Select all

Added Scripts:
		[ID:000] —> 'On Gun Lance Charge Increase '
Thank you for the table. Very nice work! I was wondering if it's possible to find a specific item in the "Inventory Hook" table. Meaning I would like to find a specific monster part by search or something, and not needing to use the "helper next slot" to find it. As it's very tedious to find something specific in a pool of over 700 items. Thank you!

quickblade360
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Re: Monster Hunter Wilds (v.1.0.7)

Post by quickblade360 »

i must be blind but where is the option to edit competion counts ect bosses killed

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.7)

Post by Leunsel »

Imhotep wrote:
Mon Mar 10, 2025 7:57 pm
Thank you for the table. Very nice work! I was wondering if it's possible to find a specific item in the "Inventory Hook" table. Meaning I would like to find a specific monster part by search or something, and not needing to use the "helper next slot" to find it. As it's very tedious to find something specific in a pool of over 700 items. Thank you!
I think I can probably work something out on that end but I can't tell you when or if it will happen. I have a rough idea though.

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.7)

Post by Leunsel »

quickblade360 wrote:
Mon Mar 10, 2025 8:08 pm
i must be blind but where is the option to edit competion counts ect bosses killed
Image

mikulit
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Re: Monster Hunter Wilds (v.1.0.7)

Post by mikulit »

does anyone know how to use the infinite carcass pickup on the newer updates? the first one was easier because you just turn it off and on. But How do you choose whats being picked up with the first and second? kinda not understanding how to toggle this part. Thank you!

MTLL
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Re: Monster Hunter Wilds (v.1.0.7)

Post by MTLL »

Thank you for the table. I am having a hard time finding where the unlock Level 3 Jewel Slot and weapon data

radthezero
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Re: Monster Hunter Wilds (v.1.0.7)

Post by radthezero »

Sane Jewel is rerouting to Stream Jewel 2 on the accessory editor.
Could we have an updated ID?

takui1
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Re: Monster Hunter Wilds (v.1.0.7)

Post by takui1 »

zenis and guild points arent working, im wrong?

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.7)

Post by Leunsel »

takui1 wrote:
Tue Mar 11, 2025 10:59 am
zenis and guild points arent working, im wrong?
Tested them before release, they worked on my end. Make sure you adjust the save slot to adjust properly.
It's more than likely that you've written to the wrong save data.

Mithael
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Re: Monster Hunter Wilds (v.1.0.7)

Post by Mithael »

Kinda out of the blue, I racked up close to 120 hours in wilds already and wanted to do a second playthrough starting at hr100 but only the starting low rank weapons and gear. First thought was to see if I could copy my save to slot 2 and then delete all my stuff but had no luck, even tried editing the save file but could not get anywhere. I know I could backup my save but I still like to hop into co-op with friends and that would slow things down. Any chance there could be a cheat table to change what slot the game is saving to in order to 'dupe' a save file? On steam if that matters.

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