Suikoden 1 & 2 HD Remaster [Steam] [+111]

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alexclaton
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by alexclaton »

DrummerIX wrote:
Sun Mar 09, 2025 12:50 pm
AsmodeusUltima wrote:
Sun Mar 09, 2025 12:38 pm
So I am right up to the end of S1 and noticed something weird: the Quick Level code seems to work only once. I tried it out and everyone except one character (who was lower level than the others) jumped up to 99, including McDohl. The last one, Futch, went to 88. And then from then on it does nothing. Switching out party members doesn't help. Not a huge deal as I was just playing around with it, vaguely thinking it would be entertaining to see everyone's level 99 stats, but there it is.
Try setting their level back down to like 50 and then next battle don't press buttons too fast and they will go to 99.
speaking of setting levels can we get a level modifier for both games? reason I ask for one is because if you lock levels at one they continue to gain levels and its an easy way to max stats on multiple characters at once.

Thank you.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Deusrexy
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Deusrexy »

Noire Blackheart wrote:
Sun Mar 09, 2025 3:27 pm
Arahael wrote:
Sun Mar 09, 2025 3:25 pm
Great table!
Can you add game time for Suikoden 2?. In order to be able to complete Clive's quest you need to be in a specific place in less than 20 game hours.
I belieive they removed that in the remaster. I remember reading it it a list of changed, its a toggle in..options?
Yeah, "Event Timer" in options you can set to off, which allows you to do clive's quest at any amount of time.... As long as you turn it off before the timer is above the trigger.

fujiwaranovan
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by fujiwaranovan »

thnks for the table , hope more feature

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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by vdlex »

hi @DrummerIX,

now that you mentioned you were going to work on S2 tables, here are a couple of cheats from the PSX that i use to have a fun on my (yearly) playthrough of S2 that i would like to see ported to the remaster. Even if you can add a couple of these it would be greatly appreciated:

Castle Rune Shop Sells All Runes
Castle Armory Sells All Armor
Richmond Investigations Finish Instantly
Leona Always Available Service (this means you can select any character at leona at any time)
Walk Thru Walls (this way we can bring matilda glitch back!)
Have all recipes
Have all & Infinite Ingredients for Hai Yo to Cook
Have all Blueprints for Guardian Deity
Have all sound & window recipes
Grow all vegetables & have all livestock
Whack a Mole - easy to beat
Successful in Karen Dance
Always Climb in Rope Game
Always Score a Triple in Chinchirorin
Always Catch Fish
Infinite Items all slots
Tessai can raise weapon up to 99

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kroket
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by kroket »

Is it possible to set ATK and DEF when doing war ? imagine if you have a single char doing ATK 99 and DEF 99. Lol, screw george and luca

Arahael
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Arahael »

Noire Blackheart wrote:
Sun Mar 09, 2025 3:27 pm
Arahael wrote:
Sun Mar 09, 2025 3:25 pm
Great table!
Can you add game time for Suikoden 2?. In order to be able to complete Clive's quest you need to be in a specific place in less than 20 game hours.
I belieive they removed that in the remaster. I remember reading it it a list of changed, its a toggle in..options?
You are right. I checked the settings in Suikoden 2, and there is an option labeled "Stop the event timer," which also shows your current in-game time. Fortunately, I’m still under 20 hours, so I can use it to stop my timer. However, it might be useful to add a cheat that reduces the total time below 20 hours for those who have already exceeded the limit.

demotion
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by demotion »

It's currently unconfirmed but probable that toggling that option turns off all time-based events (the option is called 'Stop the event timer' after all), so it may be worth it to create a trainer option similar to what was used for the original game where one hour was repeated indefinitely. It might be much more complicated to do in the remaster though, the original code just froze the hour variable, letting minutes roll over as usual, and the remaster may not separate out hours and minutes.

Thanks for the tables, Drummer.

*EDIT: Nevermind, just spotted this post on reddit stating the timer only stops Clint's quest timer, everything else was moved onto a separate clock I guess. [Link]
Last edited by demotion on Sun Mar 09, 2025 5:34 pm, edited 1 time in total.

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ZySoua
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by ZySoua »

kroket wrote:
Sun Mar 09, 2025 4:54 pm
Is it possible to set ATK and DEF when doing war ? imagine if you have a single char doing ATK 99 and DEF 99. Lol, screw george and luca
IIRC from Gameshark times, it was possible theoretically. Practically, you would need this only in some battles, because some are not meant to be won or just need to reach certain time or conditions.

DrummerIX
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by DrummerIX »

EDIT 1.5:

I haven't had much time today to play, but I updated a few things. I fixed Infinite Items to work on items in your bag now and also added the following pointers for Suikoden II.

[*]Current LEVEL
[*]Current WEAPON LEVEL
[*]Current WEAPON ATTACHED RUNE

kinzaibatsu91
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by kinzaibatsu91 »

Hey Im new, sorry if this is answered already but what button do i have to press for the quick level up to work? Ive tried some time and I dont think it workds for me and there's popo showing something like GameAssembly.dll not found

DrummerIX
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by DrummerIX »

kinzaibatsu91 wrote:
Sun Mar 09, 2025 11:09 pm
Hey Im new, sorry if this is answered already but what button do i have to press for the quick level up to work? Ive tried some time and I dont think it workds for me and there's popo showing something like GameAssembly.dll not found
Make sure to accept the lua and if it doesn't auto attach, you need to attach to the process.

Brokeaether
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Brokeaether »

Hi why I cannot use the cheat. I cannot tick the activate trainer

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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Syngir »

Is there any way to add a character unlock option? I'm at the end of the game, didn't recruit Leon, and didn't just found out he had a small window to do so. D:

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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Kionaru »

DrummerIX wrote:
Sun Mar 09, 2025 10:13 pm
EDIT 1.5:

I haven't had much time today to play, but I updated a few things. I fixed Infinite Items to work on items in your bag now and also added the following pointers for Suikoden II.

[*]Current LEVEL
[*]Current WEAPON LEVEL
[*]Current WEAPON ATTACHED RUNE
can you add playtime always 00:00 script and 100% droprate items script? for suikoden 2 thank you

Brokeaether
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Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]

Post by Brokeaether »

QuickLevelGainAOB1 in module GameAssembly.dll not found
InfiniteRuneUseAOB1 in module GameAssembly.dll not found

how to fix this??

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