Legends of Idleon

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Mugi151
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Re: Legends of Idleon

Post by Mugi151 »

Disputate wrote:
Tue Dec 03, 2024 5:47 pm
Cheat Updates & Fixes for W5 Holes

Updated dreamx3's cheat collection with new hole-related cheats and fixed the Endless Summoning bonus display issue.
Changelog
FIXED:
- Endless Summoning Bonus visibility

ADDED (W5 Holes):
- Villager EXP
- Bucket Fill Rate
- Amp Multiplier
- Measurement Cost
- Measurement Base Bonus
- Motherlode Eff Base

v2:
- Added nearly everything. All costs are 0.5x and nearly all bonuses are 2x. Check out the config.js.
Configuration: Adjust multiplier values in config.js as needed.



Credits:
iBelg, salmon85, Creater0822, valleymon, dreamx3

Link to dreamx3 post: viewtopic.php?p=339221#p339221
Do i need to do something to start the cheats that are on the bracket exports.cheatConfig or do they start at the beginnin?

DeathMagi
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Re: Legends of Idleon

Post by DeathMagi »

How do you fix this?

Image

SomethingInbetween
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Re: Legends of Idleon

Post by SomethingInbetween »

Is there any current way to know your own Idle Skiller Crossover Event Codes without playing the game? I heard people have some code generator or spreadsheets for it that may be public to share to use for their own? I don't want to go into dropping myself items but also don't want to play that game.

notcrop
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Re: Legends of Idleon

Post by notcrop »

Can anyone help with this error? every time I load up the injector it closes soon as the game gets to character select.

Image

Sator
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Re: Legends of Idleon

Post by Sator »

Spoiler
DeathMagi wrote:
Fri Mar 07, 2025 8:27 pm
How do you fix this?

Image
Yo! I had the same issue not long ago. The problem was that I went and added some item to my inventory that shouldn't be there (my case was a Sail4 item). That caused my inv to corrupt. To solve this you must go in the InjectCheatsF5 terminal, type "chromedebug", go to you chrome opened window, type "bEngine.gameAttributes.h", search for your Player, go to InventoryOrder, and change all your items there to "Blank". I recommend previously sending all the items you don't want to lose to your storage, since the corrupt item will not go to the storage and remain in the inventory. Hope this helped!

tiivak
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Re: Legends of Idleon

Post by tiivak »

guys, someone can help me find where what line i edit in n.js to change the timecandy1 (1hr) to 50 hr or more?


tks

Sator
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Re: Legends of Idleon

Post by Sator »

Hey guys! I bring you a python script to open the InjectCheatsF5.
What is this:
Well, since me and several other ppl are having the same issue (and I dont know how to solve it), the one where InjectCheatsF5 opens for a second or 2 and then closes, and only after countless tries will the injection work; well, I created this simple Python script that just opens the InjectCheatsF5 exe every time it closes. So you dont have to painstakingly click to open the program.
Code:

Code: Select all

import subprocess
import keyboard
import time
import threading
import os


class ExeReloader:
def __init__(self, exe_name):
        self.exe_name = exe_name
        self.running = False
        self.process = None
        self.thread = None

    def run_exe(self):
        try:
            self.process = subprocess.Popen(self.exe_name)
            self.process.wait()
        except FileNotFoundError:
            print(f"Error: File not found: {self.exe_name}")
        except Exception as e:
            print(f"An error occurred: {e}")

    def reload_loop(self):
        while self.running:
            self.run_exe()
            if not self.running:
                break
            time.sleep(0.1)

    def start(self):
        if not self.running:
            self.running = True
            self.thread = threading.Thread(target=self.reload_loop)
            self.thread.start()
            print("Reloader started.")

    def stop(self):
        if self.running:
            self.running = False
            if self.process:
                try:
                    self.process.terminate()
                    self.process.wait(timeout=5)
                except subprocess.TimeoutExpired:
                    self.process.kill()
                except Exception as e:
                    print(f"Error stopping process: {e}")
            if self.thread and self.thread.is_alive():
                self.thread.join()
            print("Reloader stopped.")


def toggle_reloader(reloader):
    if reloader.running:
        reloader.stop()
    else:
        reloader.start()


if __name__ == "__main__":
    exe_name = input("Enter the EXE file name (e.g., InjectCheatsF5.exe): ")
    reloader = ExeReloader(exe_name)

    keyboard.add_hotkey("f6", toggle_reloader, args=(reloader,))

    print("Press F6 to start/stop the reloader. Press Ctrl+C to exit.")

    try:
        keyboard.wait("ctrl+c")
    except KeyboardInterrupt:
        pass
    finally:
        reloader.stop()
        print("\nScript terminated.")

This is the python script. Remember you have to install the keyboard library through pip install keyboard
Instructions:
Here is what you need to do to successfully run the script:
  1. Download Python (any version should be alright, latest is also fine)
  2. Install Python and update pip. (Just google it up, since its a pain to write). Also install keyboard library if you don't have it before (keyboard is a python library needed for the script to run).
  3. In the folder where your Idleon game is (commonly: C:\Program Files (x86)\Steam\steamapps\common\Legends of Idleon), go and create a new .txt file and name it exe_reloader.py (you can name it whatever you want just remember the name in the following steps). (IMPORTANT: change file extension! Dont be dumbass and save it as exe_reloader.py.txt)
  4. Open the file in an editor (Notepad is ok, really any text editor or IDE is fine).
  5. Copy there the code and save the file.
  6. Inside the folder (assuming this is done in Windows), right click and open terminal. (Likewise, just open the terminal/cmd, and navigate to your folder. Mac and Linux should know how to do this in their own OS).
  7. Type python exe_reloader.py
  8. It will prompt you to write the EXE file, just write InjectCheatsF5.exe.
And that is all. I think I made it very clear for all to understand. Hope it helps some ppl.
Also. if you want to start or stop the Script, press F6. If you want tom exit the script press Ctrl+C. You can change this in the script.
(here for F6: keyboard.add_hotkey("f6", toggle_reloader, args=(reloader,))
and here for Ctrl+C: keyboard.wait("ctrl+c")

DeathMagi
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Re: Legends of Idleon

Post by DeathMagi »

Sator wrote:
Sat Mar 08, 2025 3:58 pm
Spoiler
DeathMagi wrote:
Fri Mar 07, 2025 8:27 pm
How do you fix this?

Image
Yo! I had the same issue not long ago. The problem was that I went and added some item to my inventory that shouldn't be there (my case was a Sail4 item). That caused my inv to corrupt. To solve this you must go in the InjectCheatsF5 terminal, type "chromedebug", go to you chrome opened window, type "bEngine.gameAttributes.h", search for your Player, go to InventoryOrder, and change all your items there to "Blank". I recommend previously sending all the items you don't want to lose to your storage, since the corrupt item will not go to the storage and remain in the inventory. Hope this helped!
ty, it worked, do you know how to fix hotkeys not working?

FrostyFlames
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Re: Legends of Idleon

Post by FrostyFlames »

Has there ever been a fix to instant bubo posion? mines been broken for a while I believe valleymon was looking into it not sure if he ever fixed it.

Bluelightning8
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Re: Legends of Idleon

Post by Bluelightning8 »

Does anyone else lag quite a lot while using this cheat? I can play smoothly without it though which is weird cause I don't even need any cheat activated.. any help?

ShadowHunter007
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Re: Legends of Idleon

Post by ShadowHunter007 »

ShadowHunter007 wrote:
Wed Mar 05, 2025 11:06 pm
Can anyone help me with what I think is a simple request? I messed up my Poppy the Kangaroo Mouse game by hitting "Fisharoo Reset" one too many times. Currently its at level 2 and I want to reduce it back one level, to level 1, without breaking anything in my account. I have been looking through the code in N.js and found a few areas that look like may be where to modify to adjust this but dont wanna break anything and consult yall before proceeding.
Can anyone help me with this please? Is it possible to achieve this without injecting anything and keeping it simple with the N.js file, or is the injected file mandatory?

DeathMagi
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Re: Legends of Idleon

Post by DeathMagi »

Is there an way to drop t16 ribbons?

Sator
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Re: Legends of Idleon

Post by Sator »

DeathMagi wrote:
Sun Mar 09, 2025 5:47 am
Is there an way to drop t16 ribbons?
Yo, as far as I know, no. BUT if you do the chromedebug, you can basically set all your meals with any Ribbon you want.
Look, here are the commands I used to get all my Ribbons. Just copy paste in the chromedebug Console:

Code: Select all

bEngine.getGameAttribute("Ribbon")[17]=20
bEngine.getGameAttribute("Ribbon")[18]=20
bEngine.getGameAttribute("Ribbon")[19]=20
bEngine.getGameAttribute("Ribbon")[20]=20
bEngine.getGameAttribute("Ribbon")[21]=20
bEngine.getGameAttribute("Ribbon")[22]=20
bEngine.getGameAttribute("Ribbon")[23]=20
bEngine.getGameAttribute("Ribbon")[24]=20
bEngine.getGameAttribute("Ribbon")[25]=20
bEngine.getGameAttribute("Ribbon")[26]=20
bEngine.getGameAttribute("Ribbon")[27]=20
bEngine.getGameAttribute("Ribbon")[28]=20
bEngine.getGameAttribute("Ribbon")[29]=20
bEngine.getGameAttribute("Ribbon")[30]=20
bEngine.getGameAttribute("Ribbon")[31]=20
bEngine.getGameAttribute("Ribbon")[32]=20
bEngine.getGameAttribute("Ribbon")[33]=20
bEngine.getGameAttribute("Ribbon")[34]=20
bEngine.getGameAttribute("Ribbon")[35]=20
bEngine.getGameAttribute("Ribbon")[36]=20
bEngine.getGameAttribute("Ribbon")[37]=20
bEngine.getGameAttribute("Ribbon")[38]=20
bEngine.getGameAttribute("Ribbon")[39]=20
bEngine.getGameAttribute("Ribbon")[40]=20
bEngine.getGameAttribute("Ribbon")[41]=20
bEngine.getGameAttribute("Ribbon")[42]=20
bEngine.getGameAttribute("Ribbon")[43]=20
bEngine.getGameAttribute("Ribbon")[44]=20
bEngine.getGameAttribute("Ribbon")[45]=20
bEngine.getGameAttribute("Ribbon")[46]=20
bEngine.getGameAttribute("Ribbon")[47]=20
bEngine.getGameAttribute("Ribbon")[48]=20
bEngine.getGameAttribute("Ribbon")[49]=20
bEngine.getGameAttribute("Ribbon")[50]=20
bEngine.getGameAttribute("Ribbon")[51]=20
bEngine.getGameAttribute("Ribbon")[52]=20
bEngine.getGameAttribute("Ribbon")[53]=20
bEngine.getGameAttribute("Ribbon")[54]=20
bEngine.getGameAttribute("Ribbon")[55]=20
bEngine.getGameAttribute("Ribbon")[56]=20
bEngine.getGameAttribute("Ribbon")[57]=20
bEngine.getGameAttribute("Ribbon")[58]=20
bEngine.getGameAttribute("Ribbon")[59]=20
bEngine.getGameAttribute("Ribbon")[60]=20
bEngine.getGameAttribute("Ribbon")[61]=20
bEngine.getGameAttribute("Ribbon")[62]=20
bEngine.getGameAttribute("Ribbon")[63]=20
bEngine.getGameAttribute("Ribbon")[64]=20
bEngine.getGameAttribute("Ribbon")[65]=20
bEngine.getGameAttribute("Ribbon")[66]=20
bEngine.getGameAttribute("Ribbon")[67]=20
bEngine.getGameAttribute("Ribbon")[68]=20
bEngine.getGameAttribute("Ribbon")[69]=20
bEngine.getGameAttribute("Ribbon")[70]=20
bEngine.getGameAttribute("Ribbon")[71]=20
bEngine.getGameAttribute("Ribbon")[72]=20
bEngine.getGameAttribute("Ribbon")[73]=20
bEngine.getGameAttribute("Ribbon")[74]=20
bEngine.getGameAttribute("Ribbon")[75]=20
bEngine.getGameAttribute("Ribbon")[76]=20
bEngine.getGameAttribute("Ribbon")[77]=20
bEngine.getGameAttribute("Ribbon")[78]=20
bEngine.getGameAttribute("Ribbon")[79]=20
bEngine.getGameAttribute("Ribbon")[80]=20
bEngine.getGameAttribute("Ribbon")[81]=20
bEngine.getGameAttribute("Ribbon")[82]=20
bEngine.getGameAttribute("Ribbon")[83]=20
bEngine.getGameAttribute("Ribbon")[84]=20
bEngine.getGameAttribute("Ribbon")[85]=20
bEngine.getGameAttribute("Ribbon")[86]=20
bEngine.getGameAttribute("Ribbon")[87]=20
bEngine.getGameAttribute("Ribbon")[88]=20
bEngine.getGameAttribute("Ribbon")[89]=20
bEngine.getGameAttribute("Ribbon")[90]=20
bEngine.getGameAttribute("Ribbon")[91]=20
bEngine.getGameAttribute("Ribbon")[92]=20
bEngine.getGameAttribute("Ribbon")[93]=20
Btw, I tested and t20 is the max ribbon implemented (gives x5 for the assigned meal).

Sator
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Re: Legends of Idleon

Post by Sator »

DeathMagi wrote:
Sat Mar 08, 2025 11:25 pm
Spoiler
Sator wrote:
Sat Mar 08, 2025 3:58 pm
Spoiler
DeathMagi wrote:
Fri Mar 07, 2025 8:27 pm
How do you fix this?

Image
Yo! I had the same issue not long ago. The problem was that I went and added some item to my inventory that shouldn't be there (my case was a Sail4 item). That caused my inv to corrupt. To solve this you must go in the InjectCheatsF5 terminal, type "chromedebug", go to you chrome opened window, type "bEngine.gameAttributes.h", search for your Player, go to InventoryOrder, and change all your items there to "Blank". I recommend previously sending all the items you don't want to lose to your storage, since the corrupt item will not go to the storage and remain in the inventory. Hope this helped!
ty, it worked, do you know how to fix hotkeys not working?
Hey! I don't understand what you mean with your hotkeys not working. If you mind explaining into more detail maybe me or someone else may have an answer. You mean some hotkey in the game? Or in the Injection program? And what hotkeys? Is it something that works in the steam version but doesn't work when you run the injection? Answering any will be very helpful. :D

Sator
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Re: Legends of Idleon

Post by Sator »

ShadowHunter007 wrote:
Sun Mar 09, 2025 4:48 am
Spoiler
ShadowHunter007 wrote:
Wed Mar 05, 2025 11:06 pm
Can anyone help me with what I think is a simple request? I messed up my Poppy the Kangaroo Mouse game by hitting "Fisharoo Reset" one too many times. Currently its at level 2 and I want to reduce it back one level, to level 1, without breaking anything in my account. I have been looking through the code in N.js and found a few areas that look like may be where to modify to adjust this but dont wanna break anything and consult yall before proceeding.
Can anyone help me with this please? Is it possible to achieve this without injecting anything and keeping it simple with the N.js file, or is the injected file mandatory?
Hey! I don't know your exact problem there. But I can tell you what the injection does. It is essentially doing the same you are doing by modifying the N.js file, but in real time, making the updates between the game and the saved data in the server almost instant. So you have more freedom editing your numbers.

Also, as far as I remember, the Kangaroo, as well as the Owl, have 9 or 12 upgrades (talking from memory here). The last upgrade should be some sort of permanent boost that Resets all your previous progress, resetting your "Fisharoo Reset" too back to lvl1. However, I must say that in every iteration of the "Fisharoo Reset" you get a multiplication bonus on the amount of fish you get in iteration (x3 at lvl1, x5 at lvl2, x12 at lvl3... ,x7k at lvl12 and so on) so it is very recommended to keep resetting every time you have the opportunity (unless you are too close to a permanent upgrade where you can prioritize that, but going for the reset is always best course).

Hope this helps, and I'm sorry I can't help you anymore with you problems. Hope someone else can tho.

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