I added them, but glad you got them already!
[Requests] Disney Dreamlight Valley
Re: [Requests] Disney Dreamlight Valley
Re: [Requests] Disney Dreamlight Valley
No rush at all! Thank you for your work. It's really incredibleRubyelf wrote: ↑Thu Feb 27, 2025 3:43 amI am currently still working on it, but I add a current version, and the current one is "V1.15.0.15"Duhllin wrote: ↑Thu Feb 27, 2025 3:05 amDoes anyone know if there is a way to sort Ruby's item ID table to show the most recent stuff added? I'm a bit new to google docs. I've looked all over and can't find a way to sort by date. Mainly trying to find the Agrabah stuff, or just the new stuff in general.
Re: [Requests] Disney Dreamlight Valley
It's done nowDuhllin wrote: ↑Thu Feb 27, 2025 7:50 pmNo rush at all! Thank you for your work. It's really incredibleRubyelf wrote: ↑Thu Feb 27, 2025 3:43 amI am currently still working on it, but I add a current version, and the current one is "V1.15.0.15"Duhllin wrote: ↑Thu Feb 27, 2025 3:05 amDoes anyone know if there is a way to sort Ruby's item ID table to show the most recent stuff added? I'm a bit new to google docs. I've looked all over and can't find a way to sort by date. Mainly trying to find the Agrabah stuff, or just the new stuff in general.

Re: [Requests] Disney Dreamlight Valley
Yea, I have the legit version on Steam. Always had 0 issues using it. Now, when I try to craft (setting used Materials to 0, editing the Result Item ID as usual) it works perfectly fine. ONCE. If I edit the ID to the next item I want, it crafts the item again, but my UI freezes. I cannot accept the newly crafted Item. Only resolution is to kill the whole game.
Only crafting Items which aren't broken or something, of course. Tried crafting myself Premium Items as usual.
Re: [Requests] Disney Dreamlight Valley
Since the Star path cheat on the Xbox does not work (or only rarely) we unfortunately have to wait for the next path or someone gives him the game with which he can repair it. How is that supposed to work?
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- Expert Cheater
- Posts: 76
- Joined: Thu Sep 19, 2024 9:33 pm
- Reputation: 17
Re: [Requests] Disney Dreamlight Valley
So here is a fix for XBox, which requires you to manually edit the profile.json file.
1. Decrypt the profile.json file, open it up in your favorite editor and do a search for "OasisRetreat2025": { .
2. Each Objective has a "TargetAmount" and "TaskState". "TaskState" can be one of the following: "BattlePassTaskState_Ongoing", "BattlePassTaskState_Completed", or "BattlePassTaskState_CurrencyClaimed".
3. To complete the Star Path duty, add "CurAmount": NN below "TargetAmount" and change the status to "BattlePassTaskState_Completed".
Here is an example of what it would look like in the file.
{
"Objective": {
"ItemFilter": {},
"TargetAmount": 15
},
"TaskState": "BattlePassTaskState_OnGoing"
},
To complete it, do the following...
{
"Objective": {
"ItemFilter": {},
"TargetAmount": 15,
"CurAmount": 15
},
"TaskState": "BattlePassTaskState_Completed"
},
Alternatively you can just change it from OnGoing to Completed, but if you add the CurAmount, at least it looks like you legit did it, so GL won't think - huh, how did they complete it without doing anything.
When you go back into the game, you can Claim your reward. Rinse and repeat.
1. Decrypt the profile.json file, open it up in your favorite editor and do a search for "OasisRetreat2025": { .
2. Each Objective has a "TargetAmount" and "TaskState". "TaskState" can be one of the following: "BattlePassTaskState_Ongoing", "BattlePassTaskState_Completed", or "BattlePassTaskState_CurrencyClaimed".
3. To complete the Star Path duty, add "CurAmount": NN below "TargetAmount" and change the status to "BattlePassTaskState_Completed".
Here is an example of what it would look like in the file.
{
"Objective": {
"ItemFilter": {},
"TargetAmount": 15
},
"TaskState": "BattlePassTaskState_OnGoing"
},
To complete it, do the following...
{
"Objective": {
"ItemFilter": {},
"TargetAmount": 15,
"CurAmount": 15
},
"TaskState": "BattlePassTaskState_Completed"
},
Alternatively you can just change it from OnGoing to Completed, but if you add the CurAmount, at least it looks like you legit did it, so GL won't think - huh, how did they complete it without doing anything.
When you go back into the game, you can Claim your reward. Rinse and repeat.
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- Noobzor
- Posts: 6
- Joined: Thu Jul 04, 2024 3:36 pm
- Reputation: 0
Re: [Requests] Disney Dreamlight Valley
I see. Thanks for clearing this out. I ended up not claiming them and playing it safe and they disappeared like it happened with the past 2 star paths. Nevertheless, thank you for the insightKosDDV wrote: ↑Thu Feb 27, 2025 2:55 pmYou won't be rewarded for claiming it a second time, nothing will happen. At most a message will appear saying something along the lines of "error syncing with the cloud servers", just spend your existing currency and continue claiming. Nothing has happened and I've been using the star path complete for several updates now.Wolfgang_Lambertz wrote: ↑Thu Feb 27, 2025 4:20 amOn a sidenote, just wondering, does anyone know if it's dangerous or not to double claim the star path duties after using the CE tool for autocompleting all of them once first? I've completed for a second time the night thorn duties while cleaning the biomes and I'm still skeptical on claiming all 4 of said tasks again. Can confirm that said tasks will not appear tomorrow if I close the game though ready to be claimed again for a 2nd time as I had the same issue happen to me with the last 2 star paths when I had decided not to double claim them. Curious if anyone knows if they are tracking double claiming of tasks from the servers' side.


Re: [Requests] Disney Dreamlight Valley
Is it not possible to enter that in the table and then upload it again as a fix / update from Ruby or anyone elseskibidiwow wrote: ↑Fri Feb 28, 2025 12:09 amSo here is a fix for XBox, which requires you to manually edit the profile.json file.
1. Decrypt the profile.json file, open it up in your favorite editor and do a search for "OasisRetreat2025": { .
2. Each Objective has a "TargetAmount" and "TaskState". "TaskState" can be one of the following: "BattlePassTaskState_Ongoing", "BattlePassTaskState_Completed", or "BattlePassTaskState_CurrencyClaimed".
3. To complete the Star Path duty, add "CurAmount": NN below "TargetAmount" and change the status to "BattlePassTaskState_Completed".
Here is an example of what it would look like in the file.
{
"Objective": {
"ItemFilter": {},
"TargetAmount": 15
},
"TaskState": "BattlePassTaskState_OnGoing"
},
To complete it, do the following...
{
"Objective": {
"ItemFilter": {},
"TargetAmount": 15,
"CurAmount": 15
},
"TaskState": "BattlePassTaskState_Completed"
},
Alternatively you can just change it from OnGoing to Completed, but if you add the CurAmount, at least it looks like you legit did it, so GL won't think - huh, how did they complete it without doing anything.
When you go back into the game, you can Claim your reward. Rinse and repeat.
Re: [Requests] Disney Dreamlight Valley
So how I do it is like this:Adrima wrote: ↑Thu Feb 27, 2025 9:35 pmYea, I have the legit version on Steam. Always had 0 issues using it. Now, when I try to craft (setting used Materials to 0, editing the Result Item ID as usual) it works perfectly fine. ONCE. If I edit the ID to the next item I want, it crafts the item again, but my UI freezes. I cannot accept the newly crafted Item. Only resolution is to kill the whole game.
Only crafting Items which aren't broken or something, of course. Tried crafting myself Premium Items as usual.
Try doing it without touching the materials, maybe something has broken there and that is causing the issues.
I managed to craft 10 items without any hiccups, but I always do it this way.
I usually make sure I've selected the the same spot I replaced initially again, because I noticed if I don't select anything it bugs out more often, so I stopped doing that.
Re: [Requests] Disney Dreamlight Valley
Thank you so much! What would you suggest doing if I were trying to find the new items that you added? Is there a way to identify them, like a note that you created? No worries if not, just wanted to check!
Re: [Requests] Disney Dreamlight Valley
Search for items with V1.15.0.1 in the version spot, you ccan just do a ctrl+f search.
I would suggest not adding things unreleased though as always.
Re: [Requests] Disney Dreamlight Valley
Thanks! Are the IDs for Blue and Pink Marshmallows on there? I already have the blue ones, but don't have the pink ones.Rubyelf wrote: ↑Fri Feb 28, 2025 4:26 amSearch for items with V1.15.0.1 in the version spot, you ccan just do a ctrl+f search.
I would suggest not adding things unreleased though as always.
Re: [Requests] Disney Dreamlight Valley
They are now.Duhllin wrote: ↑Fri Feb 28, 2025 4:52 amThanks! Are the IDs for Blue and Pink Marshmallows on there? I already have the blue ones, but don't have the pink ones.
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- Noobzor
- Posts: 10
- Joined: Sat Jun 08, 2024 7:25 pm
- Reputation: 1
Re: [Requests] Disney Dreamlight Valley
I play through steam and have used the cheat table successfully in the past. Looks like all the cheats work for for me at the moment except for the crafting. I did some testing and it looks like I can craft "older items", for example I can craft Apples and Bananas, but it will not let me craft any of the newer items, even if I already have them through Scrooges store. The game just freezes. Is anyone else experiencing this?
Issue resolved, it was a copy and paste issue. The Craft Table works great - you guys are the best!!
Issue resolved, it was a copy and paste issue. The Craft Table works great - you guys are the best!!