Space Marine 2 patched exe

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ShootEmUpGuy
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Re: Space Marine 2 patched exe

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doobiedoo wrote:
Mon Feb 17, 2025 5:00 am
ShootEmUpGuy wrote:
Sat Feb 15, 2025 4:46 pm
Just wanted to share this in case it helps! Let me know if you need any other details. Thanks again for all your hard work!
new retail.exe file for testing at...
[Link]
pwd remains...
frf

THIS IS FOR PRIVATE ONLY (i think)
I want to thank you once again as this is the 3rd patch of the .exe for testing. I have had multiple issues and truly appreciate your efforts in trying to get a working bypass patch. Thank you for all your hard work! I will test it rigorously and report back any findings to help in any way I can!

ShootEmUpGuy
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Re: Space Marine 2 patched exe

Post by ShootEmUpGuy »

doobiedoo wrote:
Mon Feb 17, 2025 5:00 am
ShootEmUpGuy wrote:
Sat Feb 15, 2025 4:46 pm
Just wanted to share this in case it helps! Let me know if you need any other details. Thanks again for all your hard work!
new retail.exe file for testing at...
[Link]
pwd remains...
frf

THIS IS FOR PRIVATE ONLY (i think)
Unfortunately, we’re still getting the "Mods Detected" message when starting a private operation, and surprisingly, it’s happening a bit more often now. It still kicks players when this happens. We haven’t had a ton of time to test thoroughly...

Thanks again for all the help! Really appreciate the 3rd patch man.

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doobiedoo
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Re: Space Marine 2 patched exe

Post by doobiedoo »

i guess revert to v6.1a for now. if it's happening at all then what i was expecting isn't working. i'll have to try something new.

EDIT - i should also note that the fact it's happening more often is helpful to know, and thank you for the testing.

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doobiedoo
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Re: Space Marine 2 patched exe

Post by doobiedoo »

another day another test file. try it out in Private mode and pray to the omnissiah that it works.

PRIVATE SESSION USE ONLY
<<<TRASH>>>
Last edited by doobiedoo on Mon Feb 17, 2025 5:21 pm, edited 1 time in total.

ShootEmUpGuy
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Re: Space Marine 2 patched exe

Post by ShootEmUpGuy »

doobiedoo wrote:
Mon Feb 17, 2025 3:57 pm
another day another test file. try it out in Private mode and pray to the omnissiah that it works.

PRIVATE SESSION USE ONLY
REDACTED
Hey, thanks again! We’re incredibly lucky to have you working so hard on this. Unfortunately, with this latest patch, the sign-in function isn’t working for me or my friends. It just loops endlessly as if it’s trying to sign us in but never gets past the loading screen into the Title Screen.
Last edited by ShootEmUpGuy on Mon Feb 17, 2025 5:45 pm, edited 1 time in total.

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doobiedoo
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Re: Space Marine 2 patched exe

Post by doobiedoo »

that's what i get for not testing. goddamnit

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Re: Space Marine 2 patched exe

Post by ShootEmUpGuy »

doobiedoo wrote:
Mon Feb 17, 2025 5:21 pm
that's what i get for not testing. goddamnit
Haha, don’t sweat it, we’ve all missed something before! It’s just one of those things, no big deal. You’ll get it sorted out soon enough. It’ll probably end up being something obvious too, just typical.

**EDIT** I wish I could be more help, but sadly I'm not super skilled in debugging and assembly editors. I can manage to some degree, but not like you guys can!

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Re: Space Marine 2 patched exe

Post by JeeZeeCreeZee »

Hey all, Im new to modding files and the like. Will this EAC bypass just allow me to use other other menus/trainers like fearlessrevolution in Online Private Operations? Im not interested in pvp because of how sweaty it is and playing higher level operations with randoms isnt as fun anymore.

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doobiedoo
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Re: Space Marine 2 patched exe

Post by doobiedoo »

JeeZeeCreeZee wrote:
Tue Feb 18, 2025 11:26 am
Hey all, Im new to modding files and the like. Will this EAC bypass just allow me to use other other menus/trainers like fearlessrevolution in Online Private Operations? Im not interested in pvp because of how sweaty it is and playing higher level operations with randoms isnt as fun anymore.
it'll let you use Cheat Engine, but i'm not sure about how other trainers or menus work. Isn't not-actually-fearlessrevolution essentially an internal cheat w injection? they're not kicking people who they detect so you might as well try, but only in Private mode.

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Re: Space Marine 2 patched exe

Post by doobiedoo »

just as a general update... i'm licked, for the moment. i keep staring at the code section that i'm pretty sure has me beat and i can't figure a way past it. don't expect an update until i'm smarter!

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Re: Space Marine 2 patched exe

Post by purpleboy75 »

Dose anyone have a link for the bypass because all of them i have found don't function anymore?

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Re: Space Marine 2 patched exe

Post by purpleboy75 »

Because everytime time I try to do the overide and head to online, it does not work

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doobiedoo
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Re: Space Marine 2 patched exe

Post by doobiedoo »

this is the current version i've got, good for PRIVATE MODE ONLY (which will still be a little janky according to reports):
[Link]
pwd is...
frf

Call this... 80% effective?
Last edited by doobiedoo on Sat Feb 22, 2025 7:58 pm, edited 1 time in total.

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Re: Space Marine 2 patched exe

Post by doobiedoo »

here's a v6.1e to test. PRIVATE MODE ONLY (maybe, didnt test on public)
[Link]
pwd remains...
frf

if you're using this, please report back Kicks and Detections with whatever information you have that can contextualize it: private/public mode, were you the host, were you using modified PAKs or not, were others in your squad using the bypass, etc.

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Re: Space Marine 2 patched exe

Post by ShootEmUpGuy »

doobiedoo wrote:
Sat Feb 22, 2025 9:51 am
here's a v6.1e to test. PRIVATE MODE ONLY (maybe, didnt test on public)
[Link]
pwd remains...
frf

if you're using this, please report back Kicks and Detections with whatever information you have that can contextualize it: private/public mode, were you the host, were you using modified PAKs or not, were others in your squad using the bypass, etc.
Thank you once again @doobiedoo, I'll be testing this with my pals and get back to you on anything I find, thank you again for all your effort!

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