[REQUEST] WARRIORS Abyss
- frankieyim
- Expert Cheater
- Posts: 103
- Joined: Tue Apr 06, 2021 6:49 pm
- Reputation: 14
[REQUEST] WARRIORS Abyss
Game Name: WARRIORS Abyss
Game Engine: KOEI TECMO GAMES CO., LTD.
Game Version:
Options Required: HP, MP , cooldown, item infinite,, etc
Steam Website:
Thanks so much~
Game Engine: KOEI TECMO GAMES CO., LTD.
Game Version:
Options Required: HP, MP , cooldown, item infinite,, etc
Steam Website:
Thanks so much~
Re: [REQUEST] WARRIORS Abyss
Ver. 1.0.1

- You can edit the values inside the scripts.
- Is best to disable all options after finishing all phases.
Non-Steam

INFO
:- You can edit the values inside the scripts.
- Is best to disable all options after finishing all phases.

- Attachments
-
- WARRIORSAbyss.CT
- Ver. 1.0.1 [Non-Steam] Updated
- (3.94 KiB) Downloaded 1248 times
-
- WARRIORSAbyss.CT
- Ver. 1.0.1 [Non-Steam] OLD
- (6.22 KiB) Downloaded 761 times
Last edited by VampTY on Sun Feb 16, 2025 4:08 pm, edited 3 times in total.
Re: [REQUEST] WARRIORS Abyss
game save with all characters and their unique weapons all unlocked
- Attachments
-
- SAVEDATA.rar
- (110.44 KiB) Downloaded 482 times
Re: [REQUEST] WARRIORS Abyss
Try mine, see if it works.
All characters and unique weapons unlocked.
- Attachments
-
- SAVEDATA.7z
- Password: abyss
- (110.33 KiB) Downloaded 332 times
- frankieyim
- Expert Cheater
- Posts: 103
- Joined: Tue Apr 06, 2021 6:49 pm
- Reputation: 14
Re: [REQUEST] WARRIORS Abyss
what game version u played?? your save file can be loaded, but play a while will crash... (my game ver is 1.0.1)
Re: [REQUEST] WARRIORS Abyss
Game version 1.0.1 of the non-steam Repack.frankieyim wrote: ↑Fri Feb 14, 2025 4:24 pmwhat game version u played?? your save file can be loaded, but play a while will crash... (my game ver is 1.0.1)
If you're playing the same, then that's happening for everyone, it crashes every so often. No fix found until now.
Re: [REQUEST] WARRIORS Abyss
it works thanks. and as u said crashes.
Re: [REQUEST] WARRIORS Abyss
Emblem not from Officers offset
Code: Select all
E5 - Vigor
E6 - Skill
E7 - Strength
E8 - Speed
E9 - Wisdom
EA - Charm
EB - Flame
EC - Ice
ED - Wind
EE - Bolt
EF - Slay
Re: [REQUEST] WARRIORS Abyss
Here are a bunch of random pointers
Updated table for Steam ver 1.3.0. Added pointers for new Samurai Warrior characters. Fixed the pointers so they should work with all language versions of the game.
Updated table for Steam ver 1.3.0. Added pointers for new Samurai Warrior characters. Fixed the pointers so they should work with all language versions of the game.
- Attachments
-
- WARRIORS Abyss.CT
- (267.88 KiB) Downloaded 96 times
Last edited by wepon1984 on Sat May 03, 2025 3:02 am, edited 5 times in total.
Re: [REQUEST] WARRIORS Abyss
are these values? im lostnakint wrote: ↑Sat Feb 15, 2025 10:42 amEmblem not from Officers offsetCode: Select all
E5 - Vigor E6 - Skill E7 - Strength E8 - Speed E9 - Wisdom EA - Charm EB - Flame EC - Ice ED - Wind EE - Bolt EF - Slay
Re: [REQUEST] WARRIORS Abyss
Use VampTY's old table, Currency
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>47</ID>
<Description>"Currency"</Description>
<Options moDeactivateChildrenAsWell="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(_use,$process,8B 48 08 EB 02)
alloc(_currency,8)
alloc(newmem,$100,_use)
label(return)
registersymbol(_use _currency)
newmem:
mov [_currency],rax
mov ecx,[rax+8]
jmp $process+3B58FB
jmp return
_use:
jmp newmem
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
_use:
db 8B 48 08 EB 02
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>406</ID>
<Description>"EXP"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>76</ID>
<Description>"Karma Embers"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>60</ID>
<Description>"Tears Of Blood"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>77</ID>
<Description>"Crystal Beads"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>E1</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>83</ID>
<Description>"Emblem Bonus"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>1604</ID>
<Description>"Main Emblems"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>80</ID>
<Description>"Vigor +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>E5</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>91</ID>
<Description>"Skill +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>E6</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>90</ID>
<Description>"Strength +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>E7</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>89</ID>
<Description>"Speed +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>E8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>88</ID>
<Description>"Wisdom +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>E9</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>87</ID>
<Description>"Charm +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>EA</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>86</ID>
<Description>"Flame +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>EB</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>85</ID>
<Description>"Ice +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>EC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>84</ID>
<Description>"Wind +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>ED</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>81</ID>
<Description>"Bolt +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>EE</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>82</ID>
<Description>"Slay +"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>EF</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>1603</ID>
<Description>"Possesions"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>1595</ID>
<Description>"Wei"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1596</ID>
<Description>"Wu"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F1</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1597</ID>
<Description>"Shu"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F2</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1598</ID>
<Description>"Jin"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F3</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1599</ID>
<Description>"Lu Bu Army"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1600</ID>
<Description>"Dong Zhuo Army"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F5</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1601</ID>
<Description>"Yuan Shao Army"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F6</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1602</ID>
<Description>"Yellow Turbans*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F7</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1605</ID>
<Description>"Nanzhong Army*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1606</ID>
<Description>"Uesugi"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>F9</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1607</ID>
<Description>"Takeda"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>FA</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1608</ID>
<Description>"Oda"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>FB</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1609</ID>
<Description>"Sanada"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>FC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1610</ID>
<Description>"Tokugawa"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>FD</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1611</ID>
<Description>"Toyootomi"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>FE</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1612</ID>
<Description>"Hojo"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>FF</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1613</ID>
<Description>"Date"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>100</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1614</ID>
<Description>"Azai"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>101</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1615</ID>
<Description>"Imagawa"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>102</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1616</ID>
<Description>"Tachibana*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>103</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1617</ID>
<Description>"Shizuma*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>104</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1618</ID>
<Description>"Chosokabe*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>105</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1619</ID>
<Description>"Mori"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>106</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1620</ID>
<Description>"Demon Army*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>107</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1621</ID>
<Description>"Mystic Realm*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>108</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1622</ID>
<Description>"God Realm*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>109</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1623</ID>
<Description>"Independent"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>10A</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1624</ID>
<Description>"Brave General"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>10B</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1625</ID>
<Description>"Mightty General"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>10C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1626</ID>
<Description>"Master Acher"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>10D</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1627</ID>
<Description>"Ruler"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>10E</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1628</ID>
<Description>"Daimyo"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>10F</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1629</ID>
<Description>"Strategist"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>110</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1630</ID>
<Description>"King of the Gods*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>111</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1631</ID>
<Description>"Demon*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>112</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1632</ID>
<Description>"Swordman*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>113</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1633</ID>
<Description>"Shinobi"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>114</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1634</ID>
<Description>"Five Shu Tigers"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>115</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1635</ID>
<Description>"Five Wei Elite"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>116</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1636</ID>
<Description>"Flower of War"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>117</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1637</ID>
<Description>"Grace"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>118</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1638</ID>
<Description>"Talent"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>119</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1639</ID>
<Description>"Might"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>11A</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1640</ID>
<Description>"Three Heroes"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>11B</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1641</ID>
<Description>"Orchard Oath*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>11C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1642</ID>
<Description>"Three Rulers*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>11D</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1643</ID>
<Description>"Xiliang"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>11E</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1644</ID>
<Description>"Master Gunner"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>11F</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1645</ID>
<Description>"Western Region"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>120</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1646</ID>
<Description>"Fierce Deity*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>121</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1647</ID>
<Description>"Destined Rivals*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>122</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1648</ID>
<Description>"Magician*"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>123</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1649</ID>
<Description>"Commander"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>124</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1650</ID>
<Description>"Jiangdong Hero"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>125</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1651</ID>
<Description>"Torchbearer"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>126</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>1652</ID>
<Description>"King's Shield"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_currency</Address>
<Offsets>
<Offset>127</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
Re: [REQUEST] WARRIORS Abyss
oh i see now, thatnk you so muchnakint wrote: ↑Mon Feb 17, 2025 1:04 amUse VampTY's old table, CurrencyCode: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>47</ID> <Description>"Currency"</Description> <Options moDeactivateChildrenAsWell="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] aobscanmodule(_use,$process,8B 48 08 EB 02) alloc(_currency,8) alloc(newmem,$100,_use) label(return) registersymbol(_use _currency) newmem: mov [_currency],rax mov ecx,[rax+8] jmp $process+3B58FB jmp return _use: jmp newmem return: [DISABLE] dealloc(*) unregistersymbol(*) _use: db 8B 48 08 EB 02 </AssemblerScript> <CheatEntries> <CheatEntry> <ID>406</ID> <Description>"EXP"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>_currency</Address> <Offsets> <Offset>0</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>76</ID> <Description>"Karma Embers"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>_currency</Address> <Offsets> <Offset>8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>60</ID> <Description>"Tears Of Blood"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>_currency</Address> <Offsets> <Offset>4</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>77</ID> <Description>"Crystal Beads"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>E1</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>83</ID> <Description>"Emblem Bonus"</Description> <Options moHideChildren="1"/> <LastState Value="" RealAddress="00000000"/> <GroupHeader>1</GroupHeader> <CheatEntries> <CheatEntry> <ID>1604</ID> <Description>"Main Emblems"</Description> <Options moHideChildren="1"/> <LastState Value="" RealAddress="00000000"/> <GroupHeader>1</GroupHeader> <CheatEntries> <CheatEntry> <ID>80</ID> <Description>"Vigor +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>E5</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>91</ID> <Description>"Skill +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>E6</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>90</ID> <Description>"Strength +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>E7</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>89</ID> <Description>"Speed +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>E8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>88</ID> <Description>"Wisdom +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>E9</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>87</ID> <Description>"Charm +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>EA</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>86</ID> <Description>"Flame +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>EB</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>85</ID> <Description>"Ice +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>EC</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>84</ID> <Description>"Wind +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>ED</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>81</ID> <Description>"Bolt +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>EE</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>82</ID> <Description>"Slay +"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>EF</Offset> </Offsets> </CheatEntry> </CheatEntries> </CheatEntry> <CheatEntry> <ID>1603</ID> <Description>"Possesions"</Description> <Options moHideChildren="1"/> <LastState Value="" RealAddress="00000000"/> <GroupHeader>1</GroupHeader> <CheatEntries> <CheatEntry> <ID>1595</ID> <Description>"Wei"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F0</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1596</ID> <Description>"Wu"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F1</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1597</ID> <Description>"Shu"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F2</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1598</ID> <Description>"Jin"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F3</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1599</ID> <Description>"Lu Bu Army"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F4</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1600</ID> <Description>"Dong Zhuo Army"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F5</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1601</ID> <Description>"Yuan Shao Army"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F6</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1602</ID> <Description>"Yellow Turbans*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F7</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1605</ID> <Description>"Nanzhong Army*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1606</ID> <Description>"Uesugi"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>F9</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1607</ID> <Description>"Takeda"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>FA</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1608</ID> <Description>"Oda"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>FB</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1609</ID> <Description>"Sanada"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>FC</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1610</ID> <Description>"Tokugawa"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>FD</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1611</ID> <Description>"Toyootomi"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>FE</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1612</ID> <Description>"Hojo"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>FF</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1613</ID> <Description>"Date"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>100</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1614</ID> <Description>"Azai"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>101</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1615</ID> <Description>"Imagawa"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>102</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1616</ID> <Description>"Tachibana*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>103</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1617</ID> <Description>"Shizuma*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>104</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1618</ID> <Description>"Chosokabe*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>105</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1619</ID> <Description>"Mori"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>106</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1620</ID> <Description>"Demon Army*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>107</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1621</ID> <Description>"Mystic Realm*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>108</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1622</ID> <Description>"God Realm*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>109</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1623</ID> <Description>"Independent"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>10A</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1624</ID> <Description>"Brave General"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>10B</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1625</ID> <Description>"Mightty General"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>10C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1626</ID> <Description>"Master Acher"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>10D</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1627</ID> <Description>"Ruler"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>10E</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1628</ID> <Description>"Daimyo"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>10F</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1629</ID> <Description>"Strategist"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>110</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1630</ID> <Description>"King of the Gods*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>111</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1631</ID> <Description>"Demon*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>112</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1632</ID> <Description>"Swordman*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>113</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1633</ID> <Description>"Shinobi"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>114</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1634</ID> <Description>"Five Shu Tigers"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>115</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1635</ID> <Description>"Five Wei Elite"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>116</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1636</ID> <Description>"Flower of War"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>117</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1637</ID> <Description>"Grace"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>118</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1638</ID> <Description>"Talent"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>119</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1639</ID> <Description>"Might"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>11A</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1640</ID> <Description>"Three Heroes"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>11B</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1641</ID> <Description>"Orchard Oath*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>11C</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1642</ID> <Description>"Three Rulers*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>11D</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1643</ID> <Description>"Xiliang"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>11E</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1644</ID> <Description>"Master Gunner"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>11F</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1645</ID> <Description>"Western Region"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>120</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1646</ID> <Description>"Fierce Deity*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>121</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1647</ID> <Description>"Destined Rivals*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>122</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1648</ID> <Description>"Magician*"</Description> <ShowAsSigned>0</ShowAsSigned> <Color>0000FF</Color> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>123</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1649</ID> <Description>"Commander"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>124</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1650</ID> <Description>"Jiangdong Hero"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>125</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1651</ID> <Description>"Torchbearer"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>126</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1652</ID> <Description>"King's Shield"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>Byte</VariableType> <Address>_currency</Address> <Offsets> <Offset>127</Offset> </Offsets> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatTable>
Re: [REQUEST] WARRIORS Abyss
does anyone have a trainer or cheat table for cumulative levels?
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