[Request]Tales of Graces f Remastered

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Sora3100
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Re: [Request]Tales of Graces f Remastered

Post by Sora3100 »

DiscoveryPoint wrote:
Sun Jan 19, 2025 6:38 pm
Hey, thank you so much for the CT. It works great. I'm just happy that I don't have to grind the Arte Usage anymore... big help!!

I have a question about Cheat Engine in general, since I'm fairly new to PC gaming and using cheat tables: Is it possible to save a Cheat Table and the changed values I made?
Everytime I start a new session, I have to change the value for the Arte Multiplier again or tick the box for Item drop rate.
I also tinkered a bit with some titles and the skills they give, but anytime I open the CT back up after I closed the game and Cheat Engine it's reverted to the default settings and I have to change the all values manually again.
I guess you can't save the skills and "title learning condition" changes in the game's code, but I would be happy if the changes would be saved in the table and I just have to put it back up every time I play.
I hope it's clear what I'm trying to say and someone can help me. Thank you all for your hard work!
You need to modify the script wherever it is setting that value

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BlackMonster
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Re: [Request]Tales of Graces f Remastered

Post by BlackMonster »

I love how many cheat makers are adding cheats but to a noob like me it would be nice to have 1 Ultimate table with all the cheats updated in this Topic, i dont know how.

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SKB99
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Re: [Request]Tales of Graces f Remastered

Post by SKB99 »

Sora3100 wrote:
Sun Jan 19, 2025 7:58 pm
SKB99 wrote:
Sun Jan 19, 2025 6:21 pm
Honestly, it's random for me. I've closed CE and reopened it. Closed the game and CE and reopened it. Sometimes I get success and sometimes I get that error. Maybe I have a smooth brain but is there like an order of operations for something like this. I've used CE before (Mostly on Tales of Vesperia so I could cut down on grinding and accessing Grade Shop stuff during my first playthrough since I own it...3 times over on various consoles)
It should work always after you close the game and restart it, noone else is seemingly reporting this and I can't reproduce it either so I'm not sure what the issue is. Are you perhaps using a mod that modifies the game?
That's what it was. Opening then resetting the game fixes any and all issues I've been having. Thank you so much and great work on the tables. I'm playing this with friends over Parsec and this will cut down on the grinding I have to do solo significantly.

xenreseu
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Re: [Request]Tales of Graces f Remastered

Post by xenreseu »



I remember this table was amazing beasically chaining skills with no delay :X

Impala
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Re: [Request]Tales of Graces f Remastered

Post by Impala »

lunarfreyax wrote:
Mon Jan 20, 2025 3:52 am
anychance for a 100% shard drop cheat. try the 98% drop rate, but shard only drop random and very rarely it drop !
The issue with this is that shards have their own drop rate. After you have so many in your inventory, they start dropping less and less. It's definitely still possible to make a cheat for it, but it will be it's own cheat and is a bit more difficult than normal drop rate.
Try to keep your shard reserves below 100. Go beyond that and the shard drop rate falls by 50%; go 150 or higher and you won't get any at all. Of course the Book of Acqusition plus some dishes also boost drop rate.
It's possible to have 100 in your inventory and then drop to 99 and go back to 100 to scan the changes, but I'm not going to do that since we have a shard editor

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Rogus
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Re: [Request]Tales of Graces f Remastered

Post by Rogus »

Impala wrote:
Sun Jan 19, 2025 1:09 pm
Raijinken wrote:
Sun Jan 19, 2025 9:33 am
Can you fix the AoB in the Monster Boo for Max Hits to be 999? It has them set at 30583, (same for Defeated, but when you ill an enemy it rolls to the proper max of 9999)?
Thanks!
You can do this yourself easily, search for 30583 in 2 bytes with memory scan options GameNative.dll

Then select all addresses (ctrl a), right click and change selected addresses to 999 (max hit)

Actually might need a script, because I see that both end up being 30583 until you kill a mob

I just set them all to 999, not sure what having 9999 kills does

Image
I tried as above and didn't appeared any as your image.

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Re: [Request]Tales of Graces f Remastered

Post by Impala »

Rogus wrote:
Mon Jan 20, 2025 9:22 pm
Raijinken wrote:
Sun Jan 19, 2025 9:33 am
Can you fix the AoB in the Monster Boo for Max Hits to be 999? It has them set at 30583, (same for Defeated, but when you ill an enemy it rolls to the proper max of 9999)?
Thanks!
I tried as above and didn't appeared any as your image.
You would have had used the monster book cheat that someone posted to max the monster book for the value to be set to 30583

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Rogus
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Re: [Request]Tales of Graces f Remastered

Post by Rogus »

Impala wrote:
Mon Jan 20, 2025 9:39 pm
Rogus wrote:
Mon Jan 20, 2025 9:22 pm
Raijinken wrote:
Sun Jan 19, 2025 9:33 am
Can you fix the AoB in the Monster Boo for Max Hits to be 999? It has them set at 30583, (same for Defeated, but when you ill an enemy it rolls to the proper max of 9999)?
Thanks!
I tried as above and didn't appeared any as your image.
You would have had used the monster book cheat that someone posted to max the monster book for the value to be set to 30583
I have used it yet it doesn't unlocks nothing stays the default with bryce and the usual monsters after the orlen village

jetjet15
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Re: [Request]Tales of Graces f Remastered

Post by jetjet15 »

Is there anyway we can create infinite items for shards? Seems like that the infinite item doesn't work for shards. If this isn't possible, is there a way to just give all the shards instead to the inventory? Thank you guys for all of your hard work.

xblade311
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Re: [Request]Tales of Graces f Remastered

Post by xblade311 »

anyway to unlock evil and chaos difficulties on 1st playthrough?

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Rogus
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Re: [Request]Tales of Graces f Remastered

Post by Rogus »

xblade311 wrote:
Tue Jan 21, 2025 1:52 am
anyway to unlock evil and chaos difficulties on 1st playthrough?
try sora3100 table.

ploppf
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Re: [Request]Tales of Graces f Remastered

Post by ploppf »

the strange thing is that even after i finished the game on evil difficulty and having unlocked the new game plus , i still can't select chaos difficuly ? maybe it is because i have to complete the two addictional modes ? you know , that series of fights in the arena and that little adventure that occur after the end of the main story

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nanaki
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Re: [Request]Tales of Graces f Remastered

Post by nanaki »

Is it possible to increase the number of people I've spoken to to 737?
It's a pain to have to speak to almost 700 unrelated NPCs.

Impala
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Re: [Request]Tales of Graces f Remastered

Post by Impala »

ploppf wrote:
Tue Jan 21, 2025 9:16 am
the strange thing is that even after i finished the game on evil difficulty and having unlocked the new game plus , i still can't select chaos difficuly ? maybe it is because i have to complete the two addictional modes ? you know , that series of fights in the arena and that little adventure that occur after the end of the main story
You have to complete 300 fights on evil to unlock chaos

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HylianZ
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Re: [Request]Tales of Graces f Remastered

Post by HylianZ »

xblade311 wrote:
Tue Jan 21, 2025 1:52 am
anyway to unlock evil and chaos difficulties on 1st playthrough?
ploppf wrote:
Tue Jan 21, 2025 9:16 am
the strange thing is that even after i finished the game on evil difficulty and having unlocked the new game plus , i still can't select chaos difficuly ? maybe it is because i have to complete the two addictional modes ? you know , that series of fights in the arena and that little adventure that occur after the end of the main story
Evil is unlocked at 300 battles. Chaos at 500. I unlocked both already, and I'm not even done with my first playthrough. Not sure if there are other requirements, but I started on hard and switched to evil when it unlocked.

Edit: Well Impala says otherwise, so it may have been at 600 battles I unlocked Chaos. IDR now.

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