Fallenleader wrote: ↑Fri Jan 17, 2025 6:01 pm
The one thing I haven't been able to track myself is damage output. I saw one table that was supposed to modify weapons, but couldn't get things to work. It would be awesome to be able to mod the weapon to have absurd values of each element, since you are limited on upgrade amounts, and each stat can only max to 100 at best with the exception of certain mods.
Would very much appreciate a modification to the sever damage output to basically instant sever parts. At this point running infinite ammo with a high willo EZ Katze is the fastest way I have to sever parts if I focus on them directly, and that's with a good hour of work. If severing isn't doable, modifying the fire rate of the weapons to be absurd will work just as well. Sadly I don't understand how to find pointers and such to do this myself, I was locking time and ammo prior to VampTY's table by searching it directly per match.
The inventory max has made this process far less painful, though I have a lot of resource gaps because of how long severing takes, in some cases making certain parts unseverable.
I also have a fully finished save with the exception of a zero sentence if this is needed for finding other cheats.
If you want to increase the damage output, there are several means.
To increase the damage output of the weapon itself, make it a mutated weapon and select “Power” under “Variant Type. Next, set the “Variant Effect Value” to “0,” and the weapon's power value will be corrected with a yellow letter, which is a very large positive correction.
The second way to increase damage output is still to use a module.
For example, if you add a module that increases power (small) and set the module's “Effect Value” to “500000000”, you will have a weapon with tremendous firepower.
Also, if you add a module that increases the power of all attributes (small) and set the module's “Effect Value” to a ridiculous value, that value will be reflected as it is in the value of all attributes.
I have also confirmed that with these equipped, it is possible to amputate with a single blow.
As I mentioned in my post, most of the modules in this game manage the strength in the module name and the actual strength separately, so even if the strength in the name is (small), it is possible to make it crazy and outrageous firepower!