Hello everyone! Recently updated my table, sharing with you. Many new functions added.
Tested on last version: v1.031.0v1.034.0v1.036.0v1.045.0 (Steam)
When you activate the Increased stages limits script, the CP (per sencod and limit) for reinforcements calls will also be recalculated (this will activate the Reinforcements calls script, so Battle script must be activated for this).
The Better veterans script provides HP and Stamina values for veterans, calculated based on their veterancy level using a custom formula (Veterancy Level * 50 + 100).
The functions marked with [O] can be applied to all allies or only to the currently selected unit via the [O]ptions menu, depending on your preference.
Also, a speed-up function for vehicles has been added, which can be activated by a hotkey B
The rest of the functions are self-explanatory.
UPD.
v2
- added Instant sniper aiming script
- changed Instant win script for max points
- fixed Battle script for v1.034.0
v3
- fixed Battle script went through a second round of fixes because i overlooked something the first time that could potentially cause bugs (but it’s not certain )
v4
- changed Init script to supports process attachment
- fixed and reworked Increased stages limit and Reinforcements calls scripts
- added new scripts for Skirmish mode - Infinite manpower, Infinite doctrine points, Increased command points limit
- added new Fast reload and Fast fire scripts. The reload and fire times are halved
- fixed Battle, No burning damage, Better veterans, Rapid fire scripts for v1.036.0
- minor improvements
v5
- fixed Conquest, Better veterans and Fast repair scripts for v1.045.0
- added new Disable fog of war script
Call To Arms - Gates Of Hell v1.045.0 (Steam) {kh} v5
- Conquest
- Points
- Manpower (MP)
- Special (SP)
- Ammo (AP)
- Research (RP)
- Stages
- Increased stages limits
- Additional limit of each stage
- Maximum command points (CP) limit
- Stages limits
- Stage 1
- Stage 2
- Stage 3
- Stage 4
- Stage 5
- Special command points (CP) limit (airstrikes, artillery, etc.)
- Last selected unit
- Soldier
- Health
- Health max
- Health recovery multiplier
- Stamina
- Stamina max
- Stamina recovery multiplier
- Veterancy level (need to save/load to see the effect)
- Vehicle
- Fuel
- Fuel max
- Fuel consumption
- Battle
- Skirmish
- Infinite manpower (MP)
- Infinite doctrine points (DP)
- Increased command points (CP) limit
- Conquest reinforcements calls
- Command points (CP)
- Command points (CP) per second
- Command points (CP) limit
- Score
- Your score
- Instant win
- Enemy score
- Set enemy score to zero
- Disable fog of war (Hold ~ key)
- Better veterans
- Restore HP on level up
- Infinite repair kit
- Fast repair
- Infinite fuel
- No recoil (First Person View)
- Infinite stamina [O]
- Infinite clip/shell [O]
- Instant sniper aiming [O]
- Fast fire [O]
- Fast reload [O]
- Rapid fire [O]
- Infinite ammo/no reload [O]
- Godmode [O]
- No damage | Soldiers
- No instant death | Soldiers
- No blow wave effect | Soldiers
- No vehicle shootdown | Soldiers
- No damage | Vehicles
- No crushed by enviroment
- No burning damage
- [O]ptions
- Applied only for selected unit
- Applied to allies (call your troops first)
- Last selected unit
- Soldier
- Health
- Health max
- Health recovery multiplier
- Stamina
- Stamina max
- Stamina recovery multiplier
- Veterancy level
- Vehicle
- Fuel
- Fuel max
- Fuel consumption
- Speed (Press B key in vehicle)
It seems that after turning on god mode, the buildings on the map will not be destroyed, even the 240mm artillery attack did not cause the buildings to collapse.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Hello everyone! Recently updated my table, sharing with you. Many new functions added.
Tested on last version: v1.031.0v1.034.0v1.036.0v1.045.0 (Steam)
When you activate the Increased stages limits script, the CP (per sencod and limit) for reinforcements calls will also be recalculated (this will activate the Reinforcements calls script, so Battle script must be activated for this).
The Better veterans script provides HP and Stamina values for veterans, calculated based on their veterancy level using a custom formula (Veterancy Level * 50 + 100).
The functions marked with [O] can be applied to all allies or only to the currently selected unit via the [O]ptions menu, depending on your preference.
Also, a speed-up function for vehicles has been added, which can be activated by a hotkey B
The rest of the functions are self-explanatory.
UPD.
v2
- added Instant sniper aiming script
- changed Instant win script for max points
- fixed Battle script for v1.034.0
v3
- fixed Battle script went through a second round of fixes because i overlooked something the first time that could potentially cause bugs (but it’s not certain )
v4
- changed Init script to supports process attachment
- fixed and reworked Increased stages limit and Reinforcements calls scripts
- added new scripts for Skirmish mode - Infinite manpower, Infinite doctrine points, Increased command points limit
- added new Fast reload and Fast fire scripts. The reload and fire times are halved
- fixed Battle, No burning damage, Better veterans, Rapid fire scripts for v1.036.0
- minor improvements
v5
- fixed Conquest, Better veterans and Fast repair scripts for v1.045.0
- added new Disable fog of war script