z S.T.A.L.K.E.R. 2: Heart of Chornobyl

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jonaaa
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by jonaaa »

pacifista wrote:
Mon Dec 02, 2024 2:27 pm
Who has a table for gog? And also those consolo commands looks written multiple times, if i try that whats gonna happen?

Anyone weight cheats?
I don't know if you're joking or not but those commands does what's described plus there's ALSO "weight cheats" in those commands.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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gir489
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by gir489 »

pacifista wrote:
Mon Dec 02, 2024 2:27 pm
Who has a table for gog? And also those consolo commands looks written multiple times, if i try that whats gonna happen?

Anyone weight cheats?
Change Stalker2-Win64-Shipping.exe in the aobscan calls to $process and it should work for the XBOX and GOG version.

pacifista
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by pacifista »

jonaaa wrote:
Mon Dec 02, 2024 2:28 pm
pacifista wrote:
Mon Dec 02, 2024 2:27 pm
Who has a table for gog? And also those consolo commands looks written multiple times, if i try that whats gonna happen?

Anyone weight cheats?
I don't know if you're joking or not but those commands does what's described plus there's ALSO "weight cheats" in those commands.
my question was what will happen if i use same command like 10 times? what about your codes written 10 times is that a joke too my friend? Plus i've changed my comment asap after trying your cheats.

Citron91
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by Citron91 »

Sorry for asking a question out of context guys but has anyone got a fix for the speed multiplier ?

pacifista
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by pacifista »

gir489 wrote:
Mon Dec 02, 2024 3:42 pm
pacifista wrote:
Mon Dec 02, 2024 2:27 pm
Who has a table for gog? And also those consolo commands looks written multiple times, if i try that whats gonna happen?

Anyone weight cheats?
Change Stalker2-Win64-Shipping.exe in the aobscan calls to $process and it should work for the XBOX and GOG version.
2 days ago i tried this table and nothing worked, i've installed some mods yesterday and then tried it upon your suggestion without changing anything and this really worked flawlessly. Now thats some nice coincidence, really missed that flashlight.

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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by jonaaa »

AlbertHP wrote:
Mon Dec 02, 2024 2:20 pm
jonaaa wrote:
Fri Nov 29, 2024 9:19 pm
All the useful Effect IDs i like to use:

Code: Select all

//Add Max HP and Stamina
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|

//Reduce Weapons Weight
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|

//Increase Weapons Damage by 30% (if you stack those, probably you'll have OHK?)
XApplyEffectOnPlayer DamagePos30Effect|

//No Recoil and Sway
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|

//Faster Aiming (does stack)
XApplyEffectOnPlayer AimingTimePos15Effect|

//Increase Reload Speed by 25% (Stacks up to 4)
XApplyEffectOnPlayer ReloadingTimeDecBy25|

//Durability
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|

//Unlock All Artifact Slots with any armor
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|

//Add a Permanent HP Regen (Using more than one will give you Semi Godmode!)
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|

//No Hunger
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|

//No Bleeding
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|

//No Radiation
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|

//No Drunkness

XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|

//Protections, Stamina Upgrade and Carry Weight
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|

//Psy Resistance (Related to a Quest?)
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
All these changes are permanent to your save, if you did a mistake and want to remove an effect, just use the reverse command XRemoveEffectFromPlayer <EffectSID> and you're done.
These are really useful. Thanks.
Do you happen to know if there is a limit to the effect: XApplyEffectOnPlayer DurabilityUp30Effect ?
Stacking up this effect never seem to result in a significant increase on durability. Even after modifying the percentage value in the ini file, it seems like there's a cap on how resistant you can make your gear. Meaning, it never results in no durability loss or near it. I keep losing at least 3 points on my armor condition or weapons from external damage (not from wear and tear because of use).
Some effects have a cap, just like you said. Others not. The cap is important because as I can notice, some effects could cause massive issues if they weren't capped.

And also, some are permanent, others not. Those effects I sent are the permanent ones.

I can send you a complete list of effects if you need, with these effects you don't need to use tables or trainers.

pacifista
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by pacifista »

jonaaa wrote:
Tue Dec 03, 2024 1:06 pm
AlbertHP wrote:
Mon Dec 02, 2024 2:20 pm
jonaaa wrote:
Fri Nov 29, 2024 9:19 pm
All the useful Effect IDs i like to use:

Code: Select all

//Add Max HP and Stamina
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxHP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|
XApplyEffectOnPlayer AddMaxFP|

//Reduce Weapons Weight
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|
XApplyEffectOnPlayer WeightPos50Effect|

//Increase Weapons Damage by 30% (if you stack those, probably you'll have OHK?)
XApplyEffectOnPlayer DamagePos30Effect|

//No Recoil and Sway
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer RecoilPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|
XApplyEffectOnPlayer IdleSwayXPos20Effect|
XApplyEffectOnPlayer IdleSwayYPos20Effect|

//Faster Aiming (does stack)
XApplyEffectOnPlayer AimingTimePos15Effect|

//Increase Reload Speed by 25% (Stacks up to 4)
XApplyEffectOnPlayer ReloadingTimeDecBy25|

//Durability
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityUp30Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|
XApplyEffectOnPlayer DurabilityPerShotPos20Effect|

//Unlock All Artifact Slots with any armor
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|
XApplyEffectOnPlayer Jemmy_Neutral_Armor_container|

//Add a Permanent HP Regen (Using more than one will give you Semi Godmode!)
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|
XApplyEffectOnPlayer VolumeHealthRestorePermanent|

//No Hunger
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|
XApplyEffectOnPlayer VolumeHungerDecreasePermanent|

//No Bleeding
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|
XApplyEffectOnPlayer VolumeBleedingDecreasePermanent|

//No Radiation
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|
XApplyEffectOnPlayer VolumeRadiationRemovePermanent|

//No Drunkness

XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|
XApplyEffectOnPlayer VolumeDrunknessRemovePermanent|

//Protections, Stamina Upgrade and Carry Weight
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer AdditionalInventoryWeight9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionShock9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionBurn9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionStrike9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionShot9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionChemicalBurn9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer ProtectionRadiation9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer IncreaseRegenStamina9|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenBleeding10|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|
XApplyEffectOnPlayer DegenRadiation9|

//Psy Resistance (Related to a Quest?)
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer FaustPsyResist|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiPerc|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
XApplyEffectOnPlayer Supressor_protectionPsiVal|
All these changes are permanent to your save, if you did a mistake and want to remove an effect, just use the reverse command XRemoveEffectFromPlayer <EffectSID> and you're done.
These are really useful. Thanks.
Do you happen to know if there is a limit to the effect: XApplyEffectOnPlayer DurabilityUp30Effect ?
Stacking up this effect never seem to result in a significant increase on durability. Even after modifying the percentage value in the ini file, it seems like there's a cap on how resistant you can make your gear. Meaning, it never results in no durability loss or near it. I keep losing at least 3 points on my armor condition or weapons from external damage (not from wear and tear because of use).
Some effects have a cap, just like you said. Others not. The cap is important because as I can notice, some effects could cause massive issues if they weren't capped.

And also, some are permanent, others not. Those effects I sent are the permanent ones.

I can send you a complete list of effects if you need, with these effects you don't need to use tables or trainers.
thx, it worked great and i've installed console mod upon your contribution. Btw i couldn't erase the weight command. looks 140 but can't move well after 80kgs.

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gir489
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by gir489 »

Merchants will buy broken (red shield) weapons.

Code: Select all

// Game Executable   : Stalker2-Win64-Shipping.exe
// Author            : gir489
// Executable Version: 5.1.1.0
// MD5 Signature     : 1DC1059467900CE91102AEE708B4DEFA
// EXE Compile Date  : December 02, 2024 08:14 PM
// Script Date       : December 07, 2024 04:22 PM
[ENABLE]
aobscanmodule(aob_AlwaysBuyStuff, $process, 77 ? 32 C0 48 8B 5C 24 ? 48 83 C4 20 5F C3 8B 4B)
registersymbol(aob_AlwaysBuyStuff)

aob_AlwaysBuyStuff:
  db EB

[DISABLE]
aob_AlwaysBuyStuff:
  db 77

unregistersymbol(aob_AlwaysBuyStuff)

//Stalker2-Win64-Shipping.exe+2657742: 77 0D                    - ja Stalker2-Win64-Shipping.exe+2657751

Reaper1222
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by Reaper1222 »

hi all does anyone knows if there is a console command for increasing reputation/relation of a faction?

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Klavec27
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by Klavec27 »

Reaper1222 wrote:
Sun Dec 08, 2024 8:58 pm
hi all does anyone knows if there is a console command for increasing reputation/relation of a faction?
XSetRelationshipInRaduis radius amount

Reaper1222
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by Reaper1222 »

Klavec27 wrote:
Sun Dec 08, 2024 10:35 pm
Reaper1222 wrote:
Sun Dec 08, 2024 8:58 pm
hi all does anyone knows if there is a console command for increasing reputation/relation of a faction?
XSetRelationshipInRaduis radius amount
command not recognized, but thx for the help

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jonaaa
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by jonaaa »

Reaper1222 wrote:
Mon Dec 09, 2024 9:04 am
Klavec27 wrote:
Sun Dec 08, 2024 10:35 pm
Reaper1222 wrote:
Sun Dec 08, 2024 8:58 pm
hi all does anyone knows if there is a console command for increasing reputation/relation of a faction?
XSetRelationshipInRaduis radius amount
command not recognized, but thx for the help
XSetRelationsInRadius <Radius> <RelationValue>

adamg11
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by adamg11 »

jonaaa wrote:
Mon Dec 09, 2024 7:01 pm
Reaper1222 wrote:
Mon Dec 09, 2024 9:04 am
Klavec27 wrote:
Sun Dec 08, 2024 10:35 pm


XSetRelationshipInRaduis radius amount
command not recognized, but thx for the help
XSetRelationsInRadius <Radius> <RelationValue>
Can you give an example or all the fractions?

acecel
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by acecel »

Thanks for every tables and scripts shared in this topic.

sannnwwwd
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Re: z S.T.A.L.K.E.R. 2: Heart of Chornobyl

Post by sannnwwwd »

Is it possible to change the total game time shown in the save description? Reducing the time fixes some bugs in the game, such as slowdown/lag when aiming.

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