Legends of Idleon

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HubinBubin
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Re: Legends of Idleon

Post by HubinBubin »

How can i change count for "nuggets since last nugget upgrade" (equinox bonus) ?

Tindal
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Re: Legends of Idleon

Post by Tindal »

HubinBubin wrote:
Sat Nov 23, 2024 10:08 pm
How can i change count for "nuggets since last nugget upgrade" (equinox bonus) ?
chng bEngine.getGameAttribute("OptionsListAccount")[192]=...

jurase
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Re: Legends of Idleon

Post by jurase »

How to modify the gift packs and mummies obtained? I did it by modifying the green diamond, but it seems to be fake and cannot be used.
The gift package I modified cannot be directly entered into the backpack. Only those bonuses exist. Please help me. Thank you.

Existence X
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Re: Legends of Idleon

Post by Existence X »

Can anyone help with this? It appeared after I enabled W3 and Upgrade some Construction

Image

cheadelon
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Re: Legends of Idleon

Post by cheadelon »

do anyone know how w6 summoning works?
there is a post saying to comment out SummUpBonus but it's not in config.js

EDIT: my bad, wasn't using dreamx3 files

Soatok
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Re: Legends of Idleon

Post by Soatok »

By the way, if you want to reset your daily limit on Motherlode layers:

Code: Select all

chng bEngine.getGameAttribute("OptionsListAccount")[318]=0
If you want to increase your Motherlode layer number (for bonuses):

Code: Select all

chng bEngine.getGameAttribute("Holes")[11][1]+=5

// Change the 5 to whatever amount you wish to increment
If you want more Harp Power before you strum:

Code: Select all

chng bEngine.getGameAttribute("Holes")[11][22]+=1e11

sciomachist
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Re: Legends of Idleon

Post by sciomachist »

Disputate wrote:
Fri Nov 08, 2024 2:14 pm
I’ve been digging into the gameAttributes data for "Holes" and made a list of values associated with it. There are still a few missing values, and some entries may contain errors. If anyone has additional info or corrections, feel free to improve this list!
Not sure if Disputate has left or just busy, but I'll update the list with a few more additions that I've figured out.

THESE ARE ALL INDEXES FOR ARRAYS - NOT SINGLE VALUE INTEGERS. DO NOT CHANGE THINGS UNLESS YOU KNOW WHAT YOU ARE DOING
THESE ARE ALL INDEXES FOR ARRAYS - NOT SINGLE VALUE INTEGERS. DO NOT CHANGE THINGS UNLESS YOU KNOW WHAT YOU ARE DOING
THESE ARE ALL INDEXES FOR ARRAYS - NOT SINGLE VALUE INTEGERS. DO NOT CHANGE THINGS UNLESS YOU KNOW WHAT YOU ARE DOING
THESE ARE ALL INDEXES FOR ARRAYS - NOT SINGLE VALUE INTEGERS. DO NOT CHANGE THINGS UNLESS YOU KNOW WHAT YOU ARE DOING

Code: Select all

0: (array size 12) Last cavern level visited by indexed character (-1 is for Camp)
1: (array size 8) Villager levels
2: (array size 12) Villager experience points
3: (array size 12) Villager Opals given
4: (array size 9) Villager Conjuror "Hole Majik" upgrades
5: (array size 12) Villager Conjuror "Village Majik" upgrades
6: (array size 12) Villager Conjuror "IdleOn Majik" upgrades
7: (array size 30) Opals found per cavern
8: (array size 10) The Well - bars filled
9: (array size 30) Current Resources --
- [0-9] The Well ore amount
- [10-19] The Bell notes amount
- [20-29] The Jars rupies amount (White and Black rupies are tracked in Array 11)
10: (array size 60) The Well - buckets farming ore
11: see next section 
12: (array size 8) Amplifiers for the Dawg Den (semi-useless since you can easily adjust in game)
13: (array size 150) Engineer Schematics unlocked (sorting is according to the following table ["scripts.CustomLists2"].HolesBuildings) - (I will list only those specifically which we know about but are currently disabled for your use)
- [10] 9th bucket - can be enabled
- [11] 10th bucket - can be enabled
- [22] 'Fast and Deadly' amplifier for Dawg Den - can be enabled
- [31] B Note - CAN NOT be enabled
- [36] Sumptuous Harp (extra string) - CAN NOT be enabled
14: (array size 12) Monuments
- [0] Bravery AFK hours
- [1] Bravery Story Telling bonuses "unlocked"
- [2] Justice AFK hours
- [3] Justice bonuses "unlocked"
- [4] Wisdom AFK hours
- [5] Wisdom bonuses "unlocked"
15: (array size 60) Monuments - Bonuses levels
- [0]-[9] Bravery Bonuses
- [10]-[19] Justice Bonuses
- [20]-[29] Wisdom Bonuses
16: (array size 12) Bell improvement methods values
17: (array size 12) Bell - random bonus levels
18: Bells power amount / Bells sucessfully used
- [0] Ring Bell amount
- [1] Ring Bell used
- [2] Ping Bell amount
- [3] Ping Bell used
- [4] Clean Bell amount
- [5] Clean Bell used
- [6] Renew Bell amount
- [7] Renew Bell used
19: (array size 20) Harp - Note Level / Note exp
20: (array size 20) Harp - Note assigned to String
21: (array size 15) The lamp - wishes used
22: (array size 40) Villager Measure upgrade levels
23: (array size 8) Unknown (my suspicion is villagers "found" but cannot test until new villagers are introduced)
24: (array size 40) The Jars - collectibles found / enhancement level
- [0-15] Set 1 collectibles - 1 if found, 2+ if enhanced
- [16-39] Set 2 collectibles - 1 if found, 2+ if enhanced
25: (array size 15) The Jars
- [0-2] Production index for jar type
- [3-5] Current progress for completing current selected jar
26: (array size 30) Studies villager - levels
- [0-4] Shallow Caverns
- [5-9] Glowshroom Tunnels
- [10-14] Underground Overgrowth
27: (array size 30) Studies villager - current progress toward next level
- [0-4] Shallow Caverns
- [5-9] Glowshroom Tunnels
- [10-14] Underground Overgrowth
28: (array size 30) The Gambit - summoning upgrade doublers - use index of appropriate summoning upgrade index from CustomLists.h["SummonUPG"]
Array 11

Code: Select all

- [0] Current Motherlode Ore mined
- [1] Motherlode layers completed
- [2] Current Fractal Fly bugs caught
- [3] Hive harvests completed
- [4] Current Everlog chopped
- [5] Evertree trunks whittled
- [6] (placeholder) Current Trench Fish caught
- [7] (placeholder) Fish layers completed
- [8] Dawg Den Highscore
- [9] The Well requirement for next opal (can be de-synced from number of opals purchased, not recommended)
- [10] The Well toggle for bucket expansion
- [11] Bravery time since last run (72000 for 20 hours, more time more multi i.e. 720k ~3.3x, 7.2M ~5.4x)
- [12] Justice time since last run
- [13] Wisdom time since last run
- [14] (placeholder) 4th Monument time since last run
- [20] Index for number of currency notes unlocked (max 9)
- [21] Index for current note harp is currently tuned for
- [22] Harp Power
- [24] Lamp bonuses currently unlocked (max 11)
- [25] Total current wishes
- [26] Colonies cleared
- [27] Current number of Gloomies killed towards total
- [28] Total number of Gloomies killed so far (referenced by Measurement 10 - MK/T)
- [29] Pocket Divinity first link (standard god index)
- [30] Pocket Divinity second link (standard god index)
- [32] Motherlode ore mined (as referenced by Loadin' some 'Lode)
- [33] Hiring the Hounds, Beginner Best
- [34] Hiring the Hounds, Warrior Best
- [35] Hiring the Hounds, Archer Best
- [36] Hiring the Hounds, Mage Best
- [38] The Jars - Total White Rupies
- [39] The Jars - Total Black Rupies
- [40] The Jars - Simple Jars destroyed
- [41] The Jars - Tall Jars destroyed
- [42] The Jars - Ornate Jars destroyed
- [43] The Jars - Great Jars destroyed
- [44] The Jars - Enchanted Jars destroyed
- [45] The Jars - Artisan Jars destroyed
- [46] The Jars - Epic Jars destroyed
- [47] The Jars - Gilded Jars destroyed
- [48] The Jars - Ceremony Jars destroyed
- [49] The Jars - Heirloom Jars destroyed
- [55] The Temple - Centurions killed
- [56] The Temple - Current Torches
- [57] The Temple - Illuminate upgrades purchased
- [58] The Temple - (?) Search upgrade level
- [59] The Temple - Amplify upgrades purchased
- [60] The Jars - Gilded Jar (doubler) multi stack up
- [62] The Jars - Collectible Index selected for enchanting
- [63] The Temple - Total Golems killed (referenced by Measurement 16 - DR)
- [65] The Gambit - King's Gambit time
- [66] The Gambit - Horsey's Gambit time
- [67] The Gambit - Bishop's Gambit time
- [68] The Gambit - Queen's Gambit time
- [69] The Gambit - Castle's Gambit time
- [70] The Gambit - Noob's Gambit time
THESE ARE ALL INDEXES FOR ARRAYS - NOT SINGLE VALUE INTEGERS. DO NOT CHANGE THINGS UNLESS YOU KNOW WHAT YOU ARE DOING
THESE ARE ALL INDEXES FOR ARRAYS - NOT SINGLE VALUE INTEGERS. DO NOT CHANGE THINGS UNLESS YOU KNOW WHAT YOU ARE DOING
THESE ARE ALL INDEXES FOR ARRAYS - NOT SINGLE VALUE INTEGERS. DO NOT CHANGE THINGS UNLESS YOU KNOW WHAT YOU ARE DOING
THESE ARE ALL INDEXES FOR ARRAYS - NOT SINGLE VALUE INTEGERS. DO NOT CHANGE THINGS UNLESS YOU KNOW WHAT YOU ARE DOING

Related to Hole, values stored in OptionsListAccount:

Code: Select all

318: daily number of resources nodes in the Hole destroyed (max 5)
353: hidden wisdom minigame high score
355: number of rupie slugs purchased
Thanks to the following guys for helping.
- Disputate
- kikiGo
- spiritedaway
- Soatok

--

Array 11 values left to figure out:

Code: Select all

- [18] - 1000 - unknown
- [23] - 1 - unknown
- [31] - 2 - unknown
- [37] - 9 - unknown
- [61] - 4 - unknown
Update:
28/11/2024 - Justice statue values
29/11/2024 - counts relating to C9 added to Array 11
13/3/2025 - C11-C15 info added (excluding C13-C14)
17/3/2025 - C14 Gambit info added
21/3/2025 - C13 Wisdom info added
Last edited by sciomachist on Tue Apr 01, 2025 10:25 pm, edited 17 times in total.

sciomachist
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Re: Legends of Idleon

Post by sciomachist »

New values in OptionsListAccount

Code: Select all

319: current endless summoning level (CAUTION: does not provide associated win rewards, simply skips ahead to that fight)
320: number of equinox pengy (can be increased above 5, but should not be required with instantdream)
321: endless summoning high performance toggle

thorSolberg054
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Re: Legends of Idleon

Post by thorSolberg054 »

heres kind of a weird request
what pages here do you saved from this thread, like i have the og cheats dowload page, the new one, and a few pages with stuff i wante to keep just incase like the command to fill out the Slab, whatdo you have saved?
looking idealy for keys to the options list like shown above

zeromike233
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Re: Legends of Idleon

Post by zeromike233 »

noodlexpen wrote:
Wed Nov 20, 2024 11:26 am
cookiepunch wrote:
Wed Nov 20, 2024 8:47 am
After going through so many pages, finally found the download for the cheat.

I have questions, just found out about this cheat, what cheats are safe that's mostly safe and for QoL. Instead of instantly changing certain stats or number to what I want, instead get me items or equips or buffs that could get me there faster than most player that doesn't cheat.

Pardon, if this question bothers someone and/or it's a no-brainer kind of question.
As someone who started an account like a 2 month ago i suggest:
1.- Dropping and enabling everything from bundles and offers that have been active sometime heres a list:
  • a Lava Supporter Pack - Trailblazer (trophy) + candy
  • b New Year Pack - Giftmas Tree (prem.hat)
  • c Starter Pack - Newbie Card Pack x3 + candy
  • d Easter Bundle - Big Bunny (prem.hat)
  • e Totally Chill Pack - Fluffy Ramsy (prem.hat)
  • f Summer Bundle - Beach Bro (trophy)
  • g Dungeon Bundle - Boosted Dungeon Runs x20 <------?
  • h Giftmas Bundle - Giftmas Snoozy Cap x3 (prem.hat) + 2021 Giftmas Box x250
  • i Auto-Loot Pack - Auto-Loot Toggle + 5 Inventory Slots & 5 Storage Chest Slots <------
  • j Outta This World Pack - Angel Wings (cape)
  • k Eggscellent Pack - Easter Egg Backpack (cape)
  • l Super Hot Fire Pack - Molten Cloak (cape)
  • m Gem motherlode pack - gems + 100 envelopes
  • n Riftwalker Pack - Riftwalker wings + Riftwalker Nametag
  • o Bloomin' Pet Pack - Blooming Vine + Pet Crystal x2,000
  • p Island Explorer Pack - Island Adventurer Nametag
  • q Equinox pack - 50 bar fill rate +1.20 class exp gain + Chat Ring <------
  • r Calm Serenity Pack - Phoenix Wings + 1000 pet crystal + 4,600 gems + Cardpack and extras
  • s Sacred Methods Pack - +10 Bubble Lv, +2 Meal Lv, +5 Stamp Lv Every Day (On Daily Reset) <------
  • t Timeless Pack - Timeless watch(cape) + Timeless nametag
  • u Ancient Echoes - Cobalt Robe (new robe slot) + +30% afk gains + 1.5x Villager XP
The ones yo need to enable are: i, q, s and u
To enable them use "chromedebug" on the inyector and paste this command on the console. X is the letter you need to change from list above: bEngine.getGameAttribute("BundlesReceived").h["bun_X"]=1

You can do it with chng bEngine.getGameAttribute("BundlesReceived").h["bun_X"]=1 at the inyector but i always use chromedebug so im more sure about the first method.

2.- Drop yourself 2 killer rings of each so you progress faste (to drop items do drop itemname):
  • W2: dune killer
  • W3: tundra killer
  • W4: nebula killer
  • W5: magma killer
3.- Enable companions: w1 companions (When you get to W5 you need to unlock every god to have King Doot active, do w5 divinity and unlock them all if its to much of a chore to lvl them up normally)

4.- Enable cheats that helps alot in progression (this is my preferental list):
  • cauldron vialrng: makes vial need 1+ to unlock, so its literally free
  • cauldron newbubble: 100% chance to unlock new bubble
  • w3 book: books from bookshelf at max talent (this doesnt affect VIP books)
  • w3 prayer: prayers doesnt have negative effect
  • w4 labpx: lab max range is like all the lab, put a character in the middle and should reach everywhere
  • w4 instarecipes: new recipe cost 1 point, so its pretty fast, lvl up fire on first kitchen to make it go even faster
  • w4 petrng: the rolls on pets is always perfect (i think) so if normally you can get a pet from 1k-5k power it will always be 5k
  • w4 petchance: chance for new pet is 100%
  • wide guild: autocompletes every daily/weekly from guild, just collect GP
  • wide post: makes post office need 0 items
  • w3 globalshrines: makes shrines affect every character
  • w5 sailing: augments treasure limit cap, makes ships go x2 faster, need half the time to get to islands, more rare chests, less minimum travel, free boats and captains, etc. it boost your sailing a lot.
  • upstones rng: 100% chance to be succesfull.
  • w3 mobdeath: instakills waves in worshipping, keep`in mind your max wave when doing this, i have my waves at max 150 right now more than enought for me at the moment.
There are alot more that are usefull like anvil speed, stamp cost, etc. You can take a look a the inyector and see yourself if theres anything thats a must for you.

Theres also an inyector update someone made for w6 cheats, as the original creator didnt make one yet: viewtopic.php?p=339221#p339221

Hope this helps
I bought some packs, and the pack slot in gem shop is now empty.
When I try to print the value of some of the packages, I saw undefined.
console.log(bEngine.getGameAttribute("BundlesReceived").h["bun_u"]);
VM48:1 undefined

Does that mean the pack is actually unavailable right now?
Can we set it to 0/1 in this case?

sciomachist
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Re: Legends of Idleon

Post by sciomachist »

thorSolberg054 wrote:
Wed Nov 27, 2024 7:39 am
heres kind of a weird request
what pages here do you saved from this thread, like i have the og cheats dowload page, the new one, and a few pages with stuff i wante to keep just incase like the command to fill out the Slab, whatdo you have saved?
looking idealy for keys to the options list like shown above
viewtopic.php?p=358327#p358327
This post above has a lot of the useful OLA indexes. Only things I'll add to the list is:
134 - controls number of days of accumulated hydrogen bonus for stamp
253-264 - controls all aspects of Owl
267-305 - controls all aspects of Kangaroo (viewtopic.php?p=359027#p359027)

otherwise, its difficult to track what specific indexes are utilized for. for example, it took me a couple of days to find the index for accumulated hydrogen bonus even after scouring the forum. not all values are stored using their face value but might be stored using another logic.

HubinBubin
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Re: Legends of Idleon

Post by HubinBubin »

Guys, any ideas of reason why game start freeze each 2-3 seconds for a moment?

Started, i think, when i try to use multiply monsters. But even after reset this (to 1), still have this perma-freezes. Without injector seems all fine. Game and/or injector reinstall nothing change

Serplexius
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Re: Legends of Idleon

Post by Serplexius »

IDK what the deal is, but every time I enter chromedebug, it simply closes and nothing opens, the directory for chrome is correct, any ideas? Feeling dumb right now.

jurase
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Re: Legends of Idleon

Post by jurase »

sciomachist wrote:
Wed Nov 27, 2024 4:06 am
Disputate wrote:
Fri Nov 08, 2024 2:14 pm
I’ve been digging into the gameAttributes data for "Holes" and made a list of values associated with it. There are still a few missing values, and some entries may contain errors. If anyone has additional info or corrections, feel free to improve this list!
Not sure if Disputate has left or just busy, but I'll update the list with a few more additions that I've figured out.

Code: Select all

0: Last cavern level visited by indexed character (-1 is for Camp)
1: Villager levels
2: Villager experience points
3: Villager Opals given
4: Villager Conjuror "Hole Majik" upgrades
5: Villager Conjuror "Village Majik" upgrades
6: Villager Conjuror "IdleOn Majik" upgrades
7: Opals found per cavern
8: The Well - bars filled
9: The Well - ore amount [0-9] / Bell notes amount [10-19]
10: The Well - buckets farming ore
11: Multiple values
- [0] Current Motherlode Ore mined
- [1] Motherlode layers completed
- [2] Current Fractal Fly bugs caught
- [3] Hive harvests completed
(placeholder) [4] and [5] will likely deal with resource node in Biome 3
(placeholder) [6] and [7] will likely deal with resource node in Biome 4
- [8] Dawg Den Highscore
- [9] The Well requirement for next opal (can be de-synced from number of opals purchased, not recommended)
- [10] The Well toggle for bucket expansion
- [11] Bravery time since last run (72000 for 20 hours, more time more multi i.e. 720k ~3.3x, 7.2M ~5.4x)
(placeholder) [12] is a time counter similar to [11] but not 100% what it is tracking exactly
- [20] Index for number of currency notes unlocked (max 9)
- [21] Index for current note harp is currently tuned for
- [22] Harp Power
- [24] Lamp bonuses currently unlocked (max 11)
- [25] Total current wishes
- [26] Colonies cleared
- [29] Pocket Divinity first link (standard god index)
- [30] Pocket Divinity second link (standard god index)
- [32] Motherlode ore mined (as referenced by Loadin' some 'Lode)
- [33] Hiring the Hounds, Beginner Best
- [34] Hiring the Hounds, Warrior Best
- [35] Hiring the Hounds, Archer Best
- [36] Hiring the Hounds, Mage Best
12: Amplifiers for the Dawg Den (semi-useless since you can easily adjust in game)
13: Engineer Schematics unlocked (sorting is according to the following table ["scripts.CustomLists2"].HolesBuildings) - (I will list only those specifically which we know about but are currently disabled for your use)
- [10] 9th bucket - can be enabled
- [11] 10th bucket - can be enabled
- [22] 'Fast and Deadly' amplifier for Dawg Den - can be enabled
- [31] B Note - CAN NOT be enabled
- [36] Sumptuous Harp (extra string) - CAN NOT be enabled
14: Monuments
- [0] Bravery AFK hours
- [1] Bravery Story Telling bonuses "unlocked"
- [2] Justice AFK hours
15: Bravery - Bonuses levels
16: Bell improvement methods values
17: Bell - random bonus levels
18: Bells power amount / Bells sucessfully used
- [0] Ring Bell amount
- [1] Ring Bell used
- [2] Ping Bell amount
- [3] Ping Bell used
- [4] Clean Bell amount
- [5] Clean Bell used
- [6] Renew Bell amount
- [7] Renew Bell used
19: Harp - Note Level / Note exp
20: Harp - Note assigned to String
21: The lamp - wishes used
22: Villager Measure upgrade levels
23: Unknown (my suspicion is villagers "found" but cannot test until new villagers are introduced)
Related to Hole, values stored in OptionsListAccount:

Code: Select all

318: daily number of resources nodes in the Hole destroyed (max 5)
Thanks to the following guys for helping.
- Disputate
- kikiGo
- spiritedaway
- Soatok

Can it be integrated? I don't know how to make sure it works properly and doesn't break my account

provec
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Re: Legends of Idleon

Post by provec »

Havent touched idleon in 5 months, is there a way yet to get green gems without buying.

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