I have a question about the monster damage multiplier. Does this multiply the damage monsters do, or the damage they take? I was hoping it would multiply the damage they _do_ to make them more deadlier, but I'm not sure it's working right. Or maybe I have it backwards.
Hero Damage is the damage done TO you and your allies (Make this between 0 and 1 to limit the damage enemies do to you).
Enemy Damage is the damage you do to enemies (Make this bigger than 1 to multiply it).
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
I reworked Infinite Item option to put in the option to only do it when using an item In or Out of Battle. This is how I like to play the game. You can move things between bags and character storage, but when you use an item, it is infinite.
[*]Infinite Items
[*]Only On Usage In And Out of Battle
I have a request and one question. The request is for an option to halve the encounter rate. I find the standard encounter rate too high but don't want it off entirely.
My question is do any of these options affect the Monster Arena?
I have a request and one question. The request is for an option to halve the encounter rate. I find the standard encounter rate too high but don't want it off entirely.
My question is do any of these options affect the Monster Arena?
Thanks.
I'll see what I can do if I have time. I've been adding things to this table and also porting some things over to a table for Ryujinx for those that want to play it there. I don't know how much more time I can devote to the game, but I'll try.
Both Damage Modifier and MP Damage Modifier affect the Monster Arena in my testing.
I have a request and one question. The request is for an option to halve the encounter rate. I find the standard encounter rate too high but don't want it off entirely.
My question is do any of these options affect the Monster Arena?
Thanks.
I'll see what I can do if I have time. I've been adding things to this table and also porting some things over to a table for Ryujinx for those that want to play it there. I don't know how much more time I can devote to the game, but I'll try.
No problem. If you can give me some pointers I can try to add it myself as well. Thanks for the hard work!
Can I request a code that allows me to throw away items that I can't throw away?
I have duplicates of the King's Sword, etc., and I want to throw them away.
For anyone looking to tailor the stats of their characters, I found the pointers for the seed counters using the pointers of the table. To use just edit the pointer to one of the already existing addresses for Current Character #s.
Can I change the hero's skills? I want to change the hero's flame slash to sword dance.
I have been looking into this since yesterday and was able to edit Magic and Abilities.
There is just a problem, the ID of Magic and Abilities might fluctuate, if it's the same as the item, it will fluctuate.
It should show the Frizz ID at the beginning of Magic and I would like to know that.
I'm 008CA338 and if it's the same then the Magic and Abilities ID I put together should work.
By the way, the IDs are arranged in order from Frizz to +18h each.
Can I change the hero's skills? I want to change the hero's flame slash to sword dance.
I have been looking into this since yesterday and was able to edit Magic and Abilities.
There is just a problem, the ID of Magic and Abilities might fluctuate, if it's the same as the item, it will fluctuate.
It should show the Frizz ID at the beginning of Magic and I would like to know that.
I'm 008CA338 and if it's the same then the Magic and Abilities ID I put together should work.
By the way, the IDs are arranged in order from Frizz to +18h each.
Thank you. I was able to do it thanks to you.
I had the same frizz id. 008CA338
The value of Sword Dance is 00968A9D
Thank you so much
Thanks! To be clear on my personal goal, I'm hoping to INCREASE the multiplier of the monsters damage done TO me and my allies, making the monsters more deadly. I'm "cheating" to make it more challenging but also less grindy. So if I set "Hero Damage" to 1.2, monsters should do 20% more damage to my characters.
Kind of a weird ask, but would it be possible to add a pointer for Hero/Heroine hair color? Apparently you can unlock the ability to change it... but only after beating the entire game and superbosses. Kind of a dumb thing to have to do for something so basic that you can do for all other characters. Thanks for all your hard work!