z Dragon Age The Veilguard

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stonethecrow77
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Re: z Dragon Age The Veilguard

Post by stonethecrow77 »

Is this working for everyone else? I feel like I'm doing something wrong. Applied the code sets for Potions and Skill points with no actual changes in the game.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Enferno33
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Re: z Dragon Age The Veilguard

Post by Enferno33 »

Zanzer wrote:
Sat Nov 09, 2024 4:58 pm
Added Last Item Equipped Pointer based on zachillios' findings.
Hey man, is there any reason that certain items would be missing or not counting whenever you equip them?

Warrior's Shield = Skirmisher's Round doesn't seem to count when I equip it.

Everything else seems to work up to this point, except belts / rings / amulets / etc.

Not sure if it's because the Belt / Rings / Amulets / etc cannot be upgraded at the workshop or not...

I've been trying to change the pointers to see if I can figure it out or if there is other folders that they could be listed in.
Last edited by Enferno33 on Sat Nov 09, 2024 8:08 pm, edited 1 time in total.

asdkj1740
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Re: z Dragon Age The Veilguard

Post by asdkj1740 »

can i have the choice to have 2x damage instead of 1 hit kill?
thanks

Sqwero
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Re: z Dragon Age The Veilguard

Post by Sqwero »

Zanzer wrote:
Sat Nov 09, 2024 4:58 pm
Added Last Item Equipped Pointer based on zachillios' findings.
Armor and weapons are working. But does not work for rings and amulets.

Seroster01
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Re: z Dragon Age The Veilguard

Post by Seroster01 »

The way this "grabs" the item it's changing is based on upgrading the item, yes? Given that we can't upgrade Rings/Amulets, IDK how it would even find those, so it makes sense that it wouldn't work on the jewelry stuff. May just be out of luck there? Until/unless someone can find a way to "grab" them w/o using the upgrade process...

MahmoudFID
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Re: z Dragon Age The Veilguard

Post by MahmoudFID »

zachillios wrote:
Sat Nov 09, 2024 12:16 am
So good news and bad news. Good news is I have a functioning armor editor that includes rarity and upgrade level, bad news is to get it to populate you must upgrade the item's level, so if you maxed your items up you wont be able to utilize it. Please test it for me:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>249</ID>
      <Description>"Equipment Editor"</Description>
      <Options moHideChildren="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Dragon Age The Veilguard.exe
  Version: 
  Date   : 2024-11-08
  Author : zachw

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(Ar_Ed,Dragon Age The Veilguard.exe,8B 7E 38 FF 92 C8 00 00 00) // should be unique
alloc(newmem,$1000,Ar_Ed)
globalalloc(ArEd,4)
label(code)
label(return)

newmem:
push rax
lea rax,[rsi+38]
mov [ArEd],rax
pop rax
code:
  mov edi,[rsi+38]
  call qword ptr [rdx+000000C8]
  jmp return

Ar_Ed:
  jmp newmem
  nop 4
return:
registersymbol(Ar_Ed)

[DISABLE]

Ar_Ed:
  db 8B 7E 38 FF 92 C8 00 00 00

unregistersymbol(Ar_Ed)
dealloc(newmem)
dealloc(ArEd)
{
// ORIGINAL CODE - INJECTION POINT: Dragon Age The Veilguard.exe+2508A8A

Dragon Age The Veilguard.exe+2508A61: 48 8B 10                 - mov rdx,[rax]
Dragon Age The Veilguard.exe+2508A64: 48 8B C8                 - mov rcx,rax
Dragon Age The Veilguard.exe+2508A67: FF 92 D0 00 00 00        - call qword ptr [rdx+000000D0]
Dragon Age The Veilguard.exe+2508A6D: 4C 8B E8                 - mov r13,rax
Dragon Age The Veilguard.exe+2508A70: 48 85 C0                 - test rax,rax
Dragon Age The Veilguard.exe+2508A73: 0F 84 6E 01 00 00        - je "Dragon Age The Veilguard.exe"+2508BE7
Dragon Age The Veilguard.exe+2508A79: 48 8B 16                 - mov rdx,[rsi]
Dragon Age The Veilguard.exe+2508A7C: 48 8B CE                 - mov rcx,rsi
Dragon Age The Veilguard.exe+2508A7F: 8B 98 8C 01 00 00        - mov ebx,[rax+0000018C]
Dragon Age The Veilguard.exe+2508A85: 48 89 7C 24 50           - mov [rsp+50],rdi
// ---------- INJECTING HERE ----------
Dragon Age The Veilguard.exe+2508A8A: 8B 7E 38                 - mov edi,[rsi+38]
// ---------- DONE INJECTING  ----------
Dragon Age The Veilguard.exe+2508A8D: FF 92 C8 00 00 00        - call qword ptr [rdx+000000C8]
Dragon Age The Veilguard.exe+2508A93: 48 89 44 24 38           - mov [rsp+38],rax
Dragon Age The Veilguard.exe+2508A98: 3B FB                    - cmp edi,ebx
Dragon Age The Veilguard.exe+2508A9A: 75 28                    - jne "Dragon Age The Veilguard.exe"+2508AC4
Dragon Age The Veilguard.exe+2508A9C: 32 C0                    - xor al,al
Dragon Age The Veilguard.exe+2508A9E: 48 8B 7C 24 50           - mov rdi,[rsp+50]
Dragon Age The Veilguard.exe+2508AA3: 4C 8B 6C 24 48           - mov r13,[rsp+48]
Dragon Age The Veilguard.exe+2508AA8: 48 8B 74 24 58           - mov rsi,[rsp+58]
Dragon Age The Veilguard.exe+2508AAD: 4C 8B 7C 24 40           - mov r15,[rsp+40]
Dragon Age The Veilguard.exe+2508AB2: 48 8B AC 24 90 00 00 00  - mov rbp,[rsp+00000090]
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>250</ID>
          <Description>"Upgrade Level"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>ArEd</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>251</ID>
          <Description>"Rarity"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Common
2:Uncommon
3:Rare
4:Epic
5:Legendary
</DropDownList>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>ArEd</Address>
          <Offsets>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
I saw the latest table update after the post, it is much easier, great work.

I'm using steam version of the game.

I found a way to change the items rarity & upgrade level for those who have level 10 upgrades.
using cheat engine, search for Array of Byte (0X 00 00 00 FF FF FF FF 0Y)
X = Upgrade level (range from 01 (no upgrade), then 02 to 0B (level from +1 to +10)
Y = Rarity (range from 1 to 5, common, uncommon, rare, epic, legendary)
use X & Y for the item you want to upgarde & change (0X) to a lower level then use the script to upgarde rarity

Search example:
if you want to search for an uncommon item with upgrade level 10
search for array of byte (0B 00 00 00 FF FF FF FF 02)
you will get alot of results depending on how many items you have that fit that description
select all the addresses that end with 8
right click & choose (change value of selected address)
change it to a lower level (03 00 00 00 FF FF FF FF 02) ---- upgrade level +2 (or any other level less that +10)
then make a new save then load and go to the workshop to upgarde.
happy hunting....
Last edited by MahmoudFID on Sat Nov 09, 2024 10:21 pm, edited 1 time in total.

Klaes Ashford
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Re: z Dragon Age The Veilguard

Post by Klaes Ashford »

The faction strength pointer is currently not working. Either it doesn't activate or resets faction strength to 50

bushwalker
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Re: z Dragon Age The Veilguard

Post by bushwalker »

Does having multiple created characters affect the table? I'm trying to update the table for EA version, but I can't find any of those byte arrays using the AOB scan.

AlexLucas92
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Re: z Dragon Age The Veilguard

Post by AlexLucas92 »

what actually should do "Item Equipped Pointer" this option ?

Zekon
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Re: z Dragon Age The Veilguard

Post by Zekon »

Hello, any updates on a feature that would let you spawn or add items ?

graviticring
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Re: z Dragon Age The Veilguard

Post by graviticring »

Zanzer wrote:
Fri Nov 08, 2024 5:57 pm
I added zachillios' Unlock All Transmog script to the main table.
and this transmog works with the EA version of the game too! thank you so much :D :D

geminus06
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Re: z Dragon Age The Veilguard

Post by geminus06 »

Can I request for companion relation point? thanks

stromata
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Re: z Dragon Age The Veilguard

Post by stromata »

Zekon wrote:
Sat Nov 09, 2024 10:50 pm
Hello, any updates on a feature that would let you spawn or add items ?
+1 to this. Would really be nice to have an item spawner.

Since the game doesn't have a NG+ it'd be great to be able to create a starter save with max currencies/crafting materials to minimize the grind, while still playing through game somewhat organically.

Seroster01
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Re: z Dragon Age The Veilguard

Post by Seroster01 »

Hrm, I can't seem to get the equipment editor to detect my rogue's bow. Looking at the text in the Name field & viewing the character model, the game appears to be "equipping" a cosmetic quiver onto the character in addition to changing the equipped bow. Not sure what, if anything, can be done about this, but I can't currently figure out a way to fix this. I'll see if I can get it to work if I manually set an appearance in the Wardrobe when I get back to the Lighthouse; the game might grab the right thing if the quiver isn't changing visually...

LadyNyoko
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Re: z Dragon Age The Veilguard

Post by LadyNyoko »

TimeDiver0 wrote:
Sat Nov 09, 2024 4:07 am
LadyNyoko wrote:
Sat Nov 09, 2024 3:02 am
Any chance for a cheat to set skill points (both your own and companions) to a specific number? The infinite cheat works great but the leftover points after maxing skill trees are driving my OCD nuts. :?
That involves Searching for an 'Exact Value - 2 Bytes' (the current Skill Points value) then adding or removing multiple skills, doing a Next Scan for the new value, then repeating until the number of values is around 6 or so results, then modifying them all at once and re-assigning skills one last time to 'finalize' the desired Skill Points value.
I was definitely out of it last night because this made no sense to me, but I read it again after a night's sleep and it worked perfectly! Thank you so much!

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