z Dragon Age The Veilguard

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Enferno33
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Re: z Dragon Age The Veilguard

Post by Enferno33 »

The gold / materials are 4-byte and pretty easy to find. They are very very close to each other. Just find gold and every material is close to it. Shouldn't be too hard to get pointers / script for the materials / gold. I'll try to find the merchant reputation as well. I'm not very far in the game yet, so ...

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Cielos
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Re: z Dragon Age The Veilguard

Post by Cielos »

OUDTAED, could crash game, don't use

made an alt walk key script, which smoothen the transition from idle to walk, the game's own walk key would makes Rook seems almost tripped over everytime you start walking from stand-still.
script default walk key: CapsLock.
you may want to disable/change the game's walk key first.

copy and paste the following ONto your table:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>195</ID>
      <Description>"alt walk key"</Description>
      <Options moHideChildren="1" moAllowManualCollapseAndExpand="1"/>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(someInputWritesAOB,$process,F3 0F * * * 8* * 4* * * * 4* * * * 4* * * * F* * 4* * * 7*)
registersymbol(someInputWritesAOB)

label(bWalk)
registersymbol(bWalk)

alloc(newmem,2048)
label(returnhere)
label(originalcode_someInputWritesAOB)
registersymbol(originalcode_someInputWritesAOB)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
cmp rdx,c0
je @f
cmp rdx,c1
je @f
jmp end
@@:
mov rax,bWalk
cmp byte ptr [rax],1
jne @f
mulss xmm6,[rax+4]
movss [rcx+rdx*4],xmm6
end:

originalcode_someInputWritesAOB:
readmem(someInputWritesAOB,15)
//movss [rcx+rdx*4],xmm6
//mov ecx,eax
//mov rax,[rsi+28]
//mov [rax+rcx*4],r15d

exit:
jmp returnhere

///
bWalk:
dd 0
dd (float)0.5
///

someInputWritesAOB: //"Dragon Age The Veilguard.exe"+22EB685:
jmp far newmem
nop
returnhere:




[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
someInputWritesAOB: //"Dragon Age The Veilguard.exe"+22EB685:
readmem(originalcode_someInputWritesAOB,15)
//db F3 0F 11 34 91 8B C8 48 8B 46 28 44 89 3C 88
//movss [rcx+rdx*4],xmm6
//mov ecx,eax
//mov rax,[rsi+28]
//mov [rax+rcx*4],r15d
unregistersymbol(originalcode_someInputWritesAOB)

unregistersymbol(bWalk)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>196</ID>
          <Description>"ctrl-H on me to change key"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">*:to-be activated
00:normal
01:walk
</DropDownList>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>bWalk</Address>
          <Hotkeys>
            <Hotkey OnlyWhileDown="1">
              <Action>Set Value</Action>
              <Keys>
                <Key>20</Key>
              </Keys>
              <Value>1</Value>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Last edited by Cielos on Sun Nov 03, 2024 12:58 am, edited 1 time in total.

Sera
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Re: z Dragon Age The Veilguard

Post by Sera »

Thanks for the table, could you add the strength of the factions?

pacifista
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Re: z Dragon Age The Veilguard

Post by pacifista »

apollo1 wrote:
Sat Nov 02, 2024 1:32 am
I wouldn't even pirate this game, woke trash. Sad that it even got a table vs some really great indie games on the request section that's been left hanging for months.
Just pick he him and you are good to go, you dont deal any drama to be honest.

undertshirt
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Re: z Dragon Age The Veilguard

Post by undertshirt »

Is it possilbe to extend parry window/always parry?

CobraPL
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Re: z Dragon Age The Veilguard

Post by CobraPL »

I cheated skill points traditionally - I search for 4, spent 1 point ,search 3, unselected, search 4, etc. around 6-10 addresses had the amount, I changed it to 999 and voila.

a2yorha
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Re: z Dragon Age The Veilguard

Post by a2yorha »

would love to see material amount and shop rank/strength!

fleischbag
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Re: z Dragon Age The Veilguard

Post by fleischbag »

apollo1 wrote:
Sat Nov 02, 2024 1:32 am
I wouldn't even pirate this game, woke trash. Sad that it even got a table vs some really great indie games on the request section that's been left hanging for months.
It's true, I played this game and now I'm trans.

Would love to see an xp multiplier for this game.

AeroShok999
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Re: z Dragon Age The Veilguard

Post by AeroShok999 »

Sera wrote:
Sat Nov 02, 2024 8:40 am
Thanks for the table, could you add the strength of the factions?
And easy upgrade/ Ignore materials, please!

Enferno33
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Re: z Dragon Age The Veilguard

Post by Enferno33 »

You can very easily search for Gold. The materials are VERY close to it. When you change it, you have to either gather more or spend them upgrading for it to change values. You can also search for the Companion Skill Points. Look at my screenshot.

You only have to do this once, save it and it's done until you restart a new game. So, no need for a table / trainer really, just stop being lazy.
Spoiler
[Link]
Spoiler
[Link]
Spoiler
[Link]

homeworlder
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Re: z Dragon Age The Veilguard

Post by homeworlder »

Would it be possible to get some pointers for the table, for those of us who don't necessarily want unlimited of everything?

sicwan
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Re: z Dragon Age The Veilguard

Post by sicwan »

Enferno33 wrote:
Sat Nov 02, 2024 2:57 pm
You can very easily search for Gold. The materials are VERY close to it. When you change it, you have to either gather more or spend them upgrading for it to change values. You can also search for the Companion Skill Points. Look at my screenshot.

You only have to do this once, save it and it's done until you restart a new game. So, no need for a table / trainer really, just stop being lazy.
It's not about being lazy, if someone takes 15min to code it to do it auto-magically, that saves thousands of people the 5 or so min it would take them to find it themselves, every time they load the game. That's a heck of a lot of time saved for a lot of people.
It's really up to Zanzer (not you) if they want to add it to the table they've made or not.

imulator
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Re: z Dragon Age The Veilguard

Post by imulator »

Thanks a lot!

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Foomy
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Re: z Dragon Age The Veilguard

Post by Foomy »

Anyone have pointers for companion skill points? I think I fucked up and got all my companions at max bonds level before they have any skill point, so at this point I'm fucked since I can't use script since they need a skill point to be used before the cheat to work

Darturka
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Re: z Dragon Age The Veilguard

Post by Darturka »

@Foomy - I have the same problem, but only with 2 companions. But unfortunately no solution so far.

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