Stardew Valley +27 [STEAM 1.5.6]

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minhnhatx
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by minhnhatx »

bXuitE wrote:
Fri May 17, 2024 8:55 pm
I enable only the pointer to inventory, point to an item and always crashes.
I'm not at my computer right now, but I believe that the checkbox at that pointer should be left disabled. Only use the value column to change one item to another similar item.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

bXuitE
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by bXuitE »

minhnhatx wrote:
Fri May 17, 2024 8:59 pm
bXuitE wrote:
Fri May 17, 2024 8:55 pm
I enable only the pointer to inventory, point to an item and always crashes.
I'm not at my computer right now, but I believe that the checkbox at that pointer should be left disabled. Only use the value column to change one item to another similar item.
I just click to enable to see the options for the inventory editor, and it crashes. Without anything else. Without that, I am unable to edit inventory items - the column stays not collapsed.

minhnhatx
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by minhnhatx »

Deleted post, since someone updated the table.
Last edited by minhnhatx on Mon Jul 08, 2024 6:13 pm, edited 2 times in total.

liayy0
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by liayy0 »

minhnhatx wrote:
Sat May 18, 2024 6:54 pm
bXuitE wrote:
Fri May 17, 2024 9:01 pm
I just click to enable to see the options for the inventory editor, and it crashes. Without anything else. Without that, I am unable to edit inventory items - the column stays not collapsed.
Try this Item Editor.
Stardew Valley 1.6.7.CT
:wub: :wub: :wub:

Valignat49
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by Valignat49 »

does anyone have a table or something for the time till tool finishes upgrading? also + to updating full table

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Waruh
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by Waruh »

This one worked for me on Freeze Time

checkDotNetSymbol('<>c::<performTenMinuteClockUpdate>b__710_0')

{$asm}
define(hook, <>c::<performTenMinuteClockUpdate>b__710_0+53)
assert(hook,83 05 32 2A F5 FE 0A)

jfzavala2020
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Re: Stardew Valley +27 [STEAM 1.6.7]

Post by jfzavala2020 »

Here's an updated list. Please keep in mind that this is a very complex script table. These two guys are amazing but as a game updates the memory locations get updated. The ones under red are still in the works. If anyone else wants to give it a go please do so and update here. Give these guys credit. Enjoy.
Attachments
Stardew Valley.CT
(257.94 KiB) Downloaded 2008 times

Cy-Gor
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by Cy-Gor »

Just to ask has there been updates but i tried to correct the scripts that don't work but im no coder

jfzavala2020
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by jfzavala2020 »

Cy-Gor wrote:
Thu Sep 12, 2024 9:23 am
Just to ask has there been updates but i tried to correct the scripts that don't work but im no coder
What version are you using?

hgouveia
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Re: Stardew Valley +27 [STEAM 1.6.7]

Post by hgouveia »

jfzavala2020 wrote:
Mon Jul 08, 2024 3:08 pm
Here's an updated list. Please keep in mind that this is a very complex script table. These two guys are amazing but as a game updates the memory locations get updated. The ones under red are still in the works. If anyone else wants to give it a go please do so and update here. Give these guys credit. Enjoy.
Great work!, it worked almost everything for me on 1.6.8, but freeze time is not :(

divergence
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by divergence »

Here you go man. I went ahead and fixed the time freeze for you. Didn't look into anything else since you didn't mention any other issues. Enjoy!
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Stardew Valley.CT
(260.27 KiB) Downloaded 364 times

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NotBrendan
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by NotBrendan »

divergence wrote:
Sat Nov 16, 2024 9:11 pm
Here you go man. I went ahead and fixed the time freeze for you. Didn't look into anything else since you didn't mention any other issues. Enjoy!
Hey are you able to fix the fishing errors! :)

BlindSpots
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by BlindSpots »

divergence wrote:
Sat Nov 16, 2024 9:11 pm
Here you go man. I went ahead and fixed the time freeze for you. Didn't look into anything else since you didn't mention any other issues. Enjoy!
Could you fix the bugs in fishing cheats and inventory and tool editors? pls...

DJMOJO
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by DJMOJO »

divergence wrote:
Sat Nov 16, 2024 9:11 pm
Here you go man. I went ahead and fixed the time freeze for you. Didn't look into anything else since you didn't mention any other issues. Enjoy!
All of the inventory scripts seem to crash the game when you activate them and hover over the intended item or tool.

Thanks in advance!

divergence
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Re: Stardew Valley +27 [STEAM 1.5.6]

Post by divergence »

I'm not sure what the third fishing cheat is supposed to do, but I fixed the other two. One is for instant bite and the other is instant catch.
Edit: I took a look at the items upon your request. I see what they did that messed things up. I'll update with a fix later :)
Edit 2: Ok I fixed the item for you. The table has been reuploaded.
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Stardew Valley.CT
(271.99 KiB) Downloaded 1176 times

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