[Requests] Romancing Saga 2: Revenge of the Seven

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mildsevenX
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by mildsevenX »

here's some research, event points may make the game impossible to complete at worst, but they may allow for gameplay that would otherwise be impossible.

“skill address“
I added EXP list to skill addresses, I think it will be easier to change skill level.
Also found the master level and will summarize it.

“jump address search“
Change the number of jumps possible, I thought it would be too difficult with pointer since the value is set for each map, so I decided to use AOB scan.
Would like to make it a smarter cheat.

“event point“
It was easy to find, but it affects the game a lot, so be sure to back up save data.
I won't explain about event points, but if it doesn't cause any inconvenience, it is possible to play with Gerard for a long time.

edit:Fixed the skill address as it was off, it seems I made a mistake when I corrected it with the master level.
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Romancing SaGa 2 RotS-.CT
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Last edited by mildsevenX on Fri Nov 01, 2024 2:56 am, edited 1 time in total.

Mokai
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by Mokai »

Just discovered this thread, and I love the work y'all are doing!

I think my number one wish I have for any RSRot7 cheat table/mod is to somehow make it possible to get your hands on the Grimoire of Eld without making the volcano erupt, thereby enabling salamanders/diviners/dark magic all in the same playthrough. I was thinking the best means of that would be to make the key item purchasable at a shop, and this cheat table gets me so close to that goal that I can taste it.

Alas, the item IDs frequently changing gives me the impression it might not be possible to figure out the Grimoire of Eld's ID unless I already have it in my possession. Might anyone have an idea of a workaround for this?
Last edited by Mokai on Fri Nov 01, 2024 5:26 am, edited 1 time in total.

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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by Stiltzkinator »

Mokai wrote:
Fri Nov 01, 2024 12:02 am
I think I number one wish I have for any RSRot7 cheat table/mod is to somehow make it possible to get your hands on the Grimoire of Eld without making the volcano erupt, thereby enabling salamanders/diviners/dark magic all in the same playthrough.
Dang, that's actually a really interesting practical use for an otherwise simple cheat. But I also have to wonder if it would actually work - at the very least, I wonder if the diviner who completes the quest would actually show up and process flags correctly if you don't go through with that version of the quest. Apart from some bestiary entries, though, all of the rewards are tied to items for that portion, so if it does work with the book, that'd be pretty great.

Something I'm hoping to see eventually is the option to abdicate as many times as you want without a time skip, but frankly, I think your idea ultimately has more impact.

alo
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by alo »

i want to enemy item drop

yggdrizelda
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by yggdrizelda »

What about one that simply unlocks all fusion spells as well as umbrology whether you have the tome of eld or not? One that unlocks all recruitable classes as well for that matter. Id have liked ng+ to have allowed the option for that anyway... Also maybe a weird one, but being able to turn your emperor back in to Leon or Gerard would be neat. Im sure its wishful thinking since the other saga games didn't have Cheat engine codes for changing who is in your active party. but still, would be nice.

noel
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by noel »

Change the first person in the selection of emperor inheritance.
The appearance will not change until you actually inherit it.
Please use the character ID provided by mildsevenX.
Thank you mildsevenX.

Do not use Gerard (Clothes).If you inherit it, the game will freeze.

Image

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>3542</ID>
      <Description>"ID of Next Emperor"</Description>
      <ShowAsHex>1</ShowAsHex>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"Romancing SaGa 2 RotS-Win64.exe"+05CF4078</Address>
      <Offsets>
        <Offset>0</Offset>
        <Offset>4B8</Offset>
        <Offset>E8</Offset>
        <Offset>20</Offset>
        <Offset>28</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Last edited by noel on Sat Nov 02, 2024 9:42 am, edited 1 time in total.

yggdrizelda
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by yggdrizelda »

Really, just like that?! thanks so much for the info! im gonna give that a try when i get home.

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gunbalde60
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by gunbalde60 »

mildsevenX wrote:
Thu Oct 31, 2024 11:28 am
here's some research, event points may make the game impossible to complete at worst, but they may allow for gameplay that would otherwise be impossible.

“skill address“
I added EXP list to skill addresses, I think it will be easier to change skill level.
Also found the master level and will summarize it.

“jump address search“
Change the number of jumps possible, I thought it would be too difficult with pointer since the value is set for each map, so I decided to use AOB scan.
Would like to make it a smarter cheat.

“event point“
It was easy to find, but it affects the game a lot, so be sure to back up save data.
I won't explain about event points, but if it doesn't cause any inconvenience, it is possible to play with Gerard for a long time.

edit:Fixed the skill address as it was off, it seems I made a mistake when I corrected it with the master level.
How do you get the skill levels to populate by Ally? I see the master but don't quite understand how to use it, one of the levels match any of the characters. Maybe I need to progress further, then for each ally the fields wont populate.

mildsevenX
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by mildsevenX »

gunbalde60 wrote:
Sat Nov 02, 2024 3:09 pm

How do you get the skill levels to populate by Ally? I see the master but don't quite understand how to use it, one of the levels match any of the characters. Maybe I need to progress further, then for each ally the fields wont populate.
jonaaa wrote:
Tue Oct 29, 2024 7:24 pm
^ No issues on my end. Make sure to EDIT THE ADDRESS before trying to use.

Image
"Ally's Skill Address 1-5" is the Skill Address of each of the 5, this is the order in which they joined, so the 1st one may not be the emperor, please refer to jonaaa's image for a clear reference.

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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by ephemeral9 »

I've been wondering, with the skills we've got the ability to check total LP that each skill has (thank you mildsevenX!), but what about HP/BP? I've been messing with the stats, and as someone else in the thread has stated, with Inheritance, it may end up messing with the character. For example, after the first one, the new emp. went from around 500-600 HP to 82 (which was curiously the HP growth rate) and wouldn't change until I forced a ton of LP to be gained after battle. Then it went BACK to 82 after battle, and each time that HP levelled, it didn't increase, or it attempted to subtract HP from the character.

Would it just be better to set stats at 25, which I understand is the normal maximum?

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xalgo
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by xalgo »

Can anyone come up with the following function?
Easiest Learning Skill
full formation
Difficulty adjustment
Sorry my English is not very good
Please forgive me if I offend you.

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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by nishi331 »

noel wrote:
Sat Nov 02, 2024 8:45 am
Change the first person in the selection of emperor inheritance.
The appearance will not change until you actually inherit it.
Please use the character ID provided by mildsevenX.
Thank you mildsevenX.

Do not use Gerard (Clothes).If you inherit it, the game will freeze.

Image

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>3542</ID>
      <Description>"ID of Next Emperor"</Description>
      <ShowAsHex>1</ShowAsHex>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>4 Bytes</VariableType>
      <Address>"Romancing SaGa 2 RotS-Win64.exe"+05CF4078</Address>
      <Offsets>
        <Offset>0</Offset>
        <Offset>4B8</Offset>
        <Offset>E8</Offset>
        <Offset>20</Offset>
        <Offset>28</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

It doesn't start properly. I don't know when to enter the address.

noel
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by noel »

nishi331 wrote:
Sun Nov 03, 2024 1:11 am
It doesn't start properly. I don't know when to enter the address.
Valid addresses and values are displayed only for inheritance.

Image

Image

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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by nishi331 »

noel wrote:
Sun Nov 03, 2024 3:39 am
nishi331 wrote:
Sun Nov 03, 2024 1:11 am
It doesn't start properly. I don't know when to enter the address.
Valid addresses and values are displayed only for inheritance.

Image

Image

It was a success. Thank you very much.

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gunbalde60
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Re: [Requests] Romancing Saga 2: Revenge of the Seven

Post by gunbalde60 »

Do any of the many tables in this thread have a spell or skill editor? Or 100% glimmer chance?

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