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bEngine.gameAttributes.h.OptionsListAccount[26]=N
regarding packs you can read it here:appleloverjack123 wrote: ↑Fri Oct 25, 2024 9:09 am
So I’ve figured out how to buy everything in the gemshop for 0 with the injection, just wondering now if it’s safe to get all the capes that are from the gem packs and also what commands drop the capes as well as “buy” the pack.
viewtopic.php?p=329197#p329197
but the problem is its not future proof, as of now bundles consists from letter a (Lava Supporter) down to t (Timeless Pack), so bun_a, bun_b etc.
using bEngine.gameAttributes.h.BundlesReceived.h only flag your account as if you already bought the pack (1= bought, 0/no array=havent bought and game potentionally make a gem bundle pop up in your game). for example:
bun_s which is sacred method packs if the value is 1 (bEngine.gameAttributes.h.BundlesReceived.h[bun_s]=1) which trigger on daily reset to add +3 stamps etc.
while that command alone only flag your account, you have to manually 'drop' the contents from its bundle. so yeah its just better to put the bundle cheats into your cheat.js (assuming you know how to do it)
again there is no absolute ban in this game, not that lava himself doesn't care about the cheat existence, it just would be too much to handle.
the cheat.js has this line of code:
Spoiler
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const optionsListAccount = bEngine.getGameAttribute("OptionsListAccount");
optionsListAccount._26 = optionsListAccount[26];
Object.defineProperty(optionsListAccount, 26, {
get: function () {
if (cheatConfig.unban) return 0;
return this._26;
},
set: function (value) {
if (cheatConfig.unban) return true;
this._26 = value;
return true;
},
enumerable: true,
});
there's no safe or danger when using cheat, it's a cheat.
AND FOR THE LOVE OF GOD PLEASE
FOR ANYONE WHO ARE NEW TO THIS CHEAT
GET YOURSELF USED TO EXPLORE THE OLDER PAGE AND READ