Is there a guide to learn how to create tables or could someone walkthrough how the "enable console" works so I can update it myself then post it here?
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Is there a guide to learn how to create tables or could someone walkthrough how the "enable console" works so I can update it myself then post it here?
Just get some of the tables, do a compare between them for the console bit (use WinMerge or similar) and you should find an AOB you can use to search for (replace the changed bytes with ??) and find the correct one. Then update the AOB, the code (if needed) and the disable bit.
You could also check if there are any comments in the script to indicate something to search for, or recognize things, but EU4 and HOI4 was the last batch of the old engine, as far as I know, and the code is somewhat.... annoying, so I don't remember if there is an easy way to do it (CK3 and Vicky 3 are better structured, and I have a tutorial for the CK 3 one on my GDrive).
I see the 1.14.5 is from May 25th, and the 1.14.6 WIP from June 11th, but not uploaded here for some reason.
Updated the extension table with the WIP 1.14.6 (not tested pointers)
Is there a guide to learn how to create tables or could someone walkthrough how the "enable console" works so I can update it myself then post it here?
Just get some of the tables, do a compare between them for the console bit (use WinMerge or similar) and you should find an AOB you can use to search for (replace the changed bytes with ??) and find the correct one. Then update the AOB, the code (if needed) and the disable bit.
You could also check if there are any comments in the script to indicate something to search for, or recognize things, but EU4 and HOI4 was the last batch of the old engine, as far as I know, and the code is somewhat.... annoying, so I don't remember if there is an easy way to do it (CK3 and Vicky 3 are better structured, and I have a tutorial for the CK 3 one on my GDrive).
I see the 1.14.5 is from May 25th, and the 1.14.6 WIP from June 11th, but not uploaded here for some reason.
Updated the extension table with the WIP 1.14.6 (not tested pointers)
Just get some of the tables, do a compare between them for the console bit (use WinMerge or similar) and you should find an AOB you can use to search for (replace the changed bytes with ??) and find the correct one. Then update the AOB, the code (if needed) and the disable bit.
You could also check if there are any comments in the script to indicate something to search for, or recognize things, but EU4 and HOI4 was the last batch of the old engine, as far as I know, and the code is somewhat.... annoying, so I don't remember if there is an easy way to do it (CK3 and Vicky 3 are better structured, and I have a tutorial for the CK 3 one on my GDrive).
Thank you! I'll take a look into it, It will be super helpful and thanks for the encouragement
Is there a guide to learn how to create tables or could someone walkthrough how the "enable console" works so I can update it myself then post it here?
Just get some of the tables, do a compare between them for the console bit (use WinMerge or similar) and you should find an AOB you can use to search for (replace the changed bytes with ??) and find the correct one. Then update the AOB, the code (if needed) and the disable bit.
You could also check if there are any comments in the script to indicate something to search for, or recognize things, but EU4 and HOI4 was the last batch of the old engine, as far as I know, and the code is somewhat.... annoying, so I don't remember if there is an easy way to do it (CK3 and Vicky 3 are better structured, and I have a tutorial for the CK 3 one on my GDrive).
I see the 1.14.5 is from May 25th, and the 1.14.6 WIP from June 11th, but not uploaded here for some reason.
Updated the extension table with the WIP 1.14.6 (not tested pointers)
I have tried scanning AoB as suggested here checking changes from 1.14.5 to 1.14.6 tables, but hot 0 hits for these sequences: ?? 05 00 41 88 BE D0 00 00 00 - 41 88 BE D0 00 00 00.
To be precise I got 0 hits for any of the aobscanmodule bit sequences, unsure what I am doing wrong.
An update for 1.14.8 would be very appreciated (even if for console use only)
I have tried scanning AoB as suggested here checking changes from 1.14.5 to 1.14.6 tables, but hot 0 hits for these sequences: ?? 05 00 41 88 BE D0 00 00 00 - 41 88 BE D0 00 00 00.
To be precise I got 0 hits for any of the aobscanmodule bit sequences, unsure what I am doing wrong.
An update for 1.14.8 would be very appreciated (even if for console use only)
The 1.14.6 table seems to still work for console and achievements.
I recently came across a tool that enables the unlocking of achievements while using mods. This piqued my curiosity, and I wondered if there might be a method to bypass the ironman mode restriction, allowing players to earn achievements in multiplayer sessions as well
If anyone has insights or suggestions regarding this, I would greatly appreciate your guidance
I recently came across a tool that enables the unlocking of achievements while using mods. This piqued my curiosity, and I wondered if there might be a method to bypass the ironman mode restriction, allowing players to earn achievements in multiplayer sessions as well
If anyone has insights or suggestions regarding this, I would greatly appreciate your guidance
The extension table here literally enables achievements and console in ironman mode.
But don't use these online... Unless you wanna play with someone you know and use same cheat tables but pure online.. just don't.
The extension table here literally enables achievements and console in ironman mode.
But don't use these online... Unless you wanna play with someone you know and use same cheat tables but pure online.. just don't.
I have no intention of using any unauthorized methods in multiplayer with other players
However, I would like to inquire whether it is theoretically possible to unlock steam achievements while playing multiplayer with a friend. We are eager to earn the achievements but would prefer not to do so in a singleplayer mode. I am aware of tools like steam achievement manager, but we would prefer to avoid using it
The extension table here literally enables achievements and console in ironman mode.
But don't use these online... Unless you wanna play with someone you know and use same cheat tables but pure online.. just don't.
I have no intention of using any unauthorized methods in multiplayer with other players
However, I would like to inquire whether it is theoretically possible to unlock steam achievements while playing multiplayer with a friend. We are eager to earn the achievements but would prefer not to do so in a singleplayer mode. I am aware of tools like steam achievement manager, but we would prefer to avoid using it
Then I am fine with it. The extension in this forum post does enable achievement when playing single player but I have never tried it in multiplayer, because I have no one to play with.
Then I am fine with it. The extension in this forum post does enable achievement when playing single player but I have never tried it in multiplayer, because I have no one to play with.
The issue lies in the fact that ironman mode cannot be enabled in multiplayer sessions. While the extension lifts the restriction on using mods, it does not address the limitation related to ironman mode. As a result, I am exploring whether there is a method to bypass this restriction. Essentially, this would be akin to allowing achievements to be unlocked without ironman mode being enabled, even in a singleplayer. I believe this approach could work, although I do not consider myself an expert in the matter
Then I am fine with it. The extension in this forum post does enable achievement when playing single player but I have never tried it in multiplayer, because I have no one to play with.
The issue lies in the fact that ironman mode cannot be enabled in multiplayer sessions. While the extension lifts the restriction on using mods, it does not address the limitation related to ironman mode. As a result, I am exploring whether there is a method to bypass this restriction. Essentially, this would be akin to allowing achievements to be unlocked without ironman mode being enabled, even in a singleplayer. I believe this approach could work, although I do not consider myself an expert in the matter
Do you happen to know if this is possible?
That is troublesome, but I guess that's a game limitation and people need to find the data for ironman check, not sure how hard this could be and if there's an countermeasure for that check as it's online.
Hello, im trying to use the table but when i activate the Recifense's Script, i get this error "the array of byte named MORW could not be found", any help? Thanks