Yeah, I'd be super grateful too. It's almost 4 am and my dumbass brain wont let me sleep until i get this done lolcobaltlotus wrote: ↑Sun Sep 08, 2024 1:53 amIs it possible to release a table that finds these values for us? I have *no* idea how to do any of that with cheat engine manually. I'm a novice.Ravenask wrote: ↑Sun Sep 08, 2024 1:42 amExample:kekmeister wrote: ↑Sat Sep 07, 2024 11:36 pm
Could you break it down a bit more in detail, i've offset the currency address by +8 and -16.
couldn't see any changes. do i need to do a new scan for it?
I got Address A and Address B for the coins. I check the memory legion and see that Address A+8 matches my green data value, that mean A+8/B-16 is for green data, A+16/B-32 is for purple, A+24/B-48 is for gold data. Your final result will look like this:
Also weapon perk points and weapon xp are super easy to do as well. Both are stored in the x*8+1 format as well, so all you need to do is searching for your perk point address, offset by -8 is your weapon xp address.
Warhammer 40,000: Space Marine 2 Trainer
Re: Warhammer 40,000: Space Marine 2 Trainer
Re: Warhammer 40,000: Space Marine 2 Trainer
I tried it, but i cannot figure out what you mean with memory legion, and how to add or subtract +16 to an adress. Im probably doing it very wrong. Can you explain it for us please, or post the table?Ravenask wrote: ↑Sun Sep 08, 2024 1:42 amExample:kekmeister wrote: ↑Sat Sep 07, 2024 11:36 pmCould you break it down a bit more in detail, i've offset the currency address by +8 and -16.Ravenask wrote: ↑Sat Sep 07, 2024 10:47 pm
Weapon datas are also stored in the exact same way and are in close promixity. Offset one of the currency address by +8 and another address by -16 will get you the green data address, offset one/two more times for purple and gold data. These work online but do so at your own risk.
I assume weapon XP can be edited too since there're already people offering service to max out all weapons
couldn't see any changes. do i need to do a new scan for it?
I got Address A and Address B for the coins. I check the memory legion and see that Address A+8 matches my green data value, that mean A+8/B-16 is for green data, A+16/B-32 is for purple, A+24/B-48 is for gold data. Your final result will look like this:
Also weapon perk points and weapon xp are super easy to do as well. Both are stored in the x*8+1 format as well, so all you need to do is searching for your perk point address, offset by -8 is your weapon xp address.
Im also somewhat new.
Edit: I tried it with a Hexadecimal Calculator, to add the numbers to it, but it doesnt work. It doesnt change the weapons data for me. Im trying to sleep for now. Talk to you lads later.
Re: Warhammer 40,000: Space Marine 2 Trainer
Sorry, I have just as much experience with CE as you guys do and the best I can do is some basic ragtag editing. I tried to find the pointers for it but the debugger kept crashing the game, and anything above is beyond my knowledge, so you'll have to wait for someone with more experience to make a table for it.cobaltlotus wrote: ↑Sun Sep 08, 2024 1:53 amIs it possible to release a table that finds these values for us? I have *no* idea how to do any of that with cheat engine manually. I'm a novice.Ravenask wrote: ↑Sun Sep 08, 2024 1:42 amExample:kekmeister wrote: ↑Sat Sep 07, 2024 11:36 pm
Could you break it down a bit more in detail, i've offset the currency address by +8 and -16.
couldn't see any changes. do i need to do a new scan for it?
I got Address A and Address B for the coins. I check the memory legion and see that Address A+8 matches my green data value, that mean A+8/B-16 is for green data, A+16/B-32 is for purple, A+24/B-48 is for gold data. Your final result will look like this:
Also weapon perk points and weapon xp are super easy to do as well. Both are stored in the x*8+1 format as well, so all you need to do is searching for your perk point address, offset by -8 is your weapon xp address.
Re: Warhammer 40,000: Space Marine 2 Trainer
The game uses the ECS system, just like Unity. Don't bother scanning for pointers, as the objects are reinitialized even in mid-map (there are invisible triggers that reload objects when passing from one area to another of a map, for example).
[Link]
In layman terms, there are global functions processing every Entity in the game world. There aren't dedicated functions for Player or Enemy, so you will need to use some sort of filtering if you plan on hooking. The Entity information is stored in hashed format, like and id. Blocks of data that are piped-in to systemic handlers.
Have fun,
Sun
[Link]
In layman terms, there are global functions processing every Entity in the game world. There aren't dedicated functions for Player or Enemy, so you will need to use some sort of filtering if you plan on hooking. The Entity information is stored in hashed format, like and id. Blocks of data that are piped-in to systemic handlers.
Have fun,
Sun
Re: Warhammer 40,000: Space Marine 2 Trainer
trainer crashed game, doesnt work
Re: Warhammer 40,000: Space Marine 2 Trainer
Try the latest version trainer
Re: Warhammer 40,000: Space Marine 2 Trainer
ngl didn't understand cuz I'm a noob with CE and use it for normal things but thanks to your pic I just copied how you found the addresses and got mineRavenask wrote: ↑Sun Sep 08, 2024 1:42 amExample:
I got Address A and Address B for the coins. I check the memory region and see that Address A+8 matches my green data value, that mean A+8/B-16 is for green data, A+16/B-32 is for purple, A+24/B-48 is for gold data. Your final result will look like this:
Also weapon perk points and weapon xp are super easy to do as well. Both are stored in the x*8+1 format as well, so all you need to do is searching for your perk point address, offset by -8 is your weapon xp address.

Re: Warhammer 40,000: Space Marine 2 Trainer
can some1 make a video on how to find the colored currency please? i tried to follow @Ravenask but am still confused on how to find them >.<
Re: Warhammer 40,000: Space Marine 2 Trainer
Does it work without pro version ??
Re: Warhammer 40,000: Space Marine 2 Trainer
Here's what I did... I relooked up currency (which it sounds like you know how to do). You should have two addresses. He gives you the difference in bytes the other values location should be (e.g. -16 bytes). So you can take your currency address and +16 is (e.g. an address ending in 600 would be 616) to get a new address that's nearby. Now your address might not always end in a number (e.g. 5FF), so I'm assuming you need to use a hexadecimal calculator. Now I did it for address A and B. Once I add those address, on the bottom right (semi-middle) of Cheat Engine is a 'Add address manually'. When you type in your address, it should immediately show a value. If it's the right value of the currency you're looking for it will be whatever your current currency is (say X), times 8, plus 1 (x*8+1). So let's say I have 3 green coins and I was searching for that value... one of those two addresses I have (e.g. -16 bytes away from my currency value) should be... 3 x 8 + 1 = 24. If when I manually type in the address I see the value 24, I know I'm on the right address. If I want 100 currency, I modify the 24 to be 801 (100 x 8 + 1). It's not a video... but I have no idea what I'm doing either. For my calculations, I used ChatGPT4o because I didn't feel like using a calculated. I plugged in these chats, provided context, lightweight trail and error and boom.
Re: Warhammer 40,000: Space Marine 2 Trainer
i managed to get the green currency working but i cant find purple or gold, im adding onto the original coin currency in the "+8 , +16 etc" format correct me if im doing anything wrongrsf3690 wrote: ↑Sun Sep 08, 2024 8:32 amHere's what I did... I relooked up currency (which it sounds like you know how to do). You should have two addresses. He gives you the difference in bytes the other values location should be (e.g. -16 bytes). So you can take your currency address and +16 is (e.g. an address ending in 600 would be 616) to get a new address that's nearby. Now your address might not always end in a number (e.g. 5FF), so I'm assuming you need to use a hexadecimal calculator. Now I did it for address A and B. Once I add those address, on the bottom right (semi-middle) of Cheat Engine is a 'Add address manually'. When you type in your address, it should immediately show a value. If it's the right value of the currency you're looking for it will be whatever your current currency is (say X), times 8, plus 1 (x*8+1). So let's say I have 3 green coins and I was searching for that value... one of those two addresses I have (e.g. -16 bytes away from my currency value) should be... 3 x 8 + 1 = 24. If when I manually type in the address I see the value 24, I know I'm on the right address. If I want 100 currency, I modify the 24 to be 801 (100 x 8 + 1). It's not a video... but I have no idea what I'm doing either. For my calculations, I used ChatGPT4o because I didn't feel like using a calculated. I plugged in these chats, provided context, lightweight trail and error and boom.
Re: Warhammer 40,000: Space Marine 2 Trainer
I honestly cannot get it to work.billordo wrote: ↑Sun Sep 08, 2024 7:09 amngl didn't understand cuz I'm a noob with CE and use it for normal things but thanks to your pic I just copied how you found the addresses and got mineRavenask wrote: ↑Sun Sep 08, 2024 1:42 amExample:
I got Address A and Address B for the coins. I check the memory region and see that Address A+8 matches my green data value, that mean A+8/B-16 is for green data, A+16/B-32 is for purple, A+24/B-48 is for gold data. Your final result will look like this:
Also weapon perk points and weapon xp are super easy to do as well. Both are stored in the x*8+1 format as well, so all you need to do is searching for your perk point address, offset by -8 is your weapon xp address.
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I once by sheer luck i assume got my Green Material Adress, and changed it. Now i cant even find the green Materials anymore, let alone the others.
I just wish someone who knows what they do would take 10mins to get the pointers for us.
I've been waiting for years for this game, but the way they handle the grind for Operations makes me wanna refund it lmao
Re: Warhammer 40,000: Space Marine 2 Trainer
does this even save when you go back online?
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