
here some values for Poppy the Kangaroo Mouse's Fish Pond
# fish amount (big thanks to
troljan123:
chng bEngine.getGameAttribute("OptionsListAccount")[267]=X
(here x can be an exponent like 5e+50 and such..)
# to those who want to unlock the fish progress bar to the max:
chng bEngine.getGameAttribute("OptionsListAccount")[280]=400000000000
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[268]=X
# 'Quick Reeling' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[269]=X
# 'Shiny Lure' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[270]=X
#
'Bonuses From Poppy' upgrade lvl: !!! Careful: this is the permanent bonus value. keep its reasonable like 70-90!!!
chng bEngine.getGameAttribute("OptionsListAccount")[271]=X
# 'Fishy Discount' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[272]=X
# 'Juicy Worm' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[273]=X
#
'Fishero Reset' upgrade lvl: !!!Careful: keep its reasonable like 30-40!!!
chng bEngine.getGameAttribute("OptionsListAccount")[274]=X
# 'Fishing Buddy' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[275]=X
# 'Lightning Quickness' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[276]=X
# 'Fisheroo Investing' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[277]=X
# 'Multohook Fishing' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[278]=X
#
'Greatest Catch' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[279]=12
*** 'Greatest Catch' needs to be +12 since its counts all other 11 fishes in this value
so for example: value of 21 will give you lvl 9 Electric Megafish
there is also a fish table that shows how many fish caught after pressing 'Tap Here'
which is the Shiny fishing speed tied to the 'Lightning Quickness' upgrade lvl:
# yellow fish amount:
chng bEngine.getGameAttribute("OptionsListAccount")[281]=X
# red fish amount:
chng bEngine.getGameAttribute("OptionsListAccount")[282]=X
# green fish amount:
chng bEngine.getGameAttribute("OptionsListAccount")[283]=X
***there also 2 keys which somehow tied to the 'Tap Me' bar [288] and [289]
but i cant figure out the values for them. maybe some else will
after a hundred upgrades, this 'Tap Here' button opens up:
this button opens yet another upgrading menu:
here are the values:
# points amount:
chng bEngine.getGameAttribute("OptionsListAccount")[290]=500
# %x 'bluefin fish caught' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[291]=11
# '%x shiny fishing speed and luck' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[292]=12
# 'All upgrades are %x cheaper' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[293]=13
# 'Other Reset bonuses are %x higher' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[294]=14
# '%x Tartar fish caught' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[295]=15
there is also the 'Tar pit' upgrading page

# Tartar amount
chng bEngine.getGameAttribute("OptionsListAccount")[296]=500000
(can also be a big exponent value like the previous fish amount)
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[297]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[298]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[299]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[300]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[301]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[302]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[303]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[304]=X
the Tartar fishing progress bar, very useless but its there if anyone needs it
chng bEngine.getGameAttribute("OptionsListAccount")[305]=X
# X between 0-100