Story of Seasons Friends of Mineral Town (Steam)

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thomaso
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Posts: 2
Joined: Sat Oct 28, 2023 4:19 pm
Reputation: 0

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by thomaso »

The Infinite Watering Can not working when used on Blessed Watering Can with full charge, can someone please fix this?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Kyukeysin
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Posts: 3
Joined: Fri Nov 17, 2023 2:36 am
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Kyukeysin »

can some help me? i find some eror when playing use this code (max Bag Capacity 99) i cant Checklist and its say eror lua line 3

its script :
[ENABLE]

{$lua}

local CustomBagMaxSize = (ReadBytes(getAddress("CustomBagMaxSize")) & 0xFF)

lua_aobscan("BagItemMaximumAOB1",process,"B8 ?? ?? 00 00 4C 8B D1 44 0F B7 C2",1)
local BagItemMaximumAOB1 = getAddress("BagItemMaximumAOB1")
WriteBytes(BagItemMaximumAOB1+1,CustomBagMaxSize)

lua_aobscan("BagItemMaximumAOB2",process,"41 83 F8 09 66 44 0F 46 C8",1)
local BagItemMaximumAOB2 = getAddress("BagItemMaximumAOB2")
WriteBytes(BagItemMaximumAOB2+3,CustomBagMaxSize)

lua_aobscan("BagItemMaximumAOB3",process,"66 83 7C 24 36 09 72 37",1)
local BagItemMaximumAOB3 = getAddress("BagItemMaximumAOB3")
WriteBytes(BagItemMaximumAOB3+5,CustomBagMaxSize)

lua_aobscan("BagItemMaximumAOB4",process,"83 F9 09 76 5E B8 ?? ?? 00 00",1)
local BagItemMaximumAOB4 = getAddress("BagItemMaximumAOB4")
WriteBytes(BagItemMaximumAOB4+2,CustomBagMaxSize)
WriteBytes(BagItemMaximumAOB4+6,CustomBagMaxSize)

lua_aobscan("BagItemMaximumAOB5",process,"75 0D B8 ?? ?? ?? ?? 66 2B 44 24 36",1)
local BagItemMaximumAOB5 = getAddress("BagItemMaximumAOB5")
WriteBytes(BagItemMaximumAOB5+3,CustomBagMaxSize)

lua_aobscan("BagItemMaximumAOB6",process,"66 83 7C 24 56 09 72 1E",1)
local BagItemMaximumAOB6 = getAddress("BagItemMaximumAOB6")
WriteBytes(BagItemMaximumAOB6+5,CustomBagMaxSize)

{$asm}

///
aobscanmodule(BagItemMaximumAOB7,$process,0F B7 86 F4 00 00 00 66 3B D0)
registersymbol(BagItemMaximumAOB7)
alloc(newmem,1024,BagItemMaximumAOB7)

label(originalcode)
label(return)

newmem:
movzx eax,word ptr [rsi+000000F4]
cmp eax,[CustomBagMaxSize]
jge originalcode
mov eax,[CustomBagMaxSize]
mov [rsi+000000F4],ax
originalcode:
movzx eax,word ptr [rsi+000000F4]
jmp return

BagItemMaximumAOB7:
jmp newmem
nop
nop
return:

[DISABLE]

BagItemMaximumAOB1+1:
db 09 00 00 00

unregistersymbol(BagItemMaximumAOB1)

BagItemMaximumAOB2+3:
db 09

unregistersymbol(BagItemMaximumAOB2)

BagItemMaximumAOB3+5:
db 09

unregistersymbol(BagItemMaximumAOB3)

BagItemMaximumAOB4+2:
db 09

BagItemMaximumAOB4+6:
db 09

unregistersymbol(BagItemMaximumAOB4)

BagItemMaximumAOB5+3:
db 09

unregistersymbol(BagItemMaximumAOB5)

BagItemMaximumAOB6+5:
db 09

unregistersymbol(BagItemMaximumAOB6)

BagItemMaximumAOB7:
db 0F B7 86 F4 00 00 00

unregistersymbol(BagItemMaximumAOB7)

dealloc(newmem)

Kyukeysin
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Posts: 3
Joined: Fri Nov 17, 2023 2:36 am
Reputation: 0

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Kyukeysin »

i try download new one but it still have the same eror

Kyukeysin
What is cheating?
What is cheating?
Posts: 3
Joined: Fri Nov 17, 2023 2:36 am
Reputation: 0

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Kyukeysin »

i add another SS. maybe someone can solve my problem thanks

MDR098
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Posts: 2
Joined: Fri Feb 04, 2022 7:45 am
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by MDR098 »

are there pointers for harvest sprite skills?

JCrook
Novice Cheater
Novice Cheater
Posts: 20
Joined: Tue Jun 15, 2021 7:56 pm
Reputation: 3

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by JCrook »

Also asking for harvest sprite skills. They are useless if not maxed out completely.

hasnanss1
Expert Cheater
Expert Cheater
Posts: 57
Joined: Thu Nov 09, 2023 8:22 am
Reputation: 6

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by hasnanss1 »

thanks

Algester
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Posts: 313
Joined: Sun Mar 04, 2018 9:48 am
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Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Algester »

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>10</ID>
      <Description>"Van's Favorite Counter"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : STORY OF SEASONS Friends of Mineral Town.exe
  Version: 
  Date   : 2024-11-01
  Author : Algester

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(VanFavo,STORY OF SEASONS Friends of Mineral Town.exe,8B 80 5C E6 00 00) // should be unique
alloc(newmem,$1000,VanFavo)

label(code)
label(return VanCount)

newmem:

code:
  mov [VanCount],rax
  mov eax,[rax+0000E65C]
  jmp return
VanCount:
  dq 0
VanFavo:
  jmp newmem
  nop
return:
registersymbol(VanFavo VanCount)

[DISABLE]

VanFavo:
  db 8B 80 5C E6 00 00

unregistersymbol(VanFavo VanCount)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: STORY OF SEASONS Friends of Mineral Town.exe+357B47

STORY OF SEASONS Friends of Mineral Town.exe+357B21: 8B 80 54 E6 00 00     - mov eax,[rax+0000E654]
STORY OF SEASONS Friends of Mineral Town.exe+357B27: 48 83 C4 30           - add rsp,30
STORY OF SEASONS Friends of Mineral Town.exe+357B2B: 5B                    - pop rbx
STORY OF SEASONS Friends of Mineral Town.exe+357B2C: C3                    - ret 
STORY OF SEASONS Friends of Mineral Town.exe+357B2D: 48 8B 81 70 03 00 00  - mov rax,[rcx+00000370]
STORY OF SEASONS Friends of Mineral Town.exe+357B34: 8B 80 58 E6 00 00     - mov eax,[rax+0000E658]
STORY OF SEASONS Friends of Mineral Town.exe+357B3A: 48 83 C4 30           - add rsp,30
STORY OF SEASONS Friends of Mineral Town.exe+357B3E: 5B                    - pop rbx
STORY OF SEASONS Friends of Mineral Town.exe+357B3F: C3                    - ret 
STORY OF SEASONS Friends of Mineral Town.exe+357B40: 48 8B 81 70 03 00 00  - mov rax,[rcx+00000370]
// ---------- INJECTING HERE ----------
STORY OF SEASONS Friends of Mineral Town.exe+357B47: 8B 80 5C E6 00 00     - mov eax,[rax+0000E65C]
// ---------- DONE INJECTING  ----------
STORY OF SEASONS Friends of Mineral Town.exe+357B4D: 48 83 C4 30           - add rsp,30
STORY OF SEASONS Friends of Mineral Town.exe+357B51: 5B                    - pop rbx
STORY OF SEASONS Friends of Mineral Town.exe+357B52: C3                    - ret 
STORY OF SEASONS Friends of Mineral Town.exe+357B53: 48 8B 81 70 03 00 00  - mov rax,[rcx+00000370]
STORY OF SEASONS Friends of Mineral Town.exe+357B5A: 8B 80 60 E6 00 00     - mov eax,[rax+0000E660]
STORY OF SEASONS Friends of Mineral Town.exe+357B60: 48 83 C4 30           - add rsp,30
STORY OF SEASONS Friends of Mineral Town.exe+357B64: 5B                    - pop rbx
STORY OF SEASONS Friends of Mineral Town.exe+357B65: C3                    - ret 
STORY OF SEASONS Friends of Mineral Town.exe+357B66: 48 8B 81 70 03 00 00  - mov rax,[rcx+00000370]
STORY OF SEASONS Friends of Mineral Town.exe+357B6D: 8B 80 64 E6 00 00     - mov eax,[rax+0000E664]
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>11</ID>
          <Description>"Items Checked"</Description>
          <LastState Value="0" RealAddress="22880D736BC"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>[VanCount]+E65C</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Van's Favorite Counter for V1.07?

as this is the base I forgot how the offsets are managed but RAX here is the player base assuming the logic was consistent

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