^ thx for the feedback, appreciated. No crash, even with 'teleporting' ?! good to hear: seems far better now...
(oops: done the teleport "update" in v6.5)
ps1: did you try out 'Trade Object Collection Boost' ? no issues to report here ?
ps2: I'll be updating this table - and AC RV - in coming days, with 'Assassin Recruit Status': found proper info, just need to "clean up" the scripts... (done now...)
^ thx for the feedback, appreciated. No crash, even with 'teleporting' ?! good to hear: seems far better now...
(oops: done the teleport "update" in v6.5)
ps1: did you try out 'Trade Object Collection Boost' ? no issues to report here ?
ps2: I'll be updating this table - and AC RV - in coming days, with 'Assassin Recruit Status': found proper info, just need to "clean up" the scripts... (done now...)
- Yea not a single crash even with 6.4's teleporter.
- I tried it cuz it was new and it did work but that's about it tbh, idk if it would qualify as testing, as you know I have made NG+ saves which already has shop quests done using reverser69's shop prerequisite unlocker table so I didn't have much use for it.
- That's awesome, will check brotherhood's 6.5 next time I guess but will try Rev's as soon as I'm free, thanks as always for the great asf tables.
Edit: Yea had one slight problem though, after disabling free roam, it disables God Mode, mild inconvinience but yea that's all I got.
^ "disables God Mode": i've done this "on purpose". i had quite a few users asking if godmode would not be enabled - as they notice that only later during fights - hence my introduction of 'fall damage'.
=> I MUST enable it during 'free roam' or else character would die: you can disable it by opening the script; in the [DISABLED] section you should find some reference to the godmode mem_record getting disabled (true/false) <= either set to 'true' or comment out that line...
^ "disables God Mode": i've done this "on purpose". i had quite a few users asking if godmode would not be enabled - as they notice that only later during fights - hence my introduction of 'fall damage'.
=> I MUST enable it during 'free roam' or else character would die: you can disable it by opening the script; in the [DISABLED] section you should find some reference to the godmode mem_record getting disabled (true/false) <= either set to 'true' or comment out that line...
- Oh I'm fine with it, after years of replaying enemies can barely touch me, I just thought it was a bug and should report it.
^ what i've tried to say was that i'm only using the game's invisibility setting (~= 0/1) (similar to them console commands/values). So indeed the developers decided to ignore that flag here... (c'est la vie )