Lol.. so setting a high Z and waiting for the Engine to load the area is your "fix"? ) Apart from that, I still see the same logic at work: you're moving the Entity XYZ to waypoint's XY and adding your high Z. Tell you what.. show us a video where you don't wait for map to load, as well as teleporting from low ground to a fortress on a peak and/or teleporting over water Oh.. and also teleport across the entire map, from your spot to aaaaall the way north or south. Let's see.