Assassin's Creed Mirage [Engine:AnvilNEXT]

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machine4578
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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by machine4578 »

update v1.0.7 is coming out tomorrow. hopefully nothing major changes and breaks stuff.

-edit-

just wanted to confirm the CE table still works great except the same 1 option, Infinite Stamina. :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by _TheVincy »

Is there a way to get clues' quests even after finishing the quest? is there any program that can do this?

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SunBeam
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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by SunBeam »

machine4578 wrote:
Mon Feb 19, 2024 9:47 pm
update v1.0.7 is coming out tomorrow. hopefully nothing major changes and breaks stuff.

-edit-

just wanted to confirm the CE table still works great except the same 1 option, Infinite Stamina. :)
If the table enables with no errors, then Infinite Stamina works. There are certain scenarios where stamina would still decrease; don't think I patched absolutely everything, so you will have to make do.

machine4578
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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by machine4578 »

SunBeam wrote:
Tue Feb 20, 2024 2:55 pm
If the table enables with no errors, then Infinite Stamina works. There are certain scenarios where stamina would still decrease; don't think I patched absolutely everything, so you will have to make do.
its the only option when i check, it i cant unselect it and my stamina goes down. everything else works fine with checking and unchecking options on the updated game.
and when i test the option on an old build, the stamina works as it should, its why i reported the 1 option not working any longer, which is fine 99% the CE table still works and i dont need stamina. just wanted to report everything is same as 1.0.6.

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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by TheJackdaw »

Arkence wrote:
Thu Oct 05, 2023 2:12 pm
Zeppe wrote:
Thu Oct 05, 2023 11:33 am
Welp 3 helix packs already. Anyone know the hashes?
We worked on it, here they are :

Lightning Pack :

Lightning Dagger : 000001ED7D720B38
Lightning Sword : 000001ED7D721A6E

Djinn pack :

Djinn Outfit : 000001ED7D71FB90
Djinn Dagger : 000001ED7D7209C4
Djinn Sword : 000001ED7D721A1E

Fire Demon Pack :

Fire Demon Mount (Merthykhuwar) : 000001ED7D72295E
Fire Demon Outfit : 000001ED7D71FB9C
Fire Demon Dagger (Demon Fang) : 000001ED7D7209EC
Fire Demon Sword (Demon Claw) : 000001ED7D721A46
Fire Demon Hawk (Simurg) : 000001ED7D7243FE
Fire Demon Dye (Red Initiate of Alamut) : 000001ED7D726E45

Master Assassin Pack :
Dahabi Master Assassin Outfit : 000001FC470201C1
Dahabi Initiate : 000001F7A54F860B
Rayhan Dahabi Costume : 000001F7A54F8613
Roshan Dahabi Costume : 000001F7A54F861B

Deluxe pack :

Prince Of Persia Armor (Sand Outfit) : 000001ED7D71FB84
Prince Of Persia Dagger (Dagger of Time) : 000001ED7D720994
Prince Of Persia Sword (Sand Sword) : 000001ED7D7219EE
Prince Of Persia Mount (Sand Horse) : 000001ED7D722958
Prince Of Persia Hawk (Sand Eagle) : 000001ED7D7243F8
Prince Of Persia Talisman (Hourglass of Time) : 000001ED7D727C71
Prince Of Persia Dye (Desert Sands Initiate of Alamut) : 000001ED7D726E45

Twitch Drops :
Mesopotamian Lion : 000001ED7D722964
Guardian Costume : 000001ED7D7256AE
Oasis Initiate of Alamut : 000001ED7D726E51

Ubisoft Rewards :

Basim Valhalla Costume : 000001ED7D7256CC
Altair Costume : 000001ED7D7256C0
Ezio Revelations Costume : 000001ED7D7256C6
Shahbaz : 000001ED7D72440A

Isu Pack :
Isu Armor (Milad’s Outfit) : 000001EF4DC44CB7
Isu Dagger (Shamshir-e Zomorrodnegar) : 000001ECBA57B089
Isu Sword (The Samsaama) : 000001ECBA57AB86

Others :

Zanju Uprising armor : 000001EF4DC44AB1
Abbasid Knight armor : 000001EF4DC44C7B

Master Assassin Outfit : 000001EF4DC3277D
Master Assassin Talisman : 000001EF4DC39AB0

Eivor Costume : 000001ED7D7256B4
Raven Talisman : 000001ED7D727C77

Rayhan Costume : 000001F7A5408190
Roshan Costume : 000001ED7D7256BA

If you need other hash for specific items, let me know.
I will edit my post with the new hash you asked for.
Greetings, mate. It's me again, I wonder if you could post some new items added in game following the recent updates? Like the Bayek outfit and it's outfit dyes from NG+ and the new talisman alongside new outfits dyes after beating the permadeath mode.

Lusifer40
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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by Lusifer40 »

you can try to find the new hash for the items added in 1.07 6 colors and outfit or costume :P

Regards

jomoroon
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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by jomoroon »

sunbeams kofi link is down? Could anyone relink please

nvm found it

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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by jomoroon »

Has anyone found a way to retain items added after game is restarted? Would be great!

archilles89
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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by archilles89 »

Any idea how to keep the cheated items permanently?

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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by SunBeam »

archilles89 wrote:
Tue Mar 05, 2024 8:19 am
Any idea how to keep the cheated items permanently?
It would REALLY help if you guys told me WHICH items (provide name of item and hash of item, so I can test). From what I tested, they stay in your inventory, but I do recall some folks stating SOME items vanish still (there is already a bypass for the secondary store that should prevent that). Simpler put: get the item, save the game, reload saved game, see if it's there. Does it happen with ANY Helix item or just with some? Please answer the questions so I can try and help out.

archilles89
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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by archilles89 »

SunBeam wrote:
Tue Mar 05, 2024 11:47 am
archilles89 wrote:
Tue Mar 05, 2024 8:19 am
Any idea how to keep the cheated items permanently?
It would REALLY help if you guys told me WHICH items (provide name of item and hash of item, so I can test). From what I tested, they stay in your inventory, but I do recall some folks stating SOME items vanish still (there is already a bypass for the secondary store that should prevent that). Simpler put: get the item, save the game, reload saved game, see if it's there. Does it happen with ANY Helix item or just with some? Please answer the questions so I can try and help out.
Thank you for replying, I tried with all Djinn and Fire gears from the store, and they all vanished after I relaunched.

archilles89
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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by archilles89 »

SunBeam wrote:
Tue Mar 05, 2024 11:47 am
archilles89 wrote:
Tue Mar 05, 2024 8:19 am
Any idea how to keep the cheated items permanently?
It would REALLY help if you guys told me WHICH items (provide name of item and hash of item, so I can test). From what I tested, they stay in your inventory, but I do recall some folks stating SOME items vanish still (there is already a bypass for the secondary store that should prevent that). Simpler put: get the item, save the game, reload saved game, see if it's there. Does it happen with ANY Helix item or just with some? Please answer the questions so I can try and help out.
I've tried it yesterday for all the codes, worked fine when I am playing right after inserting the items. Even loaded up just fine. Problem starts if I changed devices (PC/Steam Deck) or even restarted Ubisoft Connect, it automatically removes the store items. All Ubisoft Connect Rewards items remained, all cheated items like materials also remained intact. Just the store items.

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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by SunBeam »

Unfortunately, actions like these are not accounted for in game-hacking. The premises a hack starts from is the game and what goes on inside the game, as opposed to today's fuckton of possibilities, cross-play, moving saves from one place to another, etc. What you are describing can be interpreted like this: when you add items with my table, there is a BYPASS in the DLL which makes it so the secondary store check doesn't remove the items. You then save the game, reload, close game, reopen, reload save, items are there. When you move your save to another device.. my DLL isn't there anymore (it wasn't even coded for anything else but PC, Windows OS) so there's no more bypassing. What happens then is: you load your save with items on the device, the game will remove them (cuz no more bypass) and, naturally, you will save progress at some point cuz you played for a few hours. And will want items back, when you realize they're gone. Nothing I can do about that, I'm afraid.. though I wish someone told me sooner they use multiple devices to play the game on.. cuz then I would've realized why my bypass "doesn't work". But you see.. not a lot of people feel the need to explain or share what they do, they go minimalistic: "game removes items" and no other explanation.

To be honest, I wouldn't even know where to begin to check how the game removes the Helix items, considering that, to my knowledge, I've patched these checks already in my DLL o_O. I thought that SOME Helix items are removed, while others are retained (when I say Helix, I mean paid/store items), but apparently it happens for any store item, which means the bypass either doesn't work anymore -- which would be odd, cuz I know Ubisoft doesn't move a muscle to change code behavior -- or something else is going on. And now I know what's going on: cross-play, whereas on the other device, your inventory is cleared out of not-paid-for items :)

Thanks for pointing out this aspect to me, as when people are going to complain again it in the future, I will know what to ask :)

BR,
Sun

archilles89
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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by archilles89 »

SunBeam wrote:
Wed Mar 06, 2024 2:33 pm
...
so basically this can be fixed by just putting your dll in my game directory?

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Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Post by SunBeam »

archilles89 wrote:
Wed Mar 06, 2024 4:28 pm
so basically this can be fixed by just putting your dll in my game directory?
If the other device is running the same game version, on an operating system that automatically loads dxgi.dll, then yes :) Otherwise, no. I don't know what the other device is.. if it's running Android or FreeBSD12 (PS5) or something else, it shouldn't. The DLL is coded in MSVS2019, so it needs API support from the Windows OS (not saying those APIs don't exist on other OSes), but ultimately, dxgi.dll is a system DLL which automatically gets loaded into the game (any app, for that matter). If those conditions are met on the other device.. that the DLL works being loaded and that it works being auto-loaded as a proxy to dxgi.dll (assuming that DLL exists there), then YES :) You'll have to give it a go.

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