CoffeeKitty wrote: ↑Wed Feb 07, 2024 3:37 am
those stats on djeeta are cosmetic and dont affect anything you can validate it pretty easily by checking the character panel, like you can give urself 100% crit but you'll only have whatever the base value was
i didn't experiment with trying to exceed normal stat values, im just shortcutting the mastery reroll
False. The 100% crit rate is real, and also are other things like max hp, increased damage caps and so on. Wouldn't have posted these if I didn't test them. I'm getting "Lord of Crits" in every mission even without sigils. The game recalculates these bonuses very regularly, so you will have to change the sources directly (the stars in case of Overmasteries, which the game shows as 1 star if you have all 10 stars on)
You can actually see the effective stat bonuses near the character's exp. Changing these doesn't affect gameplay since it gets recalculated anyway.
The fact that each star in Overmasteries is assigned 1 bit flag is obvious from looking at the hex. Not sure what got people so confused. Try "FF FF" instead of "00 02" and see the results yourself, lol
DarkFearless wrote: ↑Wed Feb 07, 2024 4:17 am
I started adding more 02s at the 00 spaces after the trait and managed to get Atk Power up 1100. I went to the panel and recorded it and rolled a max 1000. I see that I got an extra 100. It looks like it does count, if not, for some traits. Now we just need to find out how to go beyond lol..
The "02" there denotes having the 2-star flag on, which adds 100. "01" would be 1-star. Look at the bits, not the bytes, the answer lies there.