Kingdom Come Deliverance
- The Mogician
- Table Makers
- Posts: 517
- Joined: Sat Mar 04, 2017 12:00 am
- Reputation: 243
Kingdom Come Deliverance
Pointer table for:
Health
Stamina
Energy
Nourishment
Skill points and experience pointers (special thanks goes to soulofshiba for discovering how it was stored)
Dice pointers for player and opponent (set opponent numbers to 0 to ensure he never wins and set your own numbers to 2000 for easy win)
Dice bet amount (change it to a high amount when you choose the bet and accept so you win all the money on the gambler)
Horse health and stamina (lock stamina to gallop all the way)
Currently facing enemy health and stamina (change health to 1 to instakill or make stamina 1 and use him as a punching bag)
Work in progress:
Haggle gimmicks with the aim of allowing the player to haggle free items from the salesperson
Pickpocket timer
Disable body part injuries
Easy lockpicking
Inventory editor
Archery Points/Arrows
Health
Stamina
Energy
Nourishment
Skill points and experience pointers (special thanks goes to soulofshiba for discovering how it was stored)
Dice pointers for player and opponent (set opponent numbers to 0 to ensure he never wins and set your own numbers to 2000 for easy win)
Dice bet amount (change it to a high amount when you choose the bet and accept so you win all the money on the gambler)
Horse health and stamina (lock stamina to gallop all the way)
Currently facing enemy health and stamina (change health to 1 to instakill or make stamina 1 and use him as a punching bag)
Work in progress:
Haggle gimmicks with the aim of allowing the player to haggle free items from the salesperson
Pickpocket timer
Disable body part injuries
Easy lockpicking
Inventory editor
Archery Points/Arrows
- Attachments
-
- Kingdom.CT
- 1.3.0 - Character vitals and horse pointers
- (2.1 KiB) Downloaded 26026 times
-
- KingdomCome 1.2.2.CT
- 1.2.1 - 1.2.5
- (44.63 KiB) Downloaded 30208 times
-
- KingdomCome.CT
- 1.2.0 version but with main level skill points pointer as per requested, not guaranteed to work but I have no means to check
- (8 KiB) Downloaded 12895 times
-
- KingdomCome.CT
- 1.2.0
- (6.82 KiB) Downloaded 12417 times
Last edited by The Mogician on Sat Mar 10, 2018 1:32 am, edited 40 times in total.
- ReDragonInc
- Expert Cheater
- Posts: 103
- Joined: Fri Mar 10, 2017 10:32 pm
- Reputation: 3
Re: Kingdom Come Deliverance
Good work so far.
- The Mogician
- Table Makers
- Posts: 517
- Joined: Sat Mar 04, 2017 12:00 am
- Reputation: 243
Re: Kingdom Come Deliverance
carry weight
Show
define(address,"WHGame.DLL"+30DB87)
define(bytes,F3 44 0F 10 43 1C)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"WHGame.DLL"+30DB87)
label(code)
label(return)
newmem:
mov [rbx+1C],0
code:
movss xmm8,[rbx+1C]
jmp return
address:
jmp newmem
nop
return:
[DISABLE]
address:
db bytes
// movss xmm8,[rbx+1C]
dealloc(newmem)
define(bytes,F3 44 0F 10 43 1C)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"WHGame.DLL"+30DB87)
label(code)
label(return)
newmem:
mov [rbx+1C],0
code:
movss xmm8,[rbx+1C]
jmp return
address:
jmp newmem
nop
return:
[DISABLE]
address:
db bytes
// movss xmm8,[rbx+1C]
dealloc(newmem)
Re: Kingdom Come Deliverance
Nice one, Maybe a weight will also make a life safer too.The Mogician wrote: ↑Tue Feb 13, 2018 7:44 pmPointer table for:
Health
Stamina
Energy
Nourishment
Working on Attributes & Skills

Re: Kingdom Come Deliverance
You think it's possible to make easier lockpicking?
Re: Kingdom Come Deliverance
Thanks couldn't figure it out for the life of me.
Stats and skills allude me and perks derp.
Stats and skills allude me and perks derp.
-
- Noobzor
- Posts: 8
- Joined: Fri May 12, 2017 3:43 pm
- Reputation: 0
Re: Kingdom Come Deliverance
What should be this doing?Crage wrote: ↑Tue Feb 13, 2018 8:41 pmcarry weight
Showdefine(address,"WHGame.DLL"+30DB87)
define(bytes,F3 44 0F 10 43 1C)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"WHGame.DLL"+30DB87)
label(code)
label(return)
newmem:
mov [rbx+1C],0
code:
movss xmm8,[rbx+1C]
jmp return
address:
jmp newmem
nop
return:
[DISABLE]
address:
db bytes
// movss xmm8,[rbx+1C]
dealloc(newmem)
Re: Kingdom Come Deliverance
Looks like it should set the carry weight to 0 at all times so you don't have to worry about what you carry.DunkaDunka wrote: ↑Wed Feb 14, 2018 12:21 amWhat should be this doing?Crage wrote: ↑Tue Feb 13, 2018 8:41 pmcarry weight
Showdefine(address,"WHGame.DLL"+30DB87)
define(bytes,F3 44 0F 10 43 1C)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,"WHGame.DLL"+30DB87)
label(code)
label(return)
newmem:
mov [rbx+1C],0
code:
movss xmm8,[rbx+1C]
jmp return
address:
jmp newmem
nop
return:
[DISABLE]
address:
db bytes
// movss xmm8,[rbx+1C]
dealloc(newmem)
Haven't tested it though.
Re: Kingdom Come Deliverance
you can mod it by using 7zip
there is unlim saves mod on nexus already.
there is unlim saves mod on nexus already.
- NumberXer0
- Expert Cheater
- Posts: 539
- Joined: Sun Mar 12, 2017 2:17 pm
- Reputation: 26
Re: Kingdom Come Deliverance
I second the skill point/exp cheat. I found a trainer that changes the skill level, but it's pointless because you don't get points =( We need a way to edit the actual skill exp instead of the level.
- Darkedone02
- Expert Cheater
- Posts: 510
- Joined: Thu Mar 02, 2017 11:42 pm
- Reputation: 45
Re: Kingdom Come Deliverance
Apparently Fling already made a table that contains +12 features...

Sadly I can't post the link because of the site is banned here on FRF.

Sadly I can't post the link because of the site is banned here on FRF.
- NumberXer0
- Expert Cheater
- Posts: 539
- Joined: Sun Mar 12, 2017 2:17 pm
- Reputation: 26
Re: Kingdom Come Deliverance
Hmm, do you know if the exp multiplier is for all exp or just your main level? Because that could be exactly what I need.Darkedone02 wrote: ↑Wed Feb 14, 2018 2:48 amApparently Fling already made a table that contains +12 features...
Sadly I can't post the link because of the site is banned here on FRF.
Re: Kingdom Come Deliverance
Invisibility would be nice in a game like this.
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