z Baldur's Gate 3

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Pupsic-3D
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Re: z Baldur's Gate 3

Post by Pupsic-3D »

Halliday wrote:
Sat Aug 12, 2023 12:08 pm
Pupsic-3D wrote:
Sat Aug 12, 2023 8:04 am
Halliday wrote:
Sat Aug 12, 2023 7:47 am


There is more then 3, you have to search it or this is the UUID: fd3fd8a9-a5fc-4726-9b6e-77f5ecf54cea - QUEST_SHA_TrialGem

Tested. Works fine, no bug.

I wrote that I found everything. I complete all 4 tests, got a spear and killed a demon, I got all the spheres. I inserted one into the mechanism to pull the platform from the statue to me, and now I have 3 in my inventory. Where else?
In the demon's room :) near his "bed"

PS: if you need more info, please PM me. You know rules.

I wrote to you. But I don't see that I'm doing something against the rules.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Antorax
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Re: z Baldur's Gate 3

Post by Antorax »

zachillios wrote:
Thu Oct 08, 2020 10:12 pm
flachan.aczache wrote:
Thu Oct 08, 2020 6:28 pm
iicecube wrote:
Thu Oct 08, 2020 5:55 pm
...
Thanks for this one working good, wonder anyone found any infinite casting spell slots code?
well I also found something like this.
unfortunately this works for any char (i.e. enemies), so I keep it off most of the time and only turn it on when one of my char has a turn and disable it after combat.
I was looking for infinite movement but somehow it also causes not to deplete action/spell slot during turn-based action - i.e. even without combat, when I want to cast spell (i.e. movement) I enter turn-based mode, cast a spell and go out of the mode - spell point is not depleted somehow

maybe someone could make something better out of it :D

Code: Select all

[ENABLE]

aobscanmodule(INJECT,bg3.exe,F2 0F 11 76 18) // should be unique
alloc(newmem,$1000,"bg3.exe"+20BFE3C)

label(code)
label(return)

newmem:

code:
  nop
  nop
  nop
  nop
  nop
  jmp return

INJECT:
  jmp newmem
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db F2 0F 11 76 18

unregistersymbol(INJECT)
dealloc(newmem)
Awesome. Do you remember what the original code was for this? Would love to take a closer look at it.

The weighted Dice cheat doesnt work.. or i dont know how to get it to work.
And the script above i also tried but i get an Error while scanning for AOB´s : INJECT
I really dont know how to get this to work... :(

lovemongerer
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Re: z Baldur's Gate 3

Post by lovemongerer »

does anyone have the id for wavemother's robe?

lovemongerer
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Re: z Baldur's Gate 3

Post by lovemongerer »

lovemongerer wrote:
Sat Aug 12, 2023 12:42 pm
does anyone have the id for wavemother's robe?
found it myself :)

56a26829-5103-49e7-8f5a-b88381a86903

very pretty dressing robes!

caraifaudes9565
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Re: z Baldur's Gate 3

Post by caraifaudes9565 »

I am looking for a passive/feat/spell to keep levitating even when not moving.

Adding spells like Projectile_Levitate_Mindflayer_Player works great for flying at will, but as soon as the destination is reached, you get back on the ground.

Thepledge
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Re: z Baldur's Gate 3

Post by Thepledge »

caraifaudes9565 wrote:
Sat Aug 12, 2023 12:48 pm
I am looking for a passive/feat/spell to keep levitating even when not moving.

Adding spells like Projectile_Levitate_Mindflayer_Player works great for flying at will, but as soon as the destination is reached, you get back on the ground.
Looking into some of the files, it appears that creatures like the imp have a tag called floating, but haven't managed to find it's uuid.

Thepledge
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Re: z Baldur's Gate 3

Post by Thepledge »

Having a strange bug, just returned to the druid's grove to confront kagha, but the 3 rats have disappeared.
Spoiler
the cutscene where they transform plays out as normal, but after it's over, the shadow druids aren't there and there's no fight.
Anyone have a suggestion to spawn them, or mistress olodan at least, so I can proc the fight and finish the quest properly?

caraifaudes9565
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Re: z Baldur's Gate 3

Post by caraifaudes9565 »

Thepledge wrote:
Sat Aug 12, 2023 12:52 pm
caraifaudes9565 wrote:
Sat Aug 12, 2023 12:48 pm
I am looking for a passive/feat/spell to keep levitating even when not moving.

Adding spells like Projectile_Levitate_Mindflayer_Player works great for flying at will, but as soon as the destination is reached, you get back on the ground.
Looking into some of the files, it appears that creatures like the imp have a tag called floating, but haven't managed to find it's uuid.
Interesting, thank you. Maybe that tag could also prove useful to avoid traps.

ChrisMck67
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Re: z Baldur's Gate 3

Post by ChrisMck67 »

Unique barb set

Cap of wrath b2ac96aa-5f04-49fb-800c-ab51a2bdb3c6
Bloodguzzler garb 5fc2fcce-810d-47d2-824c-f6acf7b81a22
Reasons grasp gauntlets b51863cc-f8de-4945-a062-6bda2a35cdbc
Linebreaker boots edb7385a-e4d4-4fb7-ad9f-a9910e4b9e97

Valen
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Re: z Baldur's Gate 3

Post by Valen »

Is there any way to remove spells or abilities granted by the character's class or race?

Zanzer
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Re: z Baldur's Gate 3

Post by Zanzer »

Just to throw another wrench in your plans for Minthara, it's also possible that some of those tags are specifically set on her character, not yours. If someone has her in their party (the right way), might be useful to have her selected when querying some flags. Just to see.

IyobxD
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Re: z Baldur's Gate 3

Post by IyobxD »

Can someone post the UUID for Gloves of the Duellist? And Astarion's Eccentric Clothes?
Last edited by IyobxD on Sat Aug 12, 2023 2:00 pm, edited 1 time in total.

habym6
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Re: z Baldur's Gate 3

Post by habym6 »

might be silly question but is there any flag that trigger romance dialogue / scene lead to romance at night or before bed?

biostormx
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Re: z Baldur's Gate 3

Post by biostormx »

biostormx wrote:
Fri Aug 11, 2023 2:05 pm
I'm trying to get the add 1 inspiration console thing to work but it's not. When I click it it says on the game log on the right that I got 1 inspiration, but my pips don't go up and I can't use it in rolls

I'm not sure but I think I MAY have screwed it up by adding too many (more than 4) when I first did it and now it just permanently thinks I have none. Or it's just not working and I could still gain inspiration regularly, but i don't know an easy way to get inspiration but I feel like I haven't had it in a while
Jesus this topic moves so fast lol

Does anyone know if there's a way to just see like with a pointer or something as an integer how many inspiration you have? That way I could check if I somehow broke it by having too many or something

bloodaxis
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Re: z Baldur's Gate 3

Post by bloodaxis »

Hazukashi wrote:
Sat Aug 12, 2023 10:14 am
Does anyone have a full ID list of unique/non-common rarity weapons, armors and equipment? Or maybe a working cheat engine table that allows you to spawn them in your inventory or on the floor. Currently the most update bg3.CT on 11 Aug GMT +8:00 item spawner spawn sets only spawn empty pouches, while bg3.CT and bg3_item_spells.CT only have a limited selection of them.

Also, the game sometimes crashes if you spawn items. Is this an intrinsic and unsolvable issue?
So far it's unsolvable yes. Just something we have to deal with.
Attachments
bg3_items_v2.txt
(1.6 MiB) Downloaded 563 times

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