
Notes:
- Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
- Changing item quantity causes a discrepancy with the display on inventory so Inventory must be sorted regularly.
- Inventory Data List is available in multiple languages.
- Fixed
- Ignore Tool Costs
The injection point was changed. - Pointer->Item Singleton
Sometimes it failed to get pointer so I decided to lengthen the AoB a bit.
- Ignore Tool Costs
View current options
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE:
- Compact Mode
- Add Hotkeys Menu
- CT:
- Save Checkbox States
- Notes:
- Saves all memory records that are currently "enabled".
- If they are variables, the values are also saved.
- Notes:
- Load Checkbox States
- Expand All Headers
- Check Updates
- Save Checkbox States
- Time:
- Freeze Time
- Freeze Cooking Time
- Player:
- Infinite HP
- Infinite MP
- Infinite Stamina
- No Skill Cooldown
- EXP Gained Multiplier
- times
- Spirit Status Multiplier
- times
- Stance Status Multiplier
- times
- Divinity Status Multiplier
- times
- Willpower Status Multiplier
- times
- Move Speed Multiplier
- times
- NPC:
- Friendship Multiplier
- times
- Show All Favor Items
- NPC Data List
- Friendship Multiplier
- Inventory:
- No Item Loss
- Note: This script tends to hog your inventory, so disable it if necessary.
- Inventory Data List
- No Item Loss
- Fishing:
- No Fish Trial
- Misc:
- Ignore Enhance Costs
- Ignore Rebuild Costs
- Ignore Residence Expansion Costs
- Ignore Warehouse Expansion Costs
- Ignore Recipe Costs
- Ignore Manufacture Costs
- Ignore Exchange Costs
- Ignore Quest Costs
- Ignore Research Costs
- Ignore Cooking Costs
- Ignore Make Outfit Costs
- Ignore Banquet Upgrade Costs
- Ignore Skill Upgrade Costs
- Lin Wanxi's Enhance:
- Ignore Sword Upgrade Costs
- Ignore Blessed Farming Tool Costs
- Ignore Tool Costs
- Ignore Artifact Costs
<pointers>
- Pointer->Time Base Address
- P->GameTimeManager
- days
- hours
- minutes
- seconds
- P->GameTimeManager
- Pointer->Player Singleton
- P->PlayerController
- P->PlayerData
- SceneID
- weaponID
- weaponInstanceID
- weaponStar
- IsBreakAvaliable
- LifeSkill_PlantActive
- LifeSkill_PlantLevel
- LifeSkill_PlantExp
- LifeSkill_CollectActive
- LifeSkill_CollectLevel
- LifeSkill_CollectExp
- LifeSkill_CookingActive
- LifeSkill_CookingLevel
- LifeSkill_CookingExp
- LifeSkill_FeedActive
- LifeSkill_FeedLevel
- LifeSkill_FeedExp
- LifeSkill_AlchemyActive
- LifeSkill_AlchemyLevel
- LifeSkill_AlchemyExp
- LifeSkill_ForgeActive
- LifeSkill_ForgeLevel
- LifeSkill_ForgeExp
- Level
- LevelLimit
- CanGiveNpcGift
- CanChat
- CanCloudWater
- CanCloudCrop
- Exp
- Physical
- PhysicalMax
- Mental
- MentalMax
- HP
- HpMax
- MP
- MPMax
- MS
- BS
- SS
- RS
- SeniorPromoteValue
- Contribution
- MainWeapon
- SecondaryWeapon
- SleepHour
- LimitClearPlant
- IsBreakFailed
- SeedPackLevel
- IsFailReturnToStart
- NeedHideTimeUI
- LevelLimit
- IsDebugMode
- ExpRate
- isHide
- SpawnAtBornPoint
- operationPage
- IsDead
- IsFreeTeleport
- IsBreakBeLocked
- IsNextRareFish
- BreakGuard
- IsNextDayChangeEventWillBreakFail
- hasDoubleWaitTime
- ToolNoCostPhysical
- P->PlayerData
- P->PlayerController
- Pointer->PlayerMovement
- P->PlayerParameter
- Speed
- OnSwordSpeed
- JumpSpeed
- Gravity
- JumpLandDistance
- P->PlayerParameter
- Pointer->NPC Base Address
- P->NpcManager
- P->NPCData
- Count
- P->NPC[0]
- P->_source
- ID
- P->Name
- m_stringLength
- m_firstChar
- Gender
- MapListPriority
- Grade
- Speed
- P->FavourItem
- Count
- [0]
- ItemID
- FavourLv
- [1]
- ItemID
- FavourLv
- [2]
- ItemID
- FavourLv
- [3]
- ItemID
- FavourLv
- [4]
- ItemID
- FavourLv
- [5]
- ItemID
- FavourLv
- [6]
- ItemID
- FavourLv
- [7]
- ItemID
- FavourLv
- [8]
- ItemID
- FavourLv
- [9]
- ItemID
- FavourLv
- [10]
- ItemID
- FavourLv
- [11]
- ItemID
- FavourLv
- [12]
- ItemID
- FavourLv
- [13]
- ItemID
- FavourLv
- [14]
- ItemID
- FavourLv
- [15]
- ItemID
- FavourLv
- [16]
- ItemID
- FavourLv
- [17]
- ItemID
- FavourLv
- DefaultLevel
- Birthday
- P->_source
- P->NPCData
- P->NpcManager
- Pointer->Item Singleton
- P->ItemController
- P->ItemData
- P->Item
- Count
- P->Item[0]
- ID
- Star
- Count
- P->Item
- P->ItemData
- P->ItemController
View update history
- Fixed
- Ignore Cooking Costs
- Ignore Blessed Farming Tool Costs
- Supports v.1.0.40 & with luck later ver will work.
- Added
- Show All Favor Items
For NPC infomations.
- Show All Favor Items
- Fixed AoB for many scripts.
- Supports v.1.0.39 (Spirits of Jade) & with luck later ver will work.
- Fixed
- Pointer->Item Singleton
Also fixed related Inventory Data List. - Move Speed Multiplier
- Extended Dropdown.Item
- Pointer->Item Singleton
- Added
- Ignore Banquet Upgrade Costs
- Ignore Blessed Farming Tool Costs
- Fixed
- Ignore Skill Upgrade Costs
Cultivation limit will not be lifted. - Ignore Tool Costs
- Renamed Ignore Blessed Farming Tool Costs to Ignore Enhance Costs
The method was not shared, so it was separated.
- Ignore Skill Upgrade Costs
- Added
- Ignore Cooking Costs
Ignoring costs in cooking that requires ingredients.
Also available in Sect's kitchen.
- Ignore Cooking Costs
- Fixed
- Dropdown.Item and Dropdown.NPC are now compatible with ver 1.0.02.
Dropdown.Item is multilingual. - Freeze Cooking Time
Fixed so that it also affects cooking where you prepare your own ingredients.
Also available in Sect's kitchen. - Ignore Warehouse Expansion Costs
I recreated what was broken. You will be able to expand your warehouse to the maximum without any cost.
- Dropdown.Item and Dropdown.NPC are now compatible with ver 1.0.02.
- Added
- Ignore Make Outfit Costs
- Fixed
- Ignore Quest Costs
I have only tested it with delivery quests to NPCs. - Remove Ignore Enhance Costs
Ignore Blessed Farming Tool Costs will give you the same effect.
- Ignore Quest Costs
- Added:
- Applied Dropdown.NPC.EN to NPC Data List
- No Fish Trial
- Ignore Outfit Costs
- Ignore Skill Upgrade Costss
- Ignore Sword Upgrade Costs (AoB error)
- Ignore Blessed Farming Tool Costs
- Ignore Tool Costs (AoB error)
- Ignore Artifact Costs
- Ignore Warehouse Expansion Costs
- Added No Skill Cooldown, P->GameTimeManager.
- After much hard work, item name and ID were successfully extracted from HashArray/Language data.
So fixed Create Inventory Data List.
This script is available in multiple languages.
- Added Ignore Quest Costs, Ignore Expand Residence costs, Ignore Research Costs,
Divinity Status Multiplier, Willpower Status Multiplier.
- Added Ignore Rebuild Costs, Ignore Recipe Costs, Ignore Manufacture Costs, Ignore Exchange Costs.
Worked fine for me but changed injection point for you. Have fun.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1