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hwen1721
- Noobzor
- Posts: 6
- Joined: Wed Dec 14, 2022 8:09 pm
- Reputation: 0
Post
by hwen1721 »
WTB update for 2.10. only a few options works and everything else is not...
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1
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Brack
- Cheater
- Posts: 42
- Joined: Sun Dec 06, 2020 10:29 pm
- Reputation: 10
Post
by Brack »
@beata99th can you update to version 2.10? Thank you
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yammahatom
- What is cheating?
- Posts: 2
- Joined: Tue Apr 04, 2023 1:48 am
- Reputation: 1
Post
by yammahatom »
can someone make a tutorial how to update the table
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yammahatom
- What is cheating?
- Posts: 2
- Joined: Tue Apr 04, 2023 1:48 am
- Reputation: 1
Post
by yammahatom »
some how i managed to make insta harvest animal back to work
Code: Select all
{ Game : tld.exe
Version:
Date : 2023-04-04
Author : troll
This script does blah blah blah
}
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(INJECT,GameAssembly.dll,C7 83 70 01 00 00 00 00 00 00 48 85 C0 0F 84 78) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
mov [rbx+00000170],(float)999
jmp return
INJECT:
jmp newmem
nop 5
return:
registersymbol(INJECT)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
db C7 83 70 01 00 00 00 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+8EB47B
GameAssembly.dll+8EB455: B2 01 - mov dl,01
GameAssembly.dll+8EB457: 48 8B CF - mov rcx,rdi
GameAssembly.dll+8EB45A: FF D0 - call rax
GameAssembly.dll+8EB45C: 48 8B 8B F8 00 00 00 - mov rcx,[rbx+000000F8]
GameAssembly.dll+8EB463: 48 85 C9 - test rcx,rcx
GameAssembly.dll+8EB466: 0F 84 9A 02 00 00 - je GameAssembly.dll+8EB706
GameAssembly.dll+8EB46C: 45 33 C0 - xor r8d,r8d
GameAssembly.dll+8EB46F: 0F 57 C9 - xorps xmm1,xmm1
GameAssembly.dll+8EB472: E8 E9 80 2B 00 - call GameAssembly.dll+BA3560
GameAssembly.dll+8EB477: 48 8B 43 30 - mov rax,[rbx+30]
// ---------- INJECTING HERE ----------
GameAssembly.dll+8EB47B: C7 83 70 01 00 00 00 00 00 00 - mov [rbx+00000170],00000000
// ---------- DONE INJECTING ----------
GameAssembly.dll+8EB485: 48 85 C0 - test rax,rax
GameAssembly.dll+8EB488: 0F 84 78 02 00 00 - je GameAssembly.dll+8EB706
GameAssembly.dll+8EB48E: 8B 40 18 - mov eax,[rax+18]
GameAssembly.dll+8EB491: 45 33 C0 - xor r8d,r8d
GameAssembly.dll+8EB494: 66 0F 6E C5 - movd xmm0,ebp
GameAssembly.dll+8EB498: 8B D5 - mov edx,ebp
GameAssembly.dll+8EB49A: 0F 5B C0 - cvtdq2ps xmm0,xmm0
GameAssembly.dll+8EB49D: 48 8B CB - mov rcx,rbx
GameAssembly.dll+8EB4A0: 48 89 74 24 40 - mov [rsp+40],rsi
GameAssembly.dll+8EB4A5: 89 83 74 01 00 00 - mov [rbx+00000174],eax
}