For some reason I cant equip any materia that I've added and I've tried changing the level hoping that might be the issue but no dice. After looking again for some reason all of the materia is considered by the game to be "equipped" already. No idea why thats happened.
Yea, same ((( Need to fix eq.flag
Updated table with the equip flags
Most of all materia goin to Magic category, even command etc.(all green) Need category separator or something like that
And they r doesnt work in battle [Link] [Link]
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
i dont know if this is a buy due to using this table but i got all 7 of the goddess materia and the gate won't open. Keeps saying that i don't have any of the goddess materia "indentations left 7"....I can't progress...
....make sure that you set the goddess materia to have only 1 of each or it don't work....it works now that i have set them to 1
Hello! I noticed that with the materia level code, the level increases, but the stats do not? Example, max HP materia at 5 stars still gives +10% HP. Is this normal? Thanks!
Of course, just changing it to mastered won't change the value, the game does that when it levels up
nope, it isnt normal which is why i end up doing the whole trick of just afking in 1-1 and praying for rng to level up the materias
No need to do that, you can just put the value of the materia to whatever you want; you can already do that with fusion, which is just more steps and resources to do the same thing
Haha! That's what I'm doing now as well! I read somewhere that in order to level up the materia, you need to have matching faces left and right on the DMW, then numbers to correspond to the materia slot. Hopefully we can control which faces appear on the DMW
The materia levels up when the numbers on the dmw that corresponds to your materia slot match up; 2 numbers for 1 levelup, 3 numbers for 2 level-ups; so if you have Fire in slot 1, and DMW gives 1-x-1, you get a level, if it's 1-1-1 you get 2 levels.
My solution when I just wanna level them up normally, is set the mood to Heavenly and put Moogle to 30 in the emotion gauge; Moogle summon levels up your materia (maybe based on the rank of the summon, not sure)
24599:Always Steal
24598:Rare Drops/Steals Only
24597:Break AP Limit
24596:Break MP Limit
24595:Break HP Limit
24594:Break DMG Limit
24593:Item Mugger
----
Easy way to add to script without using notepad++ or some other text editor.
In the table goto Basic -> DropdownList -> Right click DropdownList.Materia_Ability or DropdownList.Equip_Ability -> Set/Change dropdown selection options
Scroll to the bottom of the list and paste the correct abilites - Materia Abilities goes to the Materia list, Item Abilities goto the Equip list
Last edited by jeremyrem on Sat Dec 17, 2022 4:20 pm, edited 3 times in total.
Has anyone found any way to edit Buster Sword Proficiency? Being capped to like, less than 0.10% per fight means it takes just an obnoxious amount of time to grind, so I would love some way to skip any of it. Apparently the different methods of gaining proficiency each have their own caps, so it might be in like, three separate pieces? Definitely understandable if it's not easy to find, but god it would be nice.
Easy way to add to script without using notepad++ or some other text editor.
In the table goto Basic -> DropdownList -> Right click DropdownList.Materia_Ability or DropdownList.Equip_Ability -> Set/Change dropdown selection options
Scroll to the bottom of the list and paste the correct abilites - Materia Abilities goes to the Materia list, Item Abilities goto the Equip list
Last edited by jeremyrem on Sat Dec 17, 2022 4:20 pm, edited 3 times in total.
Under the Basic section of the table expand the Dropdown List, then right click DropdownList.Materia_Ability and pick Set/Change dropdown selection options.
You will need to edit the list to match the existing format.
Under the Basic section of the table expand the Dropdown List, then right click DropdownList.Materia_Ability and pick Set/Change dropdown selection options.
You will need to edit the list to match the existing format.
Yes what he said, however I just went back and updated the format for both the dumps I did.
Should just be able to c/p into their corresponding lists
Has anyone found any way to edit Buster Sword Proficiency? Being capped to like, less than 0.10% per fight means it takes just an obnoxious amount of time to grind, so I would love some way to skip any of it. Apparently the different methods of gaining proficiency each have their own caps, so it might be in like, three separate pieces? Definitely understandable if it's not easy to find, but god it would be nice.
Thanks for the awesome work with ur table ! Like Tgyr said, is there a way to make the buster sword proficiency to be into a xp multiplier or something like that? its actually taking a while to level it up legit , holy moly haha
Under the Basic section of the table expand the Dropdown List, then right click DropdownList.Materia_Ability and pick Set/Change dropdown selection options.
You will need to edit the list to match the existing format.
Thanks mate. I am having an issue. I was able to change some of the magic Materia to what i want, but unfortunately the new Materia doesn't work. Its named as the new Materia but it works as the old one. For example, i changed quake to vital slash, yet it still behaves like quake when i perform the action. What am i doing wrong??
Under the Basic section of the table expand the Dropdown List, then right click DropdownList.Materia_Ability and pick Set/Change dropdown selection options.
You will need to edit the list to match the existing format.
Thanks mate. I am having an issue. I was able to change some of the magic Materia to what i want, but unfortunately the new Materia doesn't work. Its named as the new Materia but it works as the old one. For example, i changed quake to vital slash, yet it still behaves like quake when i perform the action. What am i doing wrong??
If you change it while equipped, you will need to re-equip it. Just select it from the list, click it, then click it again. Next fight will use the changed ability