I found the scan range multiplier and value. Unfortunately, as I expected, scanning beyond the maximum range doesn't work. There are some lingering quirks I want to try to resolve before I accept defeat, but it isn't looking good. It will be added to the Testing group on the next release. Details
I found the multiplier and the radius value if anyone is interested and wants to help out. The script will have further details.
Level 0
Multiplier: (float)1.0
Value: 5000
Level 1
Multiplier: (float)1.25
Value: 6250
Level 2
Multiplier: (float)1.6
Value: 8000
Level 3
Multiplier: (float)2.0
Value: 10000
Level 4
Multiplier: (float)2.5
Value: 12500
The lingering issue I talked about:
Unequip or have a lower level scan range (Unequip for this example)
Set the multiplier or range beyond your current level (5x mult, 25000 radius, for this example) and perform a scan
Items within your current scan range (1x mult; 5000 radius, for this example) will ping
Go to the map. Items beyond your current scan rage up to the the highest range, capped at level 4 (2.5x mult, 12500 radius), are marked on your map.
lingering issue: Items are not pinged, but they still show up on the map. why?
I have little hope that even if we resolve the ping question, that it'll lead to a working 'increased scan range' cheat. But because it's not working as expected, it means there's something else going on. I don't want to give any hope, but until it's resolved I can't say for certain it's impossible.
I have little hope that even if we resolve the ping question, that it'll lead to a working 'increased scan range' cheat. But because it's not working as expected, it means there's something else going on. I don't want to give any hope, but until it's resolved I can't say for certain it's impossible.
One thing you could try is to see if there are actually two separate scans. The map scan and the ping may be two separate scans instead of one.
Last edited by anon9 on Mon Oct 31, 2022 6:41 pm, edited 3 times in total.
I seem to be getting way more XP when only using the Drop Rate Multiplier and No Item Decrease
I am not experiencing this issue. If anyone has extra feedback on this let me know.
After a little more testing it's only when I trigger a battle chain. Multiplier is set to 5.5 regardless of what chain it is, even just one chain, while the options are enabled. Hope the little information I have is helpful.
the item drop rate multiplier works really well on the normal drops but does nothing for the rare drop items, is there a way to multiply the rare item drop rate
the item drop rate multiplier works really well on the normal drops but does nothing for the rare drop items, is there a way to multiply the rare item drop rate
Upon further investigation. It seems that the game sets a base value (1) and assigns it multiple times to various multipliers, seems like drop, exp and fol. I never set it back to 1, so it was using the same value as a base for the others. Interesting...
It should be fixed in the next update
Edit: Chain Multiplier and....another value I haven't quite figured out it's purpose.
I have little hope that even if we resolve the ping question, that it'll lead to a working 'increased scan range' cheat. But because it's not working as expected, it means there's something else going on. I don't want to give any hope, but until it's resolved I can't say for certain it's impossible.
One thing you could try is to see if there are actually two separate scans. The map scan and the ping may be two separate scans instead of one.
you could try a dp skill editor to see if extended scan supports a value above 4? that be fun 10 would prolly cover the entire map