sanitka wrote: ↑Wed Oct 19, 2022 3:25 am
Table notes:
GOD script should filter any damage coming to you
PlayerPtr populates when equipment is changed (ie HP / MP / STA recalculation)
MainPtr populates when equipment is changed (used for attributes & reputation & materials)
(after changing attribute in CE, reequip something to force attribute refresh and recalc HP, etc.)
level is calculated from attributes

XPPtr (optional) populates when amount of XP, Gold or any material changes
btw - level is calculated from attributes
pointers to Gold, Wood, etc. are not the same for everyone
(click sync to refresh the names)
alternate way to find attributes - group scan using pattern bellow
4p:15 4p:15 4p:15 4p:25 4p:15 4p:25 4: 4: 4p:31
6 * attr value, 2 x empty, 1x 31 (first faction ID)
history
v 0.6 material names, cleanup
v 0.5 redesign, alternate routines
v 0.4 XPPtr improved
v 0.3 reputation added
v 0.2 attributes added
v 0.1 initial version