King Arthur: Knight's Tale

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Rodark
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Re: King Arthur: Knight's Tale

Post by Rodark »

is there a way to add more heroes in party? there are missions that give you 1 temp companion and i did one that i had 2 extra comps

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  1. Install Cheat Engine
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  5. Activate the trainer options by checking boxes or setting values from 0 to 1

requiem420
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Re: King Arthur: Knight's Tale

Post by requiem420 »

Great table however, game crashes mid battle sometimes when only using unlimited AP on one character.

pacifista
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Re: King Arthur: Knight's Tale

Post by pacifista »

Hmm, i will try to add perception to the mordred and spellcrafting to the Ector.

lets see if it is going to work.

WaiYanHlaing
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Re: King Arthur: Knight's Tale

Post by WaiYanHlaing »

any1 know how to unlock more decrees? i put everything to 0 in morality unlocks but in decrees screen, i only see two decrees.

jesjames79
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Re: King Arthur: Knight's Tale

Post by jesjames79 »

Tuuuup! wrote:
Wed Apr 27, 2022 3:03 pm
Here is my table for this game.



Table options:

Always build/no building cost in Camelot
Gold and build resources (go skill/inventory menu to update values )
XP and level for selected character in skill/inventory menu*
* Raise level, switch character and back to get skill points!

In battle:
unl Action points
Selected character max HP/armour/hit points/block/Action points (select portrait)
Max max HP/armour/hit points/block/Action points stats and OHK (Don't use for duel!!)


v2: Small update, added Relic dust pointer and removed the unl action points. But added action points to other scripts.

v3: Update to version 1.01
v3.5: Update to version 1.02. Removed the battle scripts for now, added battle pointers (HP, AP Armour etc..). Hopefully this works longer :roll:
v3.6: Added character for party that I forgot to add.
v4: Added, No skill cooldown.
v5: Morality pointers;

Old faith and Tyrant
1: -20
2: -20
3: -20
4: -20

Old faith and Rightful
1: 20
2: -20
3: 20
4: -20

Tyrant and Christian
1: -20
2: 20
3: -20
4: 20

Rightful and Christian
1: 20
2: 20
3: 20
4: 20

Change the values to the morality part/sector you want!!
Play a mission to unlock/update the knight missions!!
Then do the knight mission you want to unlock and go to the next morality sector/part. And repeat...
I put the info for morality in the table for easy check.

My advise for now, is to put hotkeys in there for Vitality, AP etc. You need to unfreeze the pointers before clicking finish mission!!

If you have time to download the table and test it, then you have time to give my post a thumbs up/rate positive. That's all I'm asking.
Maybe I update, maybe not.
Old tables
KA_KT-v3.6.CTKA_KT-v3.5.CTKA_KT-v3.CTKA_KT-v2.CTKA_KT.CT
Thank you for the table and also thanks to everyone else who taught me about the notepad editing it has been useful. I do have one question Tuuuup!, how do I return to neutral with the Morality pointer? Other than that all is great!

Tuuuup!
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Re: King Arthur: Knight's Tale

Post by Tuuuup! »

jesjames79 wrote:
Sun May 15, 2022 6:54 pm
I do have one question Tuuuup!, how do I return to neutral with the Morality pointer? Other than that all is great!
Please don't quote my whole post. You can delete a lot, like I did to yours. ;)
And for neutral.. try 0 ? Or load an old save and see what the pointer give for a value.

jesjames79
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Re: King Arthur: Knight's Tale

Post by jesjames79 »

Copy that and yes it looks a bit long my bad!

jesjames79
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Re: King Arthur: Knight's Tale

Post by jesjames79 »

Anyone figure out how to recruit all heroes? I kinda did by editing the morality requirements in config. My problem is that Lady Dendraine has suddenly disappeared on a mission where she goes to hunting for the the grail and now I have another lvl 5 mission that requires her... I like to complete all missions so anyone have any thoughts?

pacifista
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Re: King Arthur: Knight's Tale

Post by pacifista »

Hmm, somehow high quality item editing didnt work.

The things i created and added to the hero traits are working flawlessly even though I've progressed much in the game.

I don't understand why some stuff won't come out as high quality even tough i edited all in the LootTypes.cfg to 99?

geralt123
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Re: King Arthur: Knight's Tale

Post by geralt123 »

The *XP and level and Wounded HP* Options is NOT working in v1.1.0

Enkidu
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Re: King Arthur: Knight's Tale

Post by Enkidu »

Hi, seems that my playthrough is glitched. Sir Balan always has one fewer AP than he's supposed to have, but only on a mission / in combat. For example, right now on his stats page (viewable when outside of a mission), he has 8 AP (8 Base - 2 from Heavy Armor + 1 from Loyalty + 1 from Skill lessening armor AP loss), but when on a mission he only gets 7 AP. Same problem when I didn't have the Armor AP skill; he should have had 7AP, and his stats page said so, but when on a mission he only got six. Seems as though the Loyalty AP buff isn't getting applied, or something. Anyway I don't really care about the root cause unless I need to know it to fix the problem.

tldr: Any ideas about how to permanently bump Balan's AP by 1?

Monkfishy
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Re: King Arthur: Knight's Tale

Post by Monkfishy »

Enkidu wrote:
Mon May 23, 2022 7:37 pm
tldr: Any ideas about how to permanently bump Balan's AP by 1?
Open the Cfg folder in the installation directory. Open Actors > Heroes > SirBalan.cfg in Notepad. Change Generic=8 to =9 and save the file. I believe that will give him an extra 1 base AP, but I'm not entirely certain. I've only just now started looking into modifying this game.

Monkfishy
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Re: King Arthur: Knight's Tale

Post by Monkfishy »

Does anyone know how I can add a specific Tome, or duplicate a Tome in my inventory?

Joshuan
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Re: King Arthur: Knight's Tale

Post by Joshuan »

v6: For game version 1.1.0b

Thank you sooo much Tuuuup! for updating your table :)

Enkidu
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Re: King Arthur: Knight's Tale

Post by Enkidu »

Monkfishy wrote:
Tue May 24, 2022 10:39 am
Enkidu wrote:
Mon May 23, 2022 7:37 pm
tldr: Any ideas about how to permanently bump Balan's AP by 1?
Open the Cfg folder in the installation directory. Open Actors > Heroes > SirBalan.cfg in Notepad. Change Generic=8 to =9 and save the file.
Worked thanks!

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