Hey this is great! I think what the guy meant by god mode is like making it to where the ai's/ robots cant and wont kill you? thats my best way to explain it
Hey, thx for your work, I'm kinda new here, but can someone help me out and point to the option that Toggles to 3-d person view, like all youtubers are doing? Leave body, and observe the action/cutscene from 3-d person
Hey, thx for your work, I'm kinda new here, but can someone help me out and point to the option that Toggles to 3-d person view, like all youtubers are doing? Leave body, and observe the action/cutscene from 3-d person
Taking a look into it, in my current table i have Unlit mode togglable so we will see what else happens
Could you do something for adding the Robot Head to the inventory? I'm encountering a glitch where I don't have it in my inventory even if I pick it up, and can't progress in the game. Maybe forcing it in will help.
(Alternatively, something to bypass that mission flag, I guess)
Found stealth.Will be uploading it once im satisfied.
Huzzah! It'll be nice to be able to go about without alerting anything
I've been using this list for a bit now, and am happily enjoying it so far. Keep up the awesome work!
Found stealth.Will be uploading it once im satisfied.
Huzzah! It'll be nice to be able to go about without alerting anything
I've been using this list for a bit now, and am happily enjoying it so far. Keep up the awesome work!
Thank you very much , I appreciate the kind words. Also the update is out now so take a look!
Found stealth.Will be uploading it once im satisfied.
Huzzah! It'll be nice to be able to go about without alerting anything
I've been using this list for a bit now, and am happily enjoying it so far. Keep up the awesome work!
Thank you very much , I appreciate the kind words. Also the update is out now so take a look!
I did take a look! Awesome work, and the S.T.A.F.F. Bots look funky as hell when they get caught in one of their cycles*.
I did notice tho, if the CE is latched on the FNAF:SB process (with cheats loaded)and you go and encounter Map Bot, it will crash at some point if you enable Stealth. It also crashes out if you happen to run into an animatronic, because running into one still causes a game over to occur I think? These crashes also happen to bypass the Crash Handler from what I've seen. But besides those hiccups, smooth sailing. Really impressive work, nicely done!
* = If you enable Stealth while a bot is patrolling it will never once stop to do its look-around
* = likewise, if you enable Stealth while a bot is doing its look-around it will never start its patrol again
Huzzah! It'll be nice to be able to go about without alerting anything
I've been using this list for a bit now, and am happily enjoying it so far. Keep up the awesome work!
Thank you very much , I appreciate the kind words. Also the update is out now so take a look!
I did take a look! Awesome work, and the S.T.A.F.F. Bots look funky as hell when they get caught in one of their cycles*.
I did notice tho, if the CE is latched on the FNAF:SB process (with cheats loaded)and you go and encounter Map Bot, it will crash at some point if you enable Stealth. It also crashes out if you happen to run into an animatronic, because running into one still causes a game over to occur I think? These crashes also happen to bypass the Crash Handler from what I've seen. But besides those hiccups, smooth sailing. Really impressive work, nicely done!
* = If you enable Stealth while a bot is patrolling it will never once stop to do its look-around
* = likewise, if you enable Stealth while a bot is doing its look-around it will never start its patrol again
Interesting. Ill have to take a look at that. Btw if you want them to go back to patrolling disable and re-enable the cheat. It will resume them back to normal protocol
Thank you very much , I appreciate the kind words. Also the update is out now so take a look!
I did take a look! Awesome work, and the S.T.A.F.F. Bots look funky as hell when they get caught in one of their cycles*.
I did notice tho, if the CE is latched on the FNAF:SB process (with cheats loaded)and you go and encounter Map Bot, it will crash at some point if you enable Stealth. It also crashes out if you happen to run into an animatronic, because running into one still causes a game over to occur I think? These crashes also happen to bypass the Crash Handler from what I've seen. But besides those hiccups, smooth sailing. Really impressive work, nicely done!
* = If you enable Stealth while a bot is patrolling it will never once stop to do its look-around
* = likewise, if you enable Stealth while a bot is doing its look-around it will never start its patrol again
Interesting. Ill have to take a look at that. Btw if you want them to go back to patrolling disable and re-enable the cheat. It will resume them back to normal protocol
Oh no, I simply meant that it looks rather funny. Some constantly buzzing to and fro, and some just circling around like "i r blind somehow?".