Here's a table for the Cloudy Climb release.
Included is an AOB script that gives you:
- Move speed mod; allows you to scale the movement speed.
- God Mode; as name suggests.
- One Hit Kill; as name suggests.
- XP Gain Mod; allows you to scale the amount of XP you gain.
- FOV Override; allows you to replace the FOV value with whatever you wish.
Note: you must disable the script on area load (e.g. between camp and mission and vice versa), or else the game will crash.
Enjoy!
Update #1
Added FOV Override.
Hello, in which version of CheatEngine did you use it, in 7.3 it does not work, it does not allow you to select any option. Do you have other versions with which you can help us for Minecraft Dungeons 1.12.1.0?
Hello, in which version of CheatEngine did you use it, in 7.3 it does not work, it does not allow you to select any option. Do you have other versions with which you can help us for Minecraft Dungeons 1.12.1.0?
CE 7.2, 7.3, 7.4 will all work.
Minecraft Dungeons Cloudy Climb, i.e. Minecraft Dungeons 1.12.0.0, check [Link].
Dungeons-Win64-Shipping.exe is 37115920 bytes.
Right click on the script after you tried enabling it - what does it say on top?
Maybe one of the signatures broke with the new update.
Hello, in which version of CheatEngine did you use it, in 7.3 it does not work, it does not allow you to select any option. Do you have other versions with which you can help us for Minecraft Dungeons 1.12.1.0?
CE 7.2, 7.3, 7.4 will all work.
Minecraft Dungeons Cloudy Climb, i.e. Minecraft Dungeons 1.12.0.0, check [Link].
Dungeons-Win64-Shipping.exe is 37115920 bytes.
Right click on the script after you tried enabling it - what does it say on top?
Maybe one of the signatures broke with the new update.
Ok, I understood what you say about the versions bro, but it still does not open and at the top there is a message that says "Module not found: Dungeons - win64- shipping.exe" Size: 33,6 KB (34.436 bytes) Size on disk: 36,0 KB (36.864 bytes)
Ok, I understood what you say about the versions bro, but it still does not open and at the top there is a message that says "Module not found: Dungeons - win64- shipping.exe" Size: 33,6 KB (34.436 bytes) Size on disk: 36,0 KB (36.864 bytes)
Your game is not running then.
You are looking at the wrong EXE.
Just thought I'd mention that the different platforms open different executables.
Microsoft/Windows Store version just launches Dungeons.exe
Steam and MCLauncher both launch Dungeons.exe as a wrapper and Dungeons-Win64-Shipping.exe as the main game.
Your autoattach should attempt to detect if Dungeons.exe is running and if so attach to it unless the other process is also running, in which case attach to that instead.
function autoAttach()
found = 0x0
this_process = ""
pl = getProcessList()
for pid, name in pairs(pl) do
if name == "Dungeons.exe" then
found = found + 0x1
this_process = this_process..name
end
if name == "Dungeons-Win64-Shipping.exe" then
found = found + 0x1
this_process = this_process..name
end
end
if found == 0x2 or found == 0x3 then --2 is Launcher, 3 is Steam; for some reason it includes two wrappers
getAutoAttachList().add("Dungeons-Win64-Shipping.exe")
else
getAutoAttachList().add(this_process)
end
end
Alternatively you can just check the byte size of the exe and attach it by name based on that, but would require upkeep per version, where WS versions attach to Dungeons.exe and Steam/Launcher attach to Dungeons-Win64-Shipping.exe.
I found that editing enchantments in the original cheat table (update 2) stopped working with recent updates, so I changed it to get it to work (attached). I basically just added space for an extra two bytes of data after the 4-byte enchantment level space and labeled it "Unknown", since I have no idea what it's for.
If anyone has any idea what the extra two bytes are for, feel free to update my table or let me know, and I'll update it.
Minecraft Dungeons version: 1.13.1.0_8366432
My CheatEngine version: 7.2
hey y'all I updated the enchants list for the latest version so you dont have to guess and check for it now (At least for the Steam version) i also renamed the table aswell as labeling things in red that I found were screwy at times