Mm, people seem to have trouble figuring this out... Here's a table that I was using yesterday that generates values + dropdowns for all the stuff seikur0 found for the uruk editor. Just select a value in the dropdown and it'll work.
There's also a script that'll make the currently highlighted uruk drop legendary loot (hotkey num1). Works in garrison view too. Just note that you have to activate it each time you highlight a new uruk. It doesn't activate automatically for every uruk selected while on - just for the uruk that was selected when it was turned on.
e.g. Key presses for getting lots of legendary loot: Num1, Num1, 2 (hold), wait, Num1, Num1, 2 (hold), wait, ...
IS there a way to get it to where when you get the orc editor to behave like the item editor. You can see all the different values? for instance when changing the appearance of the orc?
Last edited by dirtydanisreal on Tue Oct 17, 2017 10:21 pm, edited 1 time in total.
Nice work! Here's a little script that auto-populates values and labels (with dropdown) like I did for the item editor. This one just does potential/abilities/flags/whateveritis for Uruks, but should be easy enough copypasta to make it work with the rest of it.
Pls,update this table,this table is awesome but its not working anymore...
Made an account just so I could get involved in this. The table works great for me, i'm using the Windows Store version of the game (offline of course). All the Uruk Editor features are great and are working fine, i've force recruited my nemesis, removed all his weaknesses and made him immune to everything...he's a machine.
Anyways, This got me thinking, has anyone thought it possible to recruit a Nazgul?
i got a problem, that quest where Brûz takes over the fortress - he seems to be dead/gone for me, so in the 'Damaged' mission when you're supposed to confront him in the keep the loading screen just never stops, plenty other people have the same problem
would it be possible to somehow replace the wrong orc that took his place as Overlord with Bruz so the quest logic doesn't glitch out?
Made an account just so I could get involved in this. The table works great for me, i'm using the Windows Store version of the game (offline of course). All the Uruk Editor features are great and are working fine, i've force recruited my nemesis, removed all his weaknesses and made him immune to everything...he's a machine.
Anyways, This got me thinking, has anyone thought it possible to recruit a Nazgul?
There is a mention of different characters in the strings. Like an undead whatever the name of the father of the blonde girl is. and it mentions ratbag and so on.
Made an account just so I could get involved in this. The table works great for me, i'm using the Windows Store version of the game (offline of course). All the Uruk Editor features are great and are working fine, i've force recruited my nemesis, removed all his weaknesses and made him immune to everything...he's a machine.
Anyways, This got me thinking, has anyone thought it possible to recruit a Nazgul?
Can you please make a guide on how to add immunity and remove weakness on your Uruk?
Hi @olegbl, I notice that you use Lua script to make the dropdown menu happen. I also notice that you set some kind of memory address on your code. How do you get it, do I need to understand Assebler in order to able to do the same or just by using address finder provided by CE? I'm really new to Lua , just read a couple of first page of Programming in Lua book last night. I'm really grateful if you can help understand your code. I hope I didn't ask too much.
I have tried using the table for the Uruk editor and I cannot get Legendaries to drop. Everything populates such as the name and positive/negative trails, the Get All Uruk Intel script works, but when I use the Legendary script, the captains still only drop Epics/Rares.